You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. * We will count on you to help us identify needs and ...
You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. * We will count on you to help us identify needs and ...
You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. We will count on you to help us identify needs and ...
You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. We will count on you to help us identify needs and ...
You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. * We will count on you to help us identify needs and ...
You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. * We will count on you to help us identify needs and ...
You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. * We will count on you to help us identify needs and ...
You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. * We will count on you to help us identify needs and ...
3D Animation & Game Design Student Tutor & Lab Monitor (2026-2027)
San Antonio, TX · On-site
$12.50/hr
Position Details Position Information Position Title 3D Animation & Game Design Student Tutor & Lab Monitor (2026-2027) Academic Year 2026-2027 UIW Mission University of the Incarnate Word is a ...
3D Animation & Game Design Student Tutor & Lab Monitor (2026-2027)
San Antonio, TX · On-site
$12.50/hr
Position Details Position Information Position Title 3D Animation & Game Design Student Tutor & Lab Monitor (2026-2027) Academic Year 2026-2027 UIW Mission University of the Incarnate Word is a ...
Animation Engineer - EmptyVessel
Austin, TX · On-site +1
Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With ... We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ...
Animation Engineer - EmptyVessel
Austin, TX · On-site +1
Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With ... We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ...
Adjunct Faculty, 3D Animation
Austin, TX · On-site
Associate degree in Game Development or a degree in a related discipline (Game Design; Creative Writing; Film Production; Programming; Studio Art; Animation). Preferred: A Bachelor's degree in 3D ...
Adjunct Faculty, 3D Animation
Austin, TX · On-site
Associate degree in Game Development or a degree in a related discipline (Game Design; Creative Writing; Film Production; Programming; Studio Art; Animation). Preferred: A Bachelor's degree in 3D ...
Posting Details Posting Details Posting Number F01155P Position Title Part-time Lecturer - Animation and Games Functional Title Part-time Lecturer- Animation and Games Department Arts, Humanities ...
Posting Details Posting Details Posting Number F01155P Position Title Part-time Lecturer - Animation and Games Functional Title Part-time Lecturer- Animation and Games Department Arts, Humanities ...
Freelance Toon Boom Animator-YouTube Studio
Austin, TX · On-site +1
$880/wk
We create content based on popular video games such as Fortnite, Minecraft, and original animations. Newscape also produces a vast array of videos for a young audience and content through animation ...
New
Freelance Toon Boom Animator-YouTube Studio
Austin, TX · On-site +1
$880/wk
We create content based on popular video games such as Fortnite, Minecraft, and original animations. Newscape also produces a vast array of videos for a young audience and content through animation ...
New
Adjunct Faculty, 2D Animation
Austin, TX · On-site
The Game Development, Animation, and Motion Graphics Department is all about training students for the local and national job market. This position will teach 2D Animation courses to workforce and ...
Adjunct Faculty, 2D Animation
Austin, TX · On-site
The Game Development, Animation, and Motion Graphics Department is all about training students for the local and national job market. This position will teach 2D Animation courses to workforce and ...
Combat Designer
Austin, TX · On-site
$153K/yr
At Blind Squirrel Games, creating exceptional games is just the start. As a proud, independent ... animation timing, hit impact triggering etc. • Create and maintain design documentation ...
Combat Designer
Austin, TX · On-site
$153K/yr
At Blind Squirrel Games, creating exceptional games is just the start. As a proud, independent ... animation timing, hit impact triggering etc. • Create and maintain design documentation ...
In this role, you will create and iterate on creature behaviors, enemy combat mechanics, AI systems, boss encounters, and animation-driven gameplay using Unreal Engine 5. You will help bring dynamic ...
Quick apply
In this role, you will create and iterate on creature behaviors, enemy combat mechanics, AI systems, boss encounters, and animation-driven gameplay using Unreal Engine 5. You will help bring dynamic ...
Adjunct Faculty (Dual Credit - Game Development - Production and 3D Animation) NVC - req13598
San Antonio, TX · On-site
Adjunct Faculty (Dual Credit - Game Development - Production and 3D Animation) NVC - req13598 To receive consideration for employment, you mustupload transcript(s) and a Resume/CV. Please submit ...
Adjunct Faculty (Dual Credit - Game Development - Production and 3D Animation) NVC - req13598
San Antonio, TX · On-site
Adjunct Faculty (Dual Credit - Game Development - Production and 3D Animation) NVC - req13598 To receive consideration for employment, you mustupload transcript(s) and a Resume/CV. Please submit ...
Adjunct Faculty (Dual Credit - Game Development - Production and 3D Animation) NVC - req13598
San Antonio, TX · On-site
Adjunct Faculty (Dual Credit - Game Development - Production and 3D Animation) NVC - req13598 To receive consideration for employment, you mustupload transcript(s) and a Resume/CV. Please submit ...
