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Game Animation Jobs (NOW HIRING)

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

In this senior-level role, you will lead animation efforts from concept to final implementation, establishing the visual tone and quality standards for groundbreaking gaming experiences while ...

Work with the animation lead on tool, system and game play prototypes. Collaborate with the Tech Art Team in the development tools that support the animation pipeline. Collaborate with Design ...

Work with the animation lead on tool, system and game play prototypes. Collaborate with the Tech Art Team in the development tools that support the animation pipeline. Collaborate with Design ...

Work with the animation lead on tool, system and game play prototypes. * Collaborate with the Tech Art Team in the development tools that support the animation pipeline. * Collaborate with Design ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

In this senior-level role, you will lead animation efforts from concept to final implementation, establishing the visual tone and quality standards for groundbreaking gaming experiences while ...

Game Designer

Las Vegas, NV · On-site

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers. The Game Designer works in a collaborative small team environment with a group of ...

Game Designer

Las Vegas, NV · On-site

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers. The Game Designer works in a collaborative small team environment with a group of ...

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Lead Animator

Novato, CA

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With ... We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ...

Animator II

Reno, NV · On-site

$110K - $135K/yr

... games. * Bachelor Degree in relevant field (e.g., Computer Graphics, Animation) and strong knowledge of Adobe Suite. * Team player with clear communication skills, able to integrate feedback and ...

Game Designer

$158K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers in a collaborative small team environment. Responsibilities : • Participates in the ...

Animation Systems Programmer

Larkspur, CA · On-site

$167K - $245K/yr

What You'll Do Epic Games is looking for an experienced Animation Systems Programmer for our ... Special Projects team. As a member of our team, you will play a critical role in driving future ...

Senior 3D Gameplay Artist

Finland, MN · On-site

$119K - $136K/yr

Own game feel end to end: take a mechanic from greybox and UX blockout through animation, VFX, and final sign-off * Animate gameplay objects by hand: idle, activation, interaction feedback, and state ...

NY · On-site

$97K - $111K/yr

Own game feel end to end: take a mechanic from greybox and UX blockout through animation, VFX, and final sign-off * Animate gameplay objects by hand: idle, activation, interaction feedback, and state ...

Showing results 41-60

Game Animation information

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$47K

$156K

How much do game animation jobs pay per year?

As of Sep 14, 2026, the average yearly pay for game animation in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a game animation?

A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.

What are the typical daily responsibilities of someone working in game animation?

A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.

What are the key skills and qualifications needed to thrive in game animation, and why are they important?

To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.

Are game animators in demand?

Game animators are in high demand due to the growing popularity of video games and the need for realistic and engaging character movements. Skills in animation software like Maya or Blender, along with a strong portfolio, can improve job prospects in this competitive field.

How much do game animators make?

Game animators typically earn between $50,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Entry-level animators may start around $40,000, while senior roles or those with specialized skills in tools like Maya or Blender can earn over $100,000. Salaries can also vary based on whether they work for large studios or indie developers.

How to become a game animator?

To become a game animator, you typically need a bachelor's degree in animation, computer graphics, or a related field, along with strong skills in animation software such as Maya or Blender. Building a portfolio of animated work and gaining experience through internships or entry-level positions are important steps in entering the industry.

What does a game animator do?

A game animator creates and manipulates visual movements of characters, objects, and environments in video games. They use animation software and work closely with designers and programmers to ensure smooth, realistic motion that enhances gameplay and storytelling.
More about Game Animation jobs

What cities are hiring for Game Animation jobs?

Cities with the most Game Animation job openings:

What are the most commonly searched types of Game Animation jobs?

The most popular types of Game Animation jobs are:

What states have the most Game Animation jobs?

States with the most job openings for Game Animation jobs include:

Infographic showing various Game Animation job openings in the United States as of September 2026, with employment types broken down into 3% Internship, 60% Full Time, 25% Part Time, 1% Temporary, and 11% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Senior Narrative Gameplay Animator (Project Hire)

Los Angeles, CA • On-site, Remote

$9.0K - $11K/mo

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.
We are looking for a Senior Narrative Gameplay Animator with a passion and drive for creating incredible animations for a AAA title. Be the go-to person in supporting immersive, narrative moments throughout the game. The animation will be of the highest quality and in-game functionality. This person will collaborate with other departments and key roles such as the Lead Animator, Camera Layout, Design, Tech Art and Stage. This role will contribute to the unified goal of creating scripted animations that are functional, narrative driven, fluid and will tie into cinematics and gameplay seamlessly.
Responsibilities:
  • Create and integrate AAA quality animations for scripted moments within the game using Unreal Engine 5
  • Use motion capture optimally and hand-key appropriately
  • Support the creation and maintenance of an Unreal pipeline for scripted events
  • Collaborate and work alongside other animators to ensure that animations are cohesive with cinematics and gameplay
  • Work at the highest level, technically and aesthetically
  • Be proactive with troubleshooting any animation workflow, rigging and pipeline issues
  • Communicate effectively with animators, engineers, realization team, and design, to give and accept feedback
  • Assist in establishing standard methodologies in animation
  • Participate in motion capture shoots when needed

Requirements & Skills:
  • Proven Senior experience working with motion capture data and hand-key animation in the game industry
  • Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer
  • Ability to work in all aspects of animation including biped, quadruped and vehicles
  • Demo reel showing an understanding of animation principles, while including gameplay
  • Experienced with specific gameplay animation editing including blending, cycles and layering
  • Knowledge of previsualization and cinematography principles
  • Expert knowledge of Maya
  • Experience with creating and integrating scripted animations in engine
  • Experience with facial animation
  • Passionate about games and the enthusiasm to make the best!
  • Strong problem-solving and interpersonal skills

Qualities:
  • Flexibility in switching tasks to accommodate production priorities
  • Ability to appreciate other department's perspectives
  • Maintain integrity and confidence in results-oriented times
  • Empathic and respected senior member of the team
  • Team oriented with a desire to assist other animators
  • Promote inclusivity, diversity and fairness
  • Practice patience and be open to giving and receiving feedback

Please note this is a short term contract slated to end December 2026.
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
The estimated base pay range for this role is a monthly rate between $9k-$11k USD per month.
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.
1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.
We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.
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