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Game Level Designer Jobs in Seattle, WA (NOW HIRING)

Level / Game Designer - Senior

Seattle, WA ยท On-site +1

$80K - $120K/yr

Be a foundational source of knowledge, providing high-level mentorship to Associate and Core designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game development ...

Level / Game Designer - Senior

Seattle, WA ยท Remote

$80K - $120K/yr

Be a foundational source of knowledge, providing high-level mentorship to Associate and Core designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game development ...

Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers ... Expert-level understanding of the mobile game landscape from a game design perspective, including ...

Game Designer

Kirkland, WA ยท On-site

$78K - $116K/yr

Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers ... Expert-level understanding of the mobile game landscape from a game design perspective, including ...

Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers ... Expert-level understanding of the mobile game landscape from a game design perspective, including ...

Game Designer

Kirkland, WA ยท On-site

$78K - $116K/yr

Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers ... Expert-level understanding of the mobile game landscape from a game design perspective, including ...

Product Designer (Mid-Level)

Seattle, WA ยท On-site

$90K - $125K/yr

On Sleeper, fans can check scores, play games, chat, share memes, and more. We have over 10 million ... Collaborate frequently with other designers in ideation sessions and provide feedback and ...

Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... Incorporate feedback and complete revisions efficiently while maintaining a high level of design ...

Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... Incorporate feedback and complete revisions efficiently while maintaining a high level of design ...

Staff Environment Artist

Seattle, WA ยท Remote

$150K - $170K/yr

Collaborate with the level designer to support and enhance gameplay * Serve as a major stakeholder in rendering pipeline discussions * Build and own asset pipelines that empower other team members ...

From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing ... High-level writing skills. and professional writing experience, particularly in a visually-related ...

Staff Environment Artist

Seattle, WA ยท On-site

$150K - $170K/yr

Collaborate with the level designer to support and enhance gameplay * Serve as a major stakeholder in rendering pipeline discussions * Build and own asset pipelines that empower other team members ...

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... Advanced software engineering skills, including the ability to write expert-level, maintainable ...

Level up your skills * Make a big impact in the world * Have lots of fun partnering with passionate game developers * Join the mastermind group and learn from top game developers * Volunteer ...

Level up your skills * Make a big impact in the world * Have lots of fun partnering with passionate game developers * Join the mastermind group and learn from top game developers * Volunteer ...

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Showing results 1-20

Game Level Designer information

See Seattle, WA salary details

$53.5K

$177.5K

How much do game level designer jobs pay per year?

As of Aug 1, 2026, the average yearly pay for game level designer in Seattle, WA is $169,700.00, according to ZipRecruiter salary data. Most workers in this role earn between $176,400.00 and $176,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Game Level Designer position, and why are they important?

To thrive as a Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and 3D modeling software (e.g., Blender, Maya), as well as a solid grasp of scripting or visual programming, is typically expected. Strong collaboration, communication, and problem-solving abilities help you contribute effectively within multidisciplinary development teams. These competencies are crucial to creating engaging, balanced, and technically sound gameplay experiences that align with the overall game vision.

Will AI replace level designers?

AI is unlikely to fully replace game level designers, as their role involves creative problem-solving, understanding player experience, and designing engaging environments. AI tools can assist with tasks like procedural generation and data analysis, but human designers are essential for crafting unique, immersive levels that require artistic vision and intuition.

What is a Game Level Designer job?

A Game Level Designer is responsible for creating engaging, well-balanced, and immersive levels or environments within a video game. They design the layout, pacing, and challenges, ensuring that gameplay flows smoothly and remains enjoyable for players. This role requires collaboration with artists, programmers, and other designers to bring the vision to life while considering technical constraints. A level designer often works with game engines and scripting tools to implement interactive elements. Their goal is to enhance player experience through thoughtful spatial design and mechanics.

What are some typical daily responsibilities for a Game Level Designer?

As a Game Level Designer, your daily tasks often include creating, prototyping, and refining in-game environments, puzzles, and encounters to ensure engaging and balanced player experiences. You'll collaborate closely with artists, programmers, and other designers to integrate assets, test mechanics, and address technical or gameplay challenges. Playtesting and iterating on levels based on feedback is also a routine part of the job. Additionally, documenting your design decisions and maintaining clear communication within the team are important for keeping projects on track and ensuring a cohesive game world.

How much does a level designer get paid?

