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Game Designer Jobs in Indiana (NOW HIRING)

Senior Gameplay Designer

Warsaw, IN · On-site

$60 - $80/hr

Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share ... Designing, prototyping, scripting, and iterating on features using Unreal Engine 5. * Working in ...

Game Day Representative

Fort Wayne, IN · On-site

$18 - $25/hr

Oversee game day operations across multiple youth sports programs throughout the year, including ... is not designed to cover or contain a comprehensive listing of activities, duties or ...

Engineering Manager, Gameplay

Warsaw, IN · On-site

$125 - $150/hr

Collaborate with game designers and cross‑functional teams to design and deliver engaging gameplay mechanics. * Write, improve, and maintain automated and gameplay‑focused tests. * Debug, profile ...

Arcade Game Tech Location: Malibu Jack's, Lafayette, IN Position Type: Part Time Job Summary: Arcade Game Technicians are responsible for the repair and maintenance of the attractions and arcade ...

Arcade Game Tech Location: Malibu Jack's, Lafayette, IN Position Type: Part Time Job Summary: Arcade Game Technicians are responsible for the repair and maintenance of the attractions and arcade ...

Lead Sound Designer

Warsaw, IN · On-site

$100 - $125/hr

If you are an accomplished game audio artist and experienced leader with a passion for crafting ... Lead a team of Sound Designers and drive game audio development in the project. * Help define and ...

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Senior AI Designer

Warsaw, IN · On-site

$100 - $125/hr

Senior AI Designer Requisition ID: R026793 Elsewhere Entertainment is looking for a Senior AI ... As a member of the gameplay department, you'll design and implement a variety of non-player ...

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Game Designer information

See Indiana salary details

$44.7K

$148.4K

How much do game designer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for game designer in Indiana is $141,895.00, according to ZipRecruiter salary data. Most workers in this role earn between $147,500.00 and $147,500.00 per year, depending on experience, location, and employer.

What is a game designer?

A Video Game Designer works closely with a video game design team to create computer and video games for specific gaming consoles. The Game Designer is the creative driving force behind the game and conceives the mechanics and layout. This can include the story, characters, levels, and scenarios of the game. Depending on the size of the project, the Game Designer may work on their own or with a large team. Some Game Designers may have a niche or specialty within the industry such as the type of game they like to make or a certain creative style.

What does a game designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What are the key skills and qualifications needed to thrive as a game designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

How do game designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

Is it hard to get a game designer job?

Getting a game designer job can be competitive, as it often requires a strong portfolio, relevant skills in game development tools, and sometimes formal education in design or related fields. Building experience through internships, personal projects, or certifications can improve chances of employment in this field.

Is there a high demand for game designers?

The demand for game designers remains strong due to the growth of the gaming industry and increasing investment in new projects. Skills in programming, storytelling, and familiarity with design tools like Unity or Unreal Engine are highly valued, and opportunities are available across various platforms including mobile, PC, and consoles.

What jobs are in game design?

Jobs in game design include roles such as game designer, level designer, narrative designer, and systems designer. These positions involve creating game concepts, mechanics, storylines, and user experiences, often requiring skills in programming, art, or storytelling. Additional roles include game artist, animator, and quality assurance tester, all contributing to the development process.

What are the most commonly searched types of Game Designer jobs in Indiana?

The most popular types of Game Designer jobs in Indiana are:

What cities in Indiana are hiring for Game Designer jobs?

Cities in Indiana with the most Game Designer job openings:

What are popular job titles related to Game Designer jobs in IN?

For Game Designer jobs in IN, the most frequently searched job titles are:

Infographic showing various Game Designer job openings in Indiana as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, 1% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $141,895 per year, or $68.2 per hour.

Senior Gameplay Designer

Warsaw, IN • On-site

$60 - $80/hr

Other

Medical, Dental, Life, PTO

Posted 7 days ago


Job description

To create revolutionary, story‑driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind‑the‑scenes insights and stories direct from our team members!

Job Description

At CD PROJEKT RED, we’ve built our legacy on rich worlds and storytelling from the epic tales of The Witcher to the dystopian future of Cyberpunk 2077. Now, we’re setting out on the next journey: to create a completely new IP which is Project Hadar. It is shaped by the same passion, quality, and vision that define everything we do.

Project Hadar is still in its early days. This is an exciting opportunity to join a team that’s building a universe from the ground up where your ideas, experience, and creativity can directly shape the project’s vision, identity, and direction.

We’re looking for people eager to bring their experience into something new and still taking form, those unafraid of creative exploration and bold decisions, teammates who want to make a meaningful impact on an emerging world. Join us as a new Senior Gameplay Designer.

Daily responsibilities

  • Proposing and documenting an innovative design for systems and features that follows the game direction.
  • Iterating and improving documentation for existing systems and features.
  • Designing, prototyping, scripting, and iterating on features using Unreal Engine 5.
  • Working in multidisciplinary teams on prototyping and implementation stages, ensuring that gameplay functionality, combat systems, and the overall gameplay experience are carried through to completion in the highest possible quality.
  • Taking ownership of specific features/systems of the game.
Qualifications
  • At least 5+ years of professional experience in a similar role.
  • Proven success in creating and having ownership over gameplay processes like features and gameplay mechanics.
  • Experience in working with Unreal Engine 5 – prototyping, implementation and iteration.
  • Experience contributing to all stages of the AAA game development lifecycle — from planning and pre‑production through production, release, and post‑launch — on one or more projects.
  • Openness to receiving and giving feedback about your work.
  • Ability to include others in the design process.
  • Excellent communication and teamwork skills, with the ability to work effectively with cross‑disciplinary teams and openness for changes and experimentation.
  • Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
  • Passion for professional growth and staying updated on industry trends to understand what makes something intuitive, fun, and engaging.
  • Fluent in English (written and spoken).
  • Familiarity with Agile methodologies.
  • Openness for changes and experimentation, high‑quality passion and a good sense of humor are appreciated.
Additional Information

Working mode

  • Relocation to Warsaw is required.
  • Office‑First: working primarily from Warsaw office in full time or hybrid mode.

Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocation of your pet, shipping your belongings: it’s all covered.
  • Relocation assistance – processing your legalization operations, assistance with finding residence, tax settlements – all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees – and for your spouse or partner, too.
  • Paid Leave – from 20 to 26 days of holiday per year, paid sick leave, and paid maternity & paternity leave.
  • Flexible working hours – start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses – internal workshops, external training for each employee, ‘Meet a star’ events, knowledge‑sharing initiatives, online tutorials, and e‑learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch – gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies – to help you feel right at home once you join the team.
  • Private medical healthcare – a selection of medical plans with dental care to choose from, also accessible for your partner and relatives.
  • Health checks – tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care – free mental health support and various well‑being webinars.
  • Multisport card – gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog‑friendly office – dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend in the studio.
  • Social events – we host regular gatherings at the studio where we can all unwind, play games, and have some fun together.
  • Healthy selections – organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment – a chance to meet and work with a diverse selection of people from all around the world.

Estimated pay range for this position: 20 100–31 790 PLN gross monthly. Final offers are dependent on job‑related factors like experience and qualifications.

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