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Game Level Designer Jobs in Boston, MA (NOW HIRING)

Senior Level Designer

Boston, MA · On-site

$78.40 - $145.60/hr

About the role WB Games Boston's Mobile Publishing is seeking a Senior Level Designer with a strong eye for visual design and deep experience designing action oriented playable ads. The role focuses ...

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Video Game Design Tutor

Lowell, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Newton, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Boston, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Lynn, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Quincy, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... level of quality across all channels. This role requires on-site presence 4 days a week in our ...

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... level of quality across all channels. This role requires on-site presence 4 days a week in our ...

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... level of quality across all channels. This role requires on-site presence 4 days a week in our ...

Senior Fullstack Software Engineer

Westford, MA · Hybrid

$127K - $167K/yr

Our invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern ... RTL, and gate level designs. As a senior software engineer, you will craft highly efficient ...

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Game Level Designer information

See Boston, MA salary details

$51.1K

$169.5K

How much do game level designer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for game level designer in Boston, MA is $162,002.00, according to ZipRecruiter salary data. Most workers in this role earn between $168,400.00 and $168,400.00 per year, depending on experience, location, and employer.

What is a game level designer?

A Game Level Designer is responsible for creating engaging, well-balanced, and immersive levels or environments within a video game. They design the layout, pacing, and challenges, ensuring that gameplay flows smoothly and remains enjoyable for players. This role requires collaboration with artists, programmers, and other designers to bring the vision to life while considering technical constraints. A level designer often works with game engines and scripting tools to implement interactive elements. Their goal is to enhance player experience through thoughtful spatial design and mechanics.

What are some typical daily responsibilities for a game level designer?

As a Game Level Designer, your daily tasks often include creating, prototyping, and refining in-game environments, puzzles, and encounters to ensure engaging and balanced player experiences. You'll collaborate closely with artists, programmers, and other designers to integrate assets, test mechanics, and address technical or gameplay challenges. Playtesting and iterating on levels based on feedback is also a routine part of the job. Additionally, documenting your design decisions and maintaining clear communication within the team are important for keeping projects on track and ensuring a cohesive game world.

What are the key skills and qualifications needed to thrive as a game level designer?

To thrive as a Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and 3D modeling software (e.g., Blender, Maya), as well as a solid grasp of scripting or visual programming, is typically expected. Strong collaboration, communication, and problem-solving abilities help you contribute effectively within multidisciplinary development teams. These competencies are crucial to creating engaging, balanced, and technically sound gameplay experiences that align with the overall game vision.

What are the most commonly searched types of Game Level Designer jobs in Boston, MA?

The most popular types of Game Level Designer jobs in Boston, MA are:

What are popular job titles related to Game Level Designer jobs in Boston, MA?

For Game Level Designer jobs in Boston, MA, the most frequently searched job titles are:

What job categories do people searching Game Level Designer jobs in Boston, MA look for?

The top searched job categories for Game Level Designer jobs in Boston, MA are:

Infographic showing various Game Level Designer job openings in Boston, MA as of August 2026, with employment types broken down into 68% Full Time, 22% Part Time, 4% Temporary, and 6% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $162,002 per year, or $77.9 per hour.

Senior Level Designer

SupportFinity™

Boston, MA • On-site

$78.40 - $145.60/hr

Other

Medical, Life, Retirement, PTO

Posted 3 days ago

New


Job description

About the role

WB Games Boston’s Mobile Publishing is seeking a Senior Level Designer with a strong eye for visual design and deep experience designing action oriented playable ads. The role focuses on layout, level design, storyboarding and articulating bold beats for mini‑games that engage and attract new users to download and play our games. You will be in charge of designing and polishing game mechanics and flows of our playable ads, testing performance, and providing insights.

Responsibilities
  • Report directly to the Creative Director of the Creative Services team within Mobile Game Publishing.
  • Rapidly design and create mock‑ups/storyboards of mini‑game and playable concepts for implementation and testing with UA.
  • Communicate, collaborate, and give feedback to the creative team on implementation targets of playable outputs.
  • Think critically, demonstrate empathy, and create recommendations for player interactions and desired themes for future playables.
  • Drive collaboration with engineers, PMs, artists, and game designers to initiate and document ideation of feature needs.
  • Seek reviews from stakeholders, peers, and UA to rapidly iterate upon designs, making decisions informed by feedback and user data.
  • Work closely with PMM and CS Creative Director to create playable campaigns.
  • Utilize AI tools to rapidly inform new playable concepts, iterations and leverage AI to streamline the playable creation process.
Essentials
  • Outstanding portfolio demonstrating storyboarding and examples of playable ads or small playable game concepts/levels.
  • Experience rapidly prototyping mini‑games and playable ads, responsive animations using Unity game engine.
  • Experience with the casual game spaces or hyper‑casual games.
  • Understanding of best‑of‑class product marketing for game advertising and a pulse on game marketing design.
  • Strong leadership and communication skills, both oral, visual and written.
  • Research and develop engaging playable ad concepts and stay informed of market trends.
Requirements
  • 3-5 years as a game designer or UI/UX game designer – designing levels & interactions for casual mobile games.
  • Understanding of art layout, UI, game pacing and level design.
  • Knowledge of Unity, Unreal, or HTML games.
  • Basic knowledge of generative AI tools such as Runway, Genini, ComfyUI, Vizcom, Nanobanana.
  • Understanding of current mobile market in the midcore/hybrid casual space.
How We Get Things Done

Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law. If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

Compensation and Benefits

In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Pay Range: $78,400.00 – $145,600.00 per year. Other rewards may include annual bonuses, short‑ and long‑term incentives, and program‑specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time, and vacation.

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