1

Game Level Designer Jobs (NOW HIRING)

From character and level design to competitive gameplay and system design, help shape the future of ... As a Senior Game Designer, you'll own complex areas of the game, exercise strong creative judgment ...

$162K/yr

Game Designer (Puzzle) About us: Deep expertise. Personal and Industry evolution. Impeccable craft ... Strong interest in game design, level design, player psychology, and data science * Clear ...

Principal Game Designer

Austin, TX · On-site

$123K - $182K/yr

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a ... Analyze real-time feedback and metrics, and adjust game designs accordingly while maintaining live ...

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them ... We are seeking individuals that share these values and are looking to level up themselves, the ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them ... We are seeking individuals that share these values and are looking to level up themselves, the ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them ... We are seeking individuals that share these values and are looking to level up themselves, the ...

Showing results 41-60

Game Level Designer information

See salary details

$47K

$156K

How much do game level designer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for game level designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a game level designer?

A Game Level Designer is responsible for creating engaging, well-balanced, and immersive levels or environments within a video game. They design the layout, pacing, and challenges, ensuring that gameplay flows smoothly and remains enjoyable for players. This role requires collaboration with artists, programmers, and other designers to bring the vision to life while considering technical constraints. A level designer often works with game engines and scripting tools to implement interactive elements. Their goal is to enhance player experience through thoughtful spatial design and mechanics.

What are some typical daily responsibilities for a game level designer?

As a Game Level Designer, your daily tasks often include creating, prototyping, and refining in-game environments, puzzles, and encounters to ensure engaging and balanced player experiences. You'll collaborate closely with artists, programmers, and other designers to integrate assets, test mechanics, and address technical or gameplay challenges. Playtesting and iterating on levels based on feedback is also a routine part of the job. Additionally, documenting your design decisions and maintaining clear communication within the team are important for keeping projects on track and ensuring a cohesive game world.

What are the key skills and qualifications needed to thrive as a game level designer?

To thrive as a Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and 3D modeling software (e.g., Blender, Maya), as well as a solid grasp of scripting or visual programming, is typically expected. Strong collaboration, communication, and problem-solving abilities help you contribute effectively within multidisciplinary development teams. These competencies are crucial to creating engaging, balanced, and technically sound gameplay experiences that align with the overall game vision.

More about Game Level Designer jobs

What cities are hiring for Game Level Designer jobs?

Cities with the most Game Level Designer job openings:

What are the most commonly searched types of Game Level Designer jobs?

The most popular types of Game Level Designer jobs are:

What states have the most Game Level Designer jobs?

States with the most job openings for Game Level Designer jobs include:

What job categories do people searching Game Level Designer jobs look for?

The top searched job categories for Game Level Designer jobs are:

Infographic showing various Game Level Designer job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Game Designer, Level (Contingent)

Naughty Dog

Santa Monica, CA • On-site

$58.03 - $65/hr

Full-time

Medical, Dental, Vision

Re-posted 20 days ago


Key responsibilities

  • Design the layouts for game levels, including blocking out simplified geometry and creating environment compositions.

  • Create scenarios, place game objects, and implement level progression using game editor tools.

  • Coordinate playtesting, reviews, and iteration to refine level design.


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.
This is a hybrid / onsite position based at our studio in Santa Monica, CA
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
What you will do:
  • Design the layouts for your levels, blocking out simplified geometry to create engaging environments
  • Develop level composition, architectural concepts, and create evocative shapes in collaboration with the art department
  • Create scenarios, place game objects, and implement level progression using game editor tools
  • Produce and maintain documentation that establishes the core concepts of your level
  • Drive communication and collaboration for spaces you design as well as other parts of the game, ensuring communication across disciplines and meeting deadlines
  • Effective and respectful communicator and collaborator, both with other designers and members of other departments
  • Coordinate extensive playtesting, reviews, and iteration
  • Additional Responsibilities may be assigned as needed

What skills you will use:
  • 3+ years of industry experience in Level Design experience for games
  • Experience blocking out environments for games using 3D software packages such as Maya, Unreal Editor or otherwise, that exemplify understanding of level design fundamentals
  • Experience using a game editor such as Unreal Editor and scripting/programming using a language such as C#, Lua, Python, Visual Scripting
  • Excitement for learning and growing as a designer. Keen to develop new skills.
  • Proficient and effective communication skills
  • Welcomes criticism and has experience collaborating as part of a team, innovating without losing sight of the gameplay vision
  • Understanding the single player gaming landscape
  • Maintains knowledge of the broader gaming landscape trends
  • Problem-solving skills and a proactive attitude.

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete a design test.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$58.03-$65 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.