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Full Time Game Design Lecturer Jobs (NOW HIRING)

Only applies to full-time positions. We are looking for an experienced Narrative Designer to bring their expert writing and game design skills to our hit mobile game Harry Potter: Hogwarts Mystery.

Non-Tenure Track Work Status Full-Time (FT) Temporary No Location eTroy at Troy - ET01 Job Summary ... Design). Courses will be assigned based on the specific credentials that are within the faculty ...

Lecturer, Sr.

Troy, NY · On-site

$69K - $96K/yr

Lecturer, Sr. Job no: 495935 Work type: Full Time Location: Troy, NY Categories: Faculty Job ... Analysis and design of work and workplace. Topics covered include human-machine systems, ergonomics ...

... of a full-time faculty appointment, including Arts events organized in the Department ... Demonstrated success in creating design programming, and preparing and engaging students in ...

Narrative Designer

San Francisco, CA · On-site

$55K - $78K/yr

Only applies to full-time positions. We are looking for an experienced Narrative Designer to bring their expert writing and game design skills to our hit mobile game Harry Potter: Hogwarts Mystery.

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Full Time Game Design Lecturer information

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$27K

$62.6K

$90.5K

How much do full time game design lecturer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for full time game design lecturer in the United States is $62,646.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,000.00 and $73,500.00 per year, depending on experience, location, and employer.

What are the most common challenges faced by full time game design lecturers, and how can they be addressed?

Full Time Game Design Lecturers often encounter the challenge of keeping course content up-to-date with rapidly evolving game industry trends and technologies. Balancing practical, hands-on learning with theoretical concepts can also require careful curriculum design. Additionally, engaging students with varying levels of experience and fostering collaboration among them is key. Staying connected with industry professionals and continuously updating course materials can help address these challenges, as can encouraging teamwork and real-world project work in the classroom.

What are the key skills and qualifications needed to thrive as a full time game design lecturer, and why are they important?

To thrive as a Full Time Game Design Lecturer, you need expertise in game design theory, practical experience in the games industry, and typically a relevant degree such as a BA or MA in Game Design or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and version control systems, as well as knowledge of curriculum development and assessment methodologies, is essential. Exceptional communication, mentorship, and classroom management skills help engage and inspire students while fostering a collaborative learning environment. These competencies ensure effective teaching, up-to-date industry relevance, and strong student outcomes in a dynamic academic setting.

What is a full time game design lecturer?

A Full Time Game Design Lecturer is an academic professional who teaches courses related to game design, development, and theory at a college or university. Their responsibilities include developing curriculum, delivering lectures, mentoring students, and staying current with industry trends. They may also conduct research or collaborate with the gaming industry to enhance educational programs. This role typically requires expertise in game design and a relevant academic background. Full time positions often involve additional duties such as administrative work or participating in departmental activities.
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What cities are hiring for Full Time Game Design Lecturer jobs? Cities with the most Full Time Game Design Lecturer job openings:
What are the most commonly searched types of Game Design Lecturer jobs? The most popular types of Game Design Lecturer jobs are:
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What job categories do people searching Full Time Game Design Lecturer jobs look for? The top searched job categories for Full Time Game Design Lecturer jobs are:
Infographic showing various Full Time Game Design Lecturer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, and 5% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $62,646 per year, or $30.1 per hour.

LEO Lecturer (I or Intermittent) for DIGITAL 202 Fall 2026

University of Michigan

Ann Arbor, MI • On-site

Full-time

Posted 9 days ago


University Of Michigan rating

8.1

Company rating: 8.1 out of 10

Based on 144 frontline employees who took The Breakroom Quiz

156th of 616 rated colleges and universities


Job description

How to Apply
In order to be considered for this position, all applicants must apply to this posting through this website (the cover letter and CV must be uploaded as one document). In addition, please send an application letter of introduction explaining your qualifications and teaching philosophy, a current CV, evidence of teaching excellence, and two letters of recommendation to: Sarah Torsch at [email protected]
Mission Statement
The mission of the University of Michigan is to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values, and in developing leaders and citizens who will challenge the present and enrich the future.
Job Summary
The College of Literature, Science, and the Arts, and the Digital Studies Institute at the University of Michigan, invite applications for a LEO Lecturer (I or Intermittent) for DIGITAL 202 position (one at 50% effort, one at 35% effort) for the Fall Term 2026. This appointment is scheduled to begin on August 25, 2026 and end on December 31, 2026.
Responsibilities*
Duties of these LEO Lecturer positions are expected to include teaching discussion sections, attending class meeting sessions, developing course materials, evaluating and grading students, and holding regularly scheduled office hours. A typical full-time (100% effort) load for a LEO Lecturer (I or Intermittent) in the College of Literature, Science, and the Arts is three courses per semester. Full-time and part-time positions are available.
There are two LEO Lecturer positions for this course, both part-time - one is a .5 (50%) position and the second is a .35 (35%) position. The faculty instructor for this course is Dr. Toni Bushner.
Duties will include, but are not limited to:
  • Evaluating and grading coursework
  • Holding regular office hours to assist students throughout the course
  • Being available over email to the students, and helping students in case they have any questions pertaining to the course
  • Attending all lectures (T/TH 11:30 - 1:00 PM) and instructor meetings.

