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Game Animator Jobs (NOW HIRING)

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Collaborate with cross-disciplinary teams to integrate animations into the game. * Problem-solve, debug, and optimize animations to ensure smooth gameplay experiences. * Utilize exceptional knowledge ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Collaborate with cross-disciplinary teams to integrate animations into the game. * Problem-solve, debug, and optimize animations to ensure smooth gameplay experiences. * Utilize exceptional knowledge ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Collaborate with cross-disciplinary teams to integrate animations into the game. * Problem-solve, debug, and optimize animations to ensure smooth gameplay experiences. * Utilize exceptional knowledge ...

The game that connected you with friends, and made you feel like you belonged? If a game has ever ... As our Lead Animator , you'll be accountable for how our game moves and how our animation ...

Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning ... As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations.

The game that connected you with friends, and made you feel like you belonged? If a game has ever ... As our Lead Animator , you'll be accountable for how our game moves and how our animation ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Collaborate with cross-disciplinary teams to integrate animations into the game. * Problem-solve, debug, and optimize animations to ensure smooth gameplay experiences. * Utilize exceptional knowledge ...

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We ... As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations.

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We ... As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations.

OR · On-site

Are you on a mission to create games that bond players together into deeply invested communities ... Do you think a lot about how well-crafted animations create satisfying feedback for players, or how ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , where your creativity, technical expertise, and artistic vision will help shape both our next ...

Senior Gaming Animator

Redwood City, CA · On-site

$129K - $148K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops. * Drive animation performance without pushing out of a believable and realistic style; your hand ...

Senior Gameplay Animator (Locomotion)

Boston, MA · On-site +1

$115K - $131K/yr

Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share ... CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus on locomotion to join our ...

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Game Animator information

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How much do game animator jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for game animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

Is 30 too late to become an animator?

Game animators can start at any age, and many successful professionals begin their careers later in life. Developing skills in animation software like Maya or Blender and building a strong portfolio are key steps, regardless of age. Age is less important than dedication, skill development, and experience in the industry.

What is the difference between Game Animator vs Character Animator?

AspectGame AnimatorCharacter Animator
Required CredentialsAnimation degree or related certification, portfolioAnimation degree, portfolio, sometimes specialized in character animation
Work EnvironmentVideo game studios, interactive mediaFilm, TV, video game studios, often focused on character movement
Employer & Industry UsagePrimarily in gaming industry, working on game assetsIn entertainment industry, focusing on character performance
Common Search & ComparisonGame Animator vs Character Animator

While both roles involve animation skills, a Game Animator specializes in creating animations for video games, including character, environment, and object movements. A Character Animator focuses specifically on bringing characters to life, often in film or TV, but also in games. The main difference lies in the scope and context of their work, with Game Animators working within interactive environments and Character Animators emphasizing performance and storytelling through character movement.

What are the key skills and qualifications needed to thrive as a Game Animator, and why are they important?

To thrive as a Game Animator, you need a strong background in animation principles, 3D modeling, and an understanding of character movement, often supported by a degree in animation or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is crucial, and knowledge of scripting languages can be beneficial. Creativity, attention to detail, teamwork, and the ability to take feedback are important soft skills that help animators bring characters and environments to life. These skills ensure that animations are visually engaging, technically flawless, and seamlessly integrated into the gameplay experience.

Is game animation a good career?

Game animation is a viable career for those with skills in 3D modeling, rigging, and animation software such as Maya or Blender. It offers opportunities in the gaming, film, and entertainment industries, often requiring a strong portfolio and knowledge of storytelling and character movement. Job prospects depend on industry demand, technical proficiency, and the ability to work within team environments and deadlines.

What are game animators?

Game animators are professionals who create the movement and behavior of characters, objects, and environments in video games. They use specialized software to design animations that bring digital worlds to life, ensuring that character actions and environmental effects look natural and engaging. Game animators work closely with game designers, artists, and programmers to integrate their animations seamlessly into gameplay. Their work helps enhance storytelling, visual appeal, and the overall player experience.

How much does a game animator make?

The average salary for a game animator ranges from $50,000 to $80,000 per year, depending on experience, location, and skill level. Entry-level animators typically earn less, while those with specialized skills in tools like Maya or Blender and a strong portfolio can earn higher salaries, especially in larger studios or competitive markets.

How do Game Animators typically collaborate with other departments during the development process?

Game Animators work closely with game designers, character artists, and programmers to ensure that animations integrate smoothly into the game engine and support gameplay objectives. They frequently participate in cross-functional meetings to review animation progress, receive feedback, and adjust their work to meet creative and technical requirements. Effective communication is essential, as animators must balance artistic vision with technical constraints and gameplay needs, often iterating on their animations based on feedback from multiple teams.

Does Disney still hire 2D animators?

Disney continues to hire 2D animators for traditional animation projects, especially for legacy and specialty productions. However, the industry has shifted toward digital and 3D animation, so 2D roles are less common and often focused on specific artistic styles or nostalgic projects. Candidates with strong drawing skills and proficiency in animation software like Toon Boom or Adobe Animate remain valuable for such roles.
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Senior Gameplay Animator

Senior Gameplay Animator

2K

Novato, CA

$124K - $142K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 27 days ago


Job description

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for the creation of exemplary gameplay animations as well as implementation and optimization of your work in the Unreal Engine. You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world of BioShock to life.

What You'll Do:

  • Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques. 
  • Work closely with programmers and designers to support a multitude of features. 
  • Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
  • Participate in reviews with the gameplay team, give and receive constructive feedback.
  • Communicate and collaborate with members of other disciplines as needed.
  • Estimate the time required to carry out your own tasks and to meet deadlines.
  • Provide knowledge and solutions for everyday animation challenges. 
  • Work closely with programmers to establish and refine the animation pipeline.
  • Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation director's vision for the project.
  • Collaborate with cross-disciplinary teams to integrate animations into the game.
  • Problem-solve, debug, and optimize animations to ensure smooth gameplay experiences.
  • Utilize exceptional knowledge to create and maintain gameplay and AI systems related to gameplay animation.
  • Maintain a strong understanding of character performance, form, gestures, and silhouettes for both player characters and AI entities.
  • Apply expertise in anatomy and caricature to enhance the visual appeal and believability of character animations.
  • Excel in animating various elements, including the human bipedal figure, organic forms, quadrupedal creatures, and mechanical objects.
  • Utilize motion capture data and hand-keyed facial animation techniques for realism.
  • Engage in research, gather reference materials, and document findings to share with the team, aiding in animation development.
  • Mentor, coach, and train more junior animators.  

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a unique, world-class, immersive AAA experience.

Skills & Experience:

  • Previous experience as a Senior Animator on a AAA title.
  • Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder. 
  • Experience working in Unreal Engine for animation implementation and debugging.
  • Strong understanding of character performance, form, gesture, and silhouette in regard to player character and AI.
  • Excellent understanding of anatomy and caricature.
  • Exceptional skills in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.
  • Exceptional knowledge of how to create and maintain gameplay and AI systems in game engines as they pertain to video game animation.
  • Experience structuring & maintaining animation processes such as rigging or prototyping.
  • Experience working with motion capture data and editing it.
  • Excellent problem solving and debugging skills.
  • Experience with hand key facial animation and tools such as Jali.
  • A love for research, reference, and documenting your findings to share with the team.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.