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Game Animation Jobs in Michigan (NOW HIRING)

Blender Tutor

Detroit, MI · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Kalamazoo, MI · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Ann Arbor, MI · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Autodesk 3DS Max Tutor

Detroit, MI · Remote

$18 - $40/hr

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Salary: $100,000 to $200,000 annually Stardock released the first DirectX 12 game as well as the ... Develop systems for animations and special effects. * Work with the technical art team to create ...

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Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 ... Develop systems for animations and special effects. * Work with the technical art team to create ...

Use motion graphics and animation to bring the interfaces to life and better communicate the ... Bachelor's degree in game design, Entertainment Design, Communications Design, Graphic Design, UX ...

Use motion graphics and animation to bring the interfaces to life and better communicate the ... Bachelor's degree in game design, Entertainment Design, Communications Design, Graphic Design, UX ...

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

A bachelor's degree in Motion Design, Game design, Entertainment Design, Communications Design ... Use motion graphics and animation to bring the interfaces to life and better communicate the ...

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Game Animation information

See Michigan salary details

$41K

$136K

How much do game animation jobs pay per year?

As of Jul 7, 2026, the average yearly pay for game animation in Michigan is $129,970.00, according to ZipRecruiter salary data. Most workers in this role earn between $135,100.00 and $135,100.00 per year, depending on experience, location, and employer.

What is the salary of a game animator?

The average salary of a game animator in the industry typically ranges from $50,000 to $80,000 per year, depending on experience, location, and skill level. Entry-level positions may start lower, while experienced animators with specialized skills or working at major studios can earn higher salaries. Knowledge of animation software like Maya or Blender and a strong portfolio can influence earning potential.

What are the key skills and qualifications needed to thrive in the Game Animation position, and why are they important?

To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.

How to become a game animator?

To become a game animator, you typically need a bachelor's degree in animation, computer graphics, or a related field, along with strong skills in animation software such as Maya or Blender. Building a portfolio of animated work and gaining experience through internships or entry-level positions are important steps in establishing a career in game animation.

Are game animators in demand?

Game animators are in demand due to the growing popularity of video games and the need for high-quality visual content. Skills in animation software like Maya or Blender, along with a strong portfolio, can improve job prospects in this competitive field.

What is a Game Animation job?

A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.

How much does a game animator make?

The average salary for a game animator varies by experience and location but typically ranges from $50,000 to $80,000 annually. Entry-level animators may earn around $40,000, while experienced professionals with specialized skills can earn over $100,000. Proficiency in animation software like Maya or Blender and a strong portfolio can influence earning potential.

What are the typical daily responsibilities of someone working in Game Animation?

A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.

What are the most commonly searched types of Game Animation jobs in Michigan? The most popular types of Game Animation jobs in Michigan are:
What are popular job titles related to Game Animation jobs in Michigan? For Game Animation jobs in Michigan, the most frequently searched job titles are:
What cities in Michigan are hiring for Game Animation jobs? Cities in Michigan with the most Game Animation job openings:
Infographic showing various Game Animation job openings in Michigan as of July 2026, with employment types broken down into 60% Full Time, and 40% Part Time. Highlights an 70% In-person, 10% Hybrid, and 20% Remote job distribution, with an average salary of $129,970 per year, or $62.5 per hour.

$120K - $130K/yr

Full-time

Posted 11 days ago


Job description

XR Technical Artist/Developer
Must Have Technical/Functional Skills
• Minimum of 5 years of experience with Unity 3D/Unreal
• Knack for writing clean, readable, and easily maintainable code
• Strong knowledge of object-oriented design patterns with C#, 3D Vector math and data structures
• Experience designing immersive applications XR and web/mobile games/apps using Unity
• Good knowledge of SDKs like OpenVR, Google Daydream ARCore, ARKit and other XR SDKs for Unity
• Experience with level design
• Experience in the full game lifecycle, working from early concept through launch
• Experience designing for and implementing Unity Services
• Proficient with using version control (e.g. SVN or Git)
• Experience with game asset and animation pipelines, including character and environment setups
• Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in Unity
• Expert understanding of all aspects of game design (level, non-player characters [NPCs], game mechanics)
• Solid organization skills with adherence to file structures, naming conventions and other established protocols
• Knowledge about Networking and Database
• Passion for mobile games/XR technologies and stay in touch with evolving game standards and development technologies
• Good knowledge of 2D workflow in Unity
• Good knowledge of different versions of platforms and how to tackle OS specific issues
• Proven experience implementing best practices for software code development, re-use, and componentization
• Experience with 3d modeling/rendering and content creation tools like 3ds Max, Maya or similar platforms
• Experience with other game engines(like Unreal Engine) is a plus
Roles & Responsibilities
• Implement game/XR functionality as per communicated design
• Create new, exciting features in app based on PoC, business requirements
• Work with cross-functional teams build apps according to requirements and drive successful launches of the Apps
• Able to set goals and achieve scheduled deadlines
• Translate design specifications into functional game/XR App
Generic Managerial Skills, If any
• Excellent written and verbal communication skills.
• Excellent organizational skills with ability to identify and work with the appropriate contacts an d resources
to resolve issues in a timely manner.
Education
Bachelors / masters in automotive, electrical, computer engineering or related field.
Salary Range: $120000 - $130000 a year
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