The 50% position will be teaching three (3) discussion sections per week
The 35% position will be teaching two (2) discussion sections per week
The discussion section days/time are as follows, with final assignments decided in collaboration with the course instructor:
  • Friday 12:00 - 1:00 pm
  • Friday 1:00 - 2:00 pm
  • Friday 2:00 - 3:00 pm
  • Friday 3:00 - 4:00 pm
  • Friday 4:00 - 5:00 pm

Required Qualifications*
This is a limited availability position. The candidate must have knowledge of digital culture and have a history of successful teaching within this topic. The candidate must have the ability to effectively teach and evaluate undergraduate students
The selection criteria used for this search is based on how the applicant's education and experience meets the required minimum qualifications for the position. Excellence in teaching and instruction will be the principal criteria used to select the successful candidate.
Desired Qualifications*
Background and knowledge relevant to digital studies.
Course Description
Course Title(s): DIGITAL 202: Digital Culture
Course Objectives:
This course will foster a deeper appreciation of digital media and technologies through analyzing popular works, the platforms on which they are distributed, and the technologies used to create them. We will examine the ways in which people express themselves through digital media and what that media has to say about the culture that created and elevated it. We will be engaging with a variety of mediums including audio, video, games, and readings. Lectures and discussion sections are designed to fully integrate the different aspects of the course.
A brief overview of topics covered include: theorycrafting/knowledge-making in online fan communities, experimental digital art, game analysis/game studies, movement from the analog to the digital, algorithmic recommendations.
This course is accessible to all undergraduate students at all levels. Students who are interested in learning more about digital media fan/production communities and Internet art are encouraged to take this class, as well as those who are interested in a deeper appreciation of games, internet video, and internet-based music genres such as chiptune and vaporwave.
Modes of Work
Positions that are eligible for hybrid or mobile/remote work mode are at the discretion of the hiring department. Work agreements are reviewed annually at a minimum and are subject to change at any time, and for any reason, throughout the course of employment. Learn more about the work modes .
Union Affiliation
This position is covered under the collective bargaining agreement between the U-M and the Lecturers Employee Organization, AFL-CIO, which contains and settles all matters with respect to wages, benefits, hours and other terms and conditions of employment.
Background Screening
The University of Michigan conducts background checks on all job candidates upon acceptance of a contingent offer and may use a third party administrator to conduct background checks. Background checks are performed in compliance with the Fair Credit Reporting Act.
Contact Information
Questions about applying for this position can be emailed to: Sarah Torsch at [email protected]
Application Deadline
Review of applications will begin immediately and continue until the position is filled. The deadline for applications is August 9, 2026. The anticipated date by which an offer will be made is no later than August 21, 2026. The appointment opportunity described in this posting is subject to final approval by the academic unit.
U-M EEO Statement
The University of Michigan is an Equal Opportunity Employer. We are committed to providing an environment of mutual respect where equal employment opportunities are available to all applicants, including protected veterans and individuals with disabilities.
Job Detail
Job Opening ID
280927
Working Title
LEO Lecturer (I or Intermittent) for DIGITAL 202 Fall 2026
Job Title
LEO Lecturer I
Work Location
Ann Arbor Campus
Ann Arbor, MI
Modes of Work
Onsite
Full/Part Time
Full-Time
Regular/Temporary
Regular
FLSA Status
Exempt
Organizational Group
College Of Lsa
Department
LSA Digital Studies Institute
Posting Begin/End Date
7/29/2026 - 8/08/2026
Career Interest
LEO - Lecturers

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About University of Michigan

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The University of Michigan (U-M), based in Ann Arbor, MI, US, is one of America's most esteemed institutions in higher education. Established in 1817, it presides in the industry of education and research, providing a range of services including undergraduate, graduate, and professional education programs. Complementing this is an extensive research activity that has significantly contributed to various fields, from healthcare to engineering, humanities to sports. Upholding its mission "to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values", U-M consistently ranks among the top universities globally, a testament to its tradition of excellence in learning and research, and a deep commitment to innovation and discovery.

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Colleges, universities, and professional schools

Company size

10,000+ Employees

Headquarters location

Ann Arbor, MI, US

Year founded

1817

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