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Game Animation Jobs in Indiana (NOW HIRING)

Engineering Manager, Gameplay

Warsaw, IN · On-site

$118.73 - $163.10/hr

You'll collaborate closely with designers, animators, and QA to ensure top‑quality gameplay experiences. This is a unique opportunity to contribute to the next chapter of one of the most beloved ...

Senior Engineer, Gameplay

Warsaw, IN · On-site

$71 - $112/hr

Explore our social media and check out ourYouTube channel andBeyond the Game Blog where we share ... Advanced experience designing and implementing combat, animation, locomotion, or physics systems.

Blender Tutor

West Lafayette, IN · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Valparaiso, IN · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Bloomington, IN · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Indianapolis, IN · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Fort Wayne, IN · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Senior AI Designer

Warsaw, IN · On-site

$90 - $130/hr

As a member of the gameplay department, you'll design and implement a variety of non-player ... Understanding of animation requirements and dependencies * Working with an in-house scripting ...

Engine Programmer

Warsaw, IN · On-site

$110 - $170/hr

... games our fans have come to expect. Responsibilities * Work on all aspects of engine development, notably, animation-related systems * Write performant, robust and maintainable code * Debug, profile ...

Engineering Director

Warsaw, IN · On-site

$149.84 - $205.95/hr

Collaborate closely with art, animation, design, production and other engineering teams to align gameplay features & systems with the creative vision for the project. * Drive standards for clean ...

Instructor of Artand Design

Muncie, IN · On-site

$3.0K - $9.0K/wk

Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes ...

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Game Animation information

See Indiana salary details

$44.7K

$148.4K

How much do game animation jobs pay per year?

As of Aug 27, 2026, the average yearly pay for game animation in Indiana is $141,895.00, according to ZipRecruiter salary data. Most workers in this role earn between $147,500.00 and $147,500.00 per year, depending on experience, location, and employer.

What is a game animation?

A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.

What are the typical daily responsibilities of someone working in game animation?

A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.

What are the key skills and qualifications needed to thrive in game animation, and why are they important?

To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.

Are game animators in demand?

Game animators are in high demand due to the growing popularity of video games and the need for realistic and engaging character movements. Skills in animation software like Maya or Blender, along with a strong portfolio, can improve job prospects in this competitive field.

How much do game animators make?

Game animators typically earn between $50,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Entry-level animators may start around $40,000, while senior roles or those with specialized skills in tools like Maya or Blender can earn over $100,000. Salaries can also vary based on whether they work for large studios or indie developers.

How to become a game animator?

To become a game animator, you typically need a bachelor's degree in animation, computer graphics, or a related field, along with strong skills in animation software such as Maya or Blender. Building a portfolio of animated work and gaining experience through internships or entry-level positions are important steps in entering the industry.

What does a game animator do?

A game animator creates and manipulates visual movements of characters, objects, and environments in video games. They use animation software and work closely with designers and programmers to ensure smooth, realistic motion that enhances gameplay and storytelling.

What are the most commonly searched types of Game Animation jobs in Indiana?

The most popular types of Game Animation jobs in Indiana are:

What are popular job titles related to Game Animation jobs in Indiana?

For Game Animation jobs in Indiana, the most frequently searched job titles are:

Infographic showing various Game Animation job openings in Indiana as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, and 11% Temporary. Highlights an 78% In-person, and 22% Remote job distribution, with an average salary of $141,895 per year, or $68.2 per hour.

Engineering Manager, Gameplay

CD Project

Warsaw, IN • On-site

$118.73 - $163.10/hr

Other

Medical, Dental, Life, Retirement, PTO

Posted 6 days ago


Job description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Engineering Manager to join the team working on The Witcher 4. In this role, you'll lead a gameplay engineering team focused on delivering cutting‑edge systems in animation, locomotion, and camera. You’ll collaborate closely with designers, animators, and QA to ensure top‑quality gameplay experiences. This is a unique opportunity to contribute to the next chapter of one of the most beloved RPG series in the world. We’re looking for someone with strong technical expertise, leadership experience, and a deep passion for games.

(This position requires working in our Warsaw Hub. Hybrid working mode available)

Daily Responsibilities:

  • Support, maintain, and extend gameplay and engine systems.
  • Design, implement, and maintain core gameplay features, including systems such as locomotion, animation, and camera.
  • Develop tools and debugging utilities that support gameplay development.
  • Collaborate with game designers and cross‑functional teams to design and deliver engaging gameplay mechanics.
  • Write, improve, and maintain automated and gameplay‑focused tests.
  • Debug, profile, optimize, and resolve technical issues in collaboration with QA and other disciplines.
  • Work closely with designers, animators, QA, production, and other teams to deliver cohesive gameplay experiences.
  • Write clean, maintainable, and well‑tested code.
  • Support and mentor other engineers by sharing knowledge, providing feedback, and fostering technical growth.
  • Collaborate with the Product Owner and engineering team to help define technical priorities and support project goals.
Qualifications
  • At least 5 years of experience working in Unreal Engine, ideally on AA or AAA projects.
  • Direct experience working on gameplay topics such as locomotion, combat, and camera systems.
  • Proven experience leading a development team of around 7 members or similar scale.
  • Credited on at least one shipped AA or AAA title in a lead or management role.
  • Proficiency in C++ and Unreal Engine 5.
  • Solid understanding of gameplay systems (e.g. motion matching, animation systems).
  • Strong communication and team leadership skills.
  • Experience in risk management and team development.
  • Strong working proficiency in English (spoken and written).
  • Values open, constructive feedback and respectful dialogue.
  • Brings their own perspective while remaining collaborative.
  • Comfortable navigating challenges and problem‑solving as a team.
Additional Information

Working mode

  • In-office in a hybrid or full‑time capacity in Warsaw, Poland. Relocation is required.

Relocation Support

  • Relocation package — flight ticket, company apartment for your first month, relocating your pet and family, shipping your belongings. It’s all covered.
  • Relocation assistance — processing your legalization operations for you and tax settlements — all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday per year, and paid sick leave.
  • Private medical healthcare — a selection of medical plans with dental care and unlimited rehabilitation to choose from, which are also accessible for your partner and relatives.
  • Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
  • Annual screenings for cancer prevention covered by the company.
  • Psychological and psychiatrist care — free mental health support and various well‑being initiatives.
  • Sports card — gain access to a wide number of sporting and fitness facilities across the city.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family‑friendly events.
  • RED Summer Camp for Kids — a fun summer program for children aged 5–12, majoritively paid by the company.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures, and courses — workshops and trainings for each employee, knowledge‑sharing initiatives, online tutorials, and e‑learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops, cinemas, and public transport reimbursement.
  • Gifts for newborn rebels and regular chances to nab some cool swag!

Social Activities & Life in the Office

  • Dog‑friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — canteens.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • An onsite, well‑equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
  • No dress‑code — we like to keep it casual.

Estimated pay range for this position: 39 800 – 54 670 PLN gross monthly. This role may be eligible for a long term incentive program (option to purchase CDPR stock after the vesting period). Final offers are dependent on job‑related factors like experience and qualifications.
Type of contract: Employment Contract ("Umowa o pracę").

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