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Game Level Designer Jobs in Colorado (NOW HIRING)

Responsible for designing immersive, high-fidelity user experiences and game-based interfaces that ... Design and implement AAA-level UX/UI solutions informed by best practices from commercially shipped ...

$122K - $140K/yr

Responsibilities Responsible for designing immersive, high-fidelity user experiences and game-based ... Design and implement AAA-level UX/UI solutions informed by best practices from commercially shipped ...

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Game Level Designer information

See Colorado salary details

$49.4K

$164K

How much do game level designer jobs pay per year?

As of Jul 4, 2026, the average yearly pay for game level designer in Colorado is $156,800.00, according to ZipRecruiter salary data. Most workers in this role earn between $163,000.00 and $163,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Game Level Designer position, and why are they important?

To thrive as a Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and 3D modeling software (e.g., Blender, Maya), as well as a solid grasp of scripting or visual programming, is typically expected. Strong collaboration, communication, and problem-solving abilities help you contribute effectively within multidisciplinary development teams. These competencies are crucial to creating engaging, balanced, and technically sound gameplay experiences that align with the overall game vision.

Will AI replace level designers?

AI is unlikely to fully replace game level designers, as their role involves creative problem-solving, understanding player experience, and designing engaging environments. AI tools can assist with tasks like procedural generation and data analysis, but human designers are essential for crafting unique, immersive levels that require artistic vision and intuition.

What is a Game Level Designer job?

A Game Level Designer is responsible for creating engaging, well-balanced, and immersive levels or environments within a video game. They design the layout, pacing, and challenges, ensuring that gameplay flows smoothly and remains enjoyable for players. This role requires collaboration with artists, programmers, and other designers to bring the vision to life while considering technical constraints. A level designer often works with game engines and scripting tools to implement interactive elements. Their goal is to enhance player experience through thoughtful spatial design and mechanics.

What are some typical daily responsibilities for a Game Level Designer?

As a Game Level Designer, your daily tasks often include creating, prototyping, and refining in-game environments, puzzles, and encounters to ensure engaging and balanced player experiences. You'll collaborate closely with artists, programmers, and other designers to integrate assets, test mechanics, and address technical or gameplay challenges. Playtesting and iterating on levels based on feedback is also a routine part of the job. Additionally, documenting your design decisions and maintaining clear communication within the team are important for keeping projects on track and ensuring a cohesive game world.

How much does a level designer get paid?

A game level designer's salary typically ranges from $50,000 to $100,000 annually, depending on experience, location, and the complexity of projects. Entry-level designers may earn less, while experienced professionals working on AAA titles or with specialized skills can earn higher salaries. Knowledge of game engines like Unity or Unreal Engine and a strong portfolio can influence compensation.

What kind of jobs can I get with a game design degree?

A game design degree can qualify you for roles such as game level designer, game artist, game programmer, or quality assurance tester. These positions often require skills in game engines like Unity or Unreal, and may involve collaboration with multidisciplinary teams in a creative environment.

What does a level designer do in games?

A game level designer creates and develops the environments, layouts, and challenges within a video game to ensure engaging gameplay and flow. They use tools like level editors and work closely with artists and programmers to build immersive worlds that align with the game's design goals.
What are the most commonly searched types of Game Level Designer jobs in Colorado? The most popular types of Game Level Designer jobs in Colorado are:
What are popular job titles related to Game Level Designer jobs in Colorado? For Game Level Designer jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Game Level Designer jobs in Colorado look for? The top searched job categories for Game Level Designer jobs in Colorado are:
Infographic showing various Game Level Designer job openings in Colorado as of June 2026, with employment types broken down into 2% Locum Tenens, 82% Full Time, 14% Part Time, and 2% Contract. Highlights an 88% Physical, 5% Hybrid, and 7% Remote job distribution, with an average salary of $156,800 per year, or $75.4 per hour.
UX/Video Game Developer

UX/Video Game Developer

Govcio LLC

Colorado Springs, CO • On-site

$122K - $140K/yr

Full-time

Posted 21 days ago


GovCIO rating

7.2

Company rating: 7.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

116th of 207 rated it services


Job description

Overview:

GovCIO is currently hiring for UX/Video Game Develper to design AAA-quality user experiences and game-based interfaces that transform complex academic and operational content into intuitive, immersive training environments. This role applies modern game design, UX principles, and interactive systems thinking to create engaging, scalable learning experiences that align with mission and instructional objectives.. This position will be located in Colorado Springs, CO and will be a onsite position.

Responsibilities:

Responsible for designing immersive, high-fidelity user experiences and game-based interfaces that translate complex academic and operational content into intuitive, engaging, and mission-relevant digital environments. This role applies AAA game design principles to defense and training systems, ensuring that learning objectives are embedded within compelling gameplay mechanics, user interfaces, and progression systems that enhance retention and reduce training friction.

  • Design and implement AAA-level UX/UI solutions informed by best practices from commercially shipped, high-fidelity video games.
  • Develop intuitive, immersive interfaces using modern design tools and real-time game engines such as Unreal Engine and Unity.
  • Translate academic curricula and operational doctrine into engaging instructional game loops, progression systems, and feedback mechanisms.
  • Design gamified learning experiences that map complex non-game content into intuitive dashboards and user workflows.
  • Collaborate with instructional designers, developers, and government stakeholders to align gameplay systems with training and educational outcomes.
  • Advise on player engagement strategies, usability improvements, and long-term system usability across multi-year deployments.
Qualifications:

Bachelor's with 8+ years (or commensurate experience)

Required Skills and Experience

  • Clearance Required: None
  • Position requires U.S. Citizenship due to the nature of the role. 
  • Demonstrated ability to design AAA-level UX/UI systems consistent with major commercial video game standards.
  • Experience using industry-standard design tools such as Figma, Adobe XD, or Sketch.
  • Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.
  • Ability to translate academic or operational material into gamified learning systems and intuitive interfaces.
  • Experience designing instructional game loops, progression systems, and feedback-driven learning mechanics.
  • Bachelor’s degree in Human-Computer Interaction, Game Design, Graphic Design, or a related field (or equivalent experience).

Preferred Skills and Experience

  • Recent (within the last five years) experience in a Lead or Senior Game Designer or UX role on a shipped AAA commercial title.
  • Experience with live service or Games-as-a-Service (GaaS) models and long-term player engagement systems.
  • Understanding of player psychology, behavioral design, and motivational systems to enhance engagement and reduce user fatigue.
  • Experience applying gamification principles to education, training, or simulation environments.
  • Familiarity with defense, military training systems, or large-scale instructional platforms.
  • Strong portfolio demonstrating shipped products, interactive prototypes, or game-based UX systems.

#NSS #DSG #MAVERICK #TMK #TM #DICE

Posted Salary Range: USD $122,000.00 - USD $140,000.00 /Yr.

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