You would work closely with Art and Production to produce in-game content and cinematics. Responsibilities * Experience with Keyframe animation and motion capture data, with fundamental animation ...
You would work closely with Art and Production to produce in-game content and cinematics. Responsibilities * Experience with Keyframe animation and motion capture data, with fundamental animation ...
Principal Game Engine Engineer, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Quick apply
Principal Game Engine Engineer, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Game Engine Engineer, Platform
$100K - $130K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems). * Help with ...
Quick apply
Game Engine Engineer, Platform
$100K - $130K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems). * Help with ...
Preferred real-time game animation experience * Knowledge of PC & Mac Gaming Hardware and Software This recruitment is to establish an applicant pool for future part-time faculty vacancies. The ...
Preferred real-time game animation experience * Knowledge of PC & Mac Gaming Hardware and Software This recruitment is to establish an applicant pool for future part-time faculty vacancies. The ...
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F25-S26 Reports to : Brigitte Samson Class Times: Fridays - 1:00 - 4:00 p.m. TA work hours are to be scheduled outside of the Junior Lab ...
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F25-S26 Reports to : Brigitte Samson Class Times: Fridays - 1:00 - 4:00 p.m. TA work hours are to be scheduled outside of the Junior Lab ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Animation and Production Department Chair The Animation and Production Department at DigiPen ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Animation and Production Department Chair The Animation and Production Department at DigiPen ...
Senior Game Engine Engineer, Platform
$130K - $160K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Quick apply
Senior Game Engine Engineer, Platform
$130K - $160K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Animation and Production Department Chair The Animation and Production Department at DigiPen ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Animation and Production Department Chair The Animation and Production Department at DigiPen ...
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Quick apply
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems)
Infrastructure Engineer (CDK/TypeScript)
Seattle, WA · On-site
$70 - $75/hr
Experience in with gaming, animation, and/or 3D development is strongly preferred. KEY SUCCESS FACTORS * Bachelor Degree in Engineering, Computer Science, Mathematics, etc * Understanding of full ...
Infrastructure Engineer (CDK/TypeScript)
Seattle, WA · On-site
$70 - $75/hr
Experience in with gaming, animation, and/or 3D development is strongly preferred. KEY SUCCESS FACTORS * Bachelor Degree in Engineering, Computer Science, Mathematics, etc * Understanding of full ...
Gameplay Engineer
Bellevue, WA · On-site
Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features. * Integrate with first and third party services to give our players a seamless ...
Gameplay Engineer
Bellevue, WA · On-site
Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features. * Integrate with first and third party services to give our players a seamless ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...
Junior Game Developer
$90K - $120K/yr
Exposure to areas such as physics, animation systems, UI implementation, or gameplay scripting. * Understanding of agile development practices and sprint-based delivery. * A portfolio, GitHub ...
Quick apply
Junior Game Developer
$90K - $120K/yr
Exposure to areas such as physics, animation systems, UI implementation, or gameplay scripting. * Understanding of agile development practices and sprint-based delivery. * A portfolio, GitHub ...
Game Research & Development Intern, Engine Research
Bellevue, WA · On-site
$28.27 - $60/hr
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Familiarity with game engine, graphics APIs, and GPU programming Location State(s) US-Washington ...
Game Research & Development Intern, Engine Research
Bellevue, WA · On-site
$28.27 - $60/hr
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Familiarity with game engine, graphics APIs, and GPU programming Location State(s) US-Washington ...
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Familiarity with game engine, graphics APIs, and GPU programming Location State(s) US-Washington ...
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Familiarity with game engine, graphics APIs, and GPU programming Location State(s) US-Washington ...
Guided by our dedicated teaching team, students delve into hands-on projects encompassing video game programming, art and animation, game design, computer science, and music and sound design. Our ...
Guided by our dedicated teaching team, students delve into hands-on projects encompassing video game programming, art and animation, game design, computer science, and music and sound design. Our ...
Guided by our dedicated teaching team, students delve into hands-on projects encompassing video game programming, art and animation, game design, computer science, and music and sound design. Our ...
Guided by our dedicated teaching team, students delve into hands-on projects encompassing video game programming, art and animation, game design, computer science, and music and sound design. Our ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
Participates in assigned animations for 3D and 2D assets. * Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools. * Implements game play ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
Participates in assigned animations for 3D and 2D assets. * Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools. * Implements game play ...
Gameplay Engineer (Bellevue)
Bellevue, WA · On-site
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
Gameplay Engineer (Bellevue)
Bellevue, WA · On-site
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
Game Animation information
See Seattle, WA salary details
$53.5K - $64.8K
1% of jobs
$64.8K - $76K
0% of jobs
$76K - $87.3K
0% of jobs
$87.3K - $98.6K
0% of jobs
$98.6K - $109.9K
1% of jobs
$109.9K - $121.1K
1% of jobs
$121.1K - $132.4K
0% of jobs
$132.4K - $143.7K
0% of jobs
$143.7K - $155K
3% of jobs
$155K - $166.3K
0% of jobs
$168.5K is the 25th percentile. Wages below this are outliers.
$166.3K - $177.5K
94% of jobs
$53.5K
$177.5K
How much do game animation jobs pay per year?
What is the salary of a game animator?
What are the key skills and qualifications needed to thrive in the Game Animation position, and why are they important?
To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.
How to become a game animator?
Are game animators in demand?
What is a Game Animation job?
A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.
How much does a game animator make?
What are the typical daily responsibilities of someone working in Game Animation?
A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.

Job description
Do you love working with and empowering animators by providing them the tools necessary to bring characters to life? Are you passionate about working at the cutting edge of story telling mediums and working in a highly technical environment? Do you have experience working with motion capture teams? Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you.
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
Responsibilities
- Experience with Keyframe animation and motion capture data, with fundamental animation principles
- Support and improve the integration of animation assets from Maya (or equivalent 3D tools) to Unreal Engine 4
- Contribute to improving the animation pipeline
- Own the skinning process for a variety of characters, weapons, garments and gear
- Manage code and content delivery with Perforce
- Document process
Requirements
- Character rigging and skinning capabilities
- Keyframe experience a big plus for placeholder sets
- Facial rigging experience a plus
- UE4 experience
Please include work examples with application.
About 8 Circuit Studios
With 8 Circuit Studios, you would be joining a team that has big aspirations. Our dream is to create games that make you think while becoming wildly successful in the enterprise. We are fired up to make our mark in the video game industry with our first PC, XBox, and PS4/5 title called Project Genesis.
We are currently self-funded and looking to accomplish the impossible: create live-service title that can compete with AAA games…but at a fraction of the cost in time, talent, and treasure. We expect a lot from each other, but we also have a passion for creating a supportive environment where you can learn as you go and level-up as much as you’d like.
We love to share knowledge and expertise.
In the not too distant future, we anticipate scaling our team up so now is the perfect time for you to consider applying as we prepare the team to go stratospheric.
About 8 Circuit Studios
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Seattle, WA, US
Year founded
2017