Adjunct Faculty (Dual Credit - Game Development - Production and 3D Animation) NVC - req13598
San Antonio, TX · On-site
Adjunct Faculty (Dual Credit - Game Development - Production and 3D Animation) NVC - req13598 To receive consideration for employment, you mustupload transcript(s) and a Resume/CV. Please submit ...
... animations, and live camera features. * Collaborate with creative, video, marketing, and ... Ensure sponsorship elements are seamlessly integrated into the overall game script without ...
... animations, and live camera features. * Collaborate with creative, video, marketing, and ... Ensure sponsorship elements are seamlessly integrated into the overall game script without ...
Senior Technical Artist
Austin, TX · On-site
$125K - $150K/yr
Released titles that use Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx ...
Senior Technical Artist
Austin, TX · On-site
$125K - $150K/yr
Released titles that use Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx ...
Senior Technical Artist
Austin, TX · On-site
$125K - $150K/yr
Released titles that use Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx ...
Senior Technical Artist
Austin, TX · On-site
$125K - $150K/yr
Released titles that use Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx ...
A deep love for storytelling experiences in film, animation, and video games.A strong understanding of cinematography and editing techniques of storytelling performances in all mediums.A strong sense ...
A deep love for storytelling experiences in film, animation, and video games.A strong understanding of cinematography and editing techniques of storytelling performances in all mediums.A strong sense ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs. * Troubleshoot VFX issues in partnership with Technical ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs. * Troubleshoot VFX issues in partnership with Technical ...
Adjunct Professor Digital Media (Graphic Design / Video Game Design / Animation) Reports to: Dean, College of Arts and Humanities Job Status: Exempt Introducing Houston Christian University At ...
Adjunct Professor Digital Media (Graphic Design / Video Game Design / Animation) Reports to: Dean, College of Arts and Humanities Job Status: Exempt Introducing Houston Christian University At ...
Game Animation information
See Texas salary details
$43.8K - $53K
1% of jobs
$53K - $62.3K
0% of jobs
$62.3K - $71.5K
0% of jobs
$71.5K - $80.7K
0% of jobs
$80.7K - $89.9K
1% of jobs
$89.9K - $99.2K
1% of jobs
$99.2K - $108.4K
0% of jobs
$108.4K - $117.6K
0% of jobs
$117.6K - $126.9K
3% of jobs
$126.9K - $136.1K
0% of jobs
$137.9K is the 25th percentile. Wages below this are outliers.
$136.1K - $145.3K
94% of jobs
$43.8K
$145.3K
How much do game animation jobs pay per year?
What is the salary of a game animator?
What are the key skills and qualifications needed to thrive in the Game Animation position, and why are they important?
To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.
How to become a game animator?
Are game animators in demand?
What is a Game Animation job?
A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.
How much does a game animator make?
What are the typical daily responsibilities of someone working in Game Animation?
A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.

Nintendo rating
8.2
Based on 8 frontline employees who took The Breakroom Quiz
87th of 209 rated software companies
Job description
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
Retro Studios is looking for an Animator!
We are looking for someone who is passionate about quality and takes pride in their work. An animator who wants to be part of a creative and collaborative team. Someone who will be thrilled to work on Nintendo's awesome IPs!
We expect our animators to exhibit leadership qualities and encourage involvement and responsibility across wider aspects of the project.
DESCRIPTIONS OF DUTIES:
- You will implement and maintain animations for a wide range of characters, creatures, bosses, cinematics and pretty much anything that moves.
- You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story.
- We will count on you to help us identify needs and propose solutions that will improve our production pipeline. We all use "Band-Aid solutions" from time to time, but we love forward thinkers, people who think long term.
- Your feedback will be greatly appreciated, and you will get plenty of critique from others to help you grow your own skills.
- You feel comfortable on the technical side of animation deployment. You don't have to be an expert rigger or scripter, but you know how to set up simple characters and are familiar with using a variety of tools to speed up your work process.
- You are part of a creative team, the process of game making is dynamic, so it is important that you maintain familiarity with the game, the latest changes and updates.
- You enjoy collaborating with other development disciplines, contributing your expertise and taking advantage of the expertise of others to achieve more together.
- Did we mention how excited we are that you are considering this position?
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS:
- Minimum 5 years' experience with in-game and/or cinematic video game animation, including at least 2 full video game production cycles.
- A robust portfolio that demonstrates a wide range of animation experience.
- Considerable experience animating in Maya.
- Undergraduate degree in art related subject or completion of an intensive art training program preferred. Specific experience can be substituted for formal education.
- Effective written, verbal and interpersonal skills.
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each
About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980