A game level designer's salary typically ranges from $50,000 to $100,000 annually, depending on experience, location, and the complexity of projects. Entry-level designers may earn less, while experienced professionals working on AAA titles or with specialized skills can earn higher salaries. Knowledge of game engines like Unity or Unreal Engine and a strong portfolio can influence compensation.

What kind of jobs can I get with a game design degree?

A game design degree can qualify you for roles such as game level designer, game artist, game programmer, or quality assurance tester. These positions often require skills in game engines like Unity or Unreal, and may involve collaboration with multidisciplinary teams in a creative environment.

What does a level designer do in games?

A game level designer creates and develops the environments, layouts, and challenges within a video game to ensure engaging gameplay and flow. They use tools like level editors and work closely with artists and programmers to build immersive worlds that align with the game's design goals.
What are the most commonly searched types of Game Level Designer jobs in Seattle, WA? The most popular types of Game Level Designer jobs in Seattle, WA are:
What are popular job titles related to Game Level Designer jobs in Seattle, WA? For Game Level Designer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Game Level Designer jobs in Seattle, WA look for? The top searched job categories for Game Level Designer jobs in Seattle, WA are:
Infographic showing various Game Level Designer job openings in Seattle, WA as of July 2026, with employment types broken down into 86% Full Time, 8% Part Time, 1% Temporary, and 5% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $169,700 per year, or $81.6 per hour.

Level / Game Designer - Senior

Hardsuit Labs

Seattle, WA โ€ข On-site, Remote

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


Job description

As part of Keywords Studios, we are gifted with the opportunity to partner with a variety of studios across the globe on all types of games and genres. If the idea of bringing your skills to bear upon an ever-changing landscape of games in collaboration with teams all over the world sounds exciting to you...well, continue reading my friend.
WHAT YOU'LL DO
  • Act as a primary design point of contact for external partner studios, driving collaborative efforts and ensuring alignment of vision and execution across distributed teams
  • Drive the conceptualization, documentation, and macro-level vision of levels, spaces, missions, and gameplay experiences
  • Drive the development and iteration of pipelines, processes, and tools to elevate the efficiency and quality of the entire design team
  • Drive cross-functional strike teams to achieve end-user experience goals, proactively identifying and resolving project-wide blockers
  • Lead by example in grey-boxing, pacing, layout beats, scripting, encounters, and gameplay implementation, setting the gold standard for the studio
  • Spearhead testing, debugging, level performance, streaming, and optimization strategies
  • Drive the vision for environmental storytelling, world building, tone, setting, and art propping
  • Act as a champion for the discipline, actively accountable for driving results and owning specific project mandates
  • Be a foundational source of knowledge, providing high-level mentorship to Associate and Core designers to foster a culture of excellence

WHAT YOU'LL BRING
  • 8+ years of professional game development experience, demonstrating a consistent track record of driving results, iterating on process, and owning major game features and experiences
  • Experience working on at least 3 shipped titles, with a proven ability in driving macro-level vision, establishing pipelines, and guiding cross-functional teams from concept to final release
  • Exceptional ability to tackle highly complex, cross-discipline problems where no established pipeline exists, turning ambiguity into actionable strategies
  • Mastery of virtual spaces, pacing, flow, immersion, player motivation, and aesthetics
  • Proven leadership in collaborating across disciplines in both internal and external teams
  • Excellent active communication skills, capable of pitching, defending, and driving consensus on high-level design decisions
  • Expert understanding of technical concepts, logic, logic flow, and systemic game design
  • Expert mastery of Unreal Engine and its development environment, with a track record of pushing the engine's capabilities

NICE TO HAVE
  • AAA experience.
  • While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong plus.
  • Experience developing on console.
  • At least one shipped title.

Job Details
  • Job Title: Level Designer - Principal
  • Reports to: Director of Design
  • Department: Design
  • Work Location: Fully Remote
  • Employment status: Full Time
  • FLSA: Salaried, Exempt
  • Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:
Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA), Pennsylvania (PA), Colorado (CO), New York (NY), Nebraska (NE), Kansas (KS), Idaho (ID) and Utah (UT).
Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.
Salary Range: $80,000 to $120,000 USD
Primary working language: English
ABOUT HARDSUIT LABS
We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!
As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.
Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.
Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice
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Role Information: EN
Studio: Hardsuit Labs
Location: Americas
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote