Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you. We are looking to hire a Rigger and/or a Technical Animator to kickstart our ...
Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you. We are looking to hire a Rigger and/or a Technical Animator to kickstart our ...
Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine ...
Quick apply
Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine ...
Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine ...
Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine ...
Game Engine Engineer, Platform
Redmond, WA · On-site
$100 - $130/hr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Game Engine Engineer, Platform
Redmond, WA · On-site
$100 - $130/hr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Principal Game Engine Engineer, Platform
Redmond, WA · On-site
$160 - $200/hr
The Principal Game Engine Engineer will participate in the design, implementation, and optimization ... You will architect scalable physics solutions, integrate tightly with the data fabric, animation ...
Principal Game Engine Engineer, Platform
Redmond, WA · On-site
$160 - $200/hr
The Principal Game Engine Engineer will participate in the design, implementation, and optimization ... You will architect scalable physics solutions, integrate tightly with the data fabric, animation ...
Senior Game Engine Engineer, Platform
Redmond, WA · On-site
$130 - $160/hr
Integrate with simulation logic (gameplay) & animation: build physics‑driven interactions ... authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Senior Game Engine Engineer, Platform
Redmond, WA · On-site
$130 - $160/hr
Integrate with simulation logic (gameplay) & animation: build physics‑driven interactions ... authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Principal Game Engine Engineer, Platform
Redmond, WA · On-site
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Quick apply
Principal Game Engine Engineer, Platform
Redmond, WA · On-site
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Game Engine Engineer, Platform
Redmond, WA · On-site
$100K - $130K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems). * Help with ...
Quick apply
Game Engine Engineer, Platform
Redmond, WA · On-site
$100K - $130K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems). * Help with ...
Senior Game Engine Engineer, Platform
Redmond, WA · On-site
$130K - $160K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Quick apply
Senior Game Engine Engineer, Platform
Redmond, WA · On-site
$130K - $160K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Quick apply
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Principal Game Engine Team Lead, Platform
Redmond, WA · On-site
$160 - $190/hr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Principal Game Engine Team Lead, Platform
Redmond, WA · On-site
$160 - $190/hr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Animation and Production Department Chair The Animation and Production Department at DigiPen ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Animation and Production Department Chair The Animation and Production Department at DigiPen ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Animation and Production Department Chair The Animation and Production Department at DigiPen ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Animation and Production Department Chair The Animation and Production Department at DigiPen ...
Preferred real-time game animation experience * Knowledge of PC & Mac Gaming Hardware and Software This recruitment is to establish an applicant pool for future part-time faculty vacancies. The ...
Preferred real-time game animation experience * Knowledge of PC & Mac Gaming Hardware and Software This recruitment is to establish an applicant pool for future part-time faculty vacancies. The ...
Gameplay Engineer
Bellevue, WA · On-site
Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features. * Integrate with first and third party services to give our players a seamless ...
Gameplay Engineer
Bellevue, WA · On-site
Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features. * Integrate with first and third party services to give our players a seamless ...
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F26-S27
Redmond, WA · On-site
$17 - $21.50/hr
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F26-S27 Reports to : Brigitte Samson TA work hours are to be scheduled outside of the Junior Lab hours, as they would conflict with your PRJ ...
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F26-S27
Redmond, WA · On-site
$17 - $21.50/hr
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F26-S27 Reports to : Brigitte Samson TA work hours are to be scheduled outside of the Junior Lab hours, as they would conflict with your PRJ ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Familiarity with game engine, graphics APIs, and GPU programming Location State(s) US-Washington ...
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Familiarity with game engine, graphics APIs, and GPU programming Location State(s) US-Washington ...
Game Animator information
See Seattle, WA salary details
$17.83 is the 25th percentile. Wages below this are outliers.
$12.04 - $18.20
27% of jobs
$18.20 - $24.37
0% of jobs
$24.37 - $30.54
19% of jobs
The median wage is $32.44 / hr.
$30.54 - $36.71
14% of jobs
$36.71 - $42.87
4% of jobs
$42.87 - $49.04
0% of jobs
$49.04 - $55.21
0% of jobs
$55.21 - $61.38
0% of jobs
$67.26 is the 75th percentile. Wages above this are outliers.
$61.38 - $67.54
12% of jobs
$67.54 - $73.71
6% of jobs
$73.71 - $79.88
18% of jobs
$12
$44
$79
How much do game animator jobs pay per hour?
What is a game animator?
What are the key skills and qualifications needed to thrive as a game animator, and why are they important?
How do game animators typically collaborate with other departments during the development process?
What is the difference between Game Animator vs Character Animator?
| Aspect | Game Animator | Character Animator |
|---|---|---|
| Required Credentials | Animation degree or related certification, portfolio | Animation degree, portfolio, sometimes specialized in character animation |
| Work Environment | Video game studios, interactive media | Film, TV, video game studios, often focused on character movement |
| Employer & Industry Usage | Primarily in gaming industry, working on game assets | In entertainment industry, focusing on character performance |
| Common Search & Comparison | Game Animator vs Character Animator |
While both roles involve animation skills, a Game Animator specializes in creating animations for video games, including character, environment, and object movements. A Character Animator focuses specifically on bringing characters to life, often in film or TV, but also in games. The main difference lies in the scope and context of their work, with Game Animators working within interactive environments and Character Animators emphasizing performance and storytelling through character movement.
How much do game animators make?
Is it hard to get hired as a game animator?
What are popular job titles related to Game Animator jobs in Seattle, WA?
For Game Animator jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Game Animator jobs in Seattle, WA look for?
The top searched job categories for Game Animator jobs in Seattle, WA are:

Job description
Do you love working with and empowering animators by providing them the tools necessary to bring characters to life? Are you passionate about working at the cutting edge of story telling mediums and working in a highly technical environment? Do you have experience working with motion capture teams? Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you.
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
Responsibilities
- Experience with Keyframe animation and motion capture data, with fundamental animation principles
- Support and improve the integration of animation assets from Maya (or equivalent 3D tools) to Unreal Engine 4
- Contribute to improving the animation pipeline
- Own the skinning process for a variety of characters, weapons, garments and gear
- Manage code and content delivery with Perforce
- Document process
Requirements
- Character rigging and skinning capabilities
- Keyframe experience a big plus for placeholder sets
- Facial rigging experience a plus
- UE4 experience
Please include work examples with application.
About 8 Circuit Studios
With 8 Circuit Studios, you would be joining a team that has big aspirations. Our dream is to create games that make you think while becoming wildly successful in the enterprise. We are fired up to make our mark in the video game industry with our first PC, XBox, and PS4/5 title called Project Genesis.
We are currently self-funded and looking to accomplish the impossible: create live-service title that can compete with AAA games…but at a fraction of the cost in time, talent, and treasure. We expect a lot from each other, but we also have a passion for creating a supportive environment where you can learn as you go and level-up as much as you’d like.
We love to share knowledge and expertise.
In the not too distant future, we anticipate scaling our team up so now is the perfect time for you to consider applying as we prepare the team to go stratospheric.
About 8 Circuit Studios
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Seattle, WA, US
Year founded
2017