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Online Game Design Lecturer Jobs (NOW HIRING)

Design Lecturer Pool

San Jose, CA · On-site

$8.5K - $10K/mo

Design Lecturer Pool Apply now Job no: 528295 Work type: Instructional Faculty - Temporary/Lecturer ... Application Procedur Click Apply Now to complete the SJSU Online Employment Application and attach ...

Design Lecturer Pool

San Jose, CA · On-site

$8.5K - $10K/mo

Application Procedur Click Apply Now to complete the SJSU Online Employment Application and attach ... lecturer appointees. San Jose State University: Silicon Valley's Public University Located in the ...

Video Game Design Tutor

Miami, FL · Remote

$18 - $40/hr

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for online Video Game Design tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have the ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for online Video Game Design tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have the ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for online Video Game Design tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have the ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for online Video Game Design tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have the ...

About the Job The Varsity Tutors Live Learning Platform has thousands of students looking for online Video Game Design tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have the ...

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Online Game Design Lecturer information

See salary details

$27K

$62.6K

$90.5K

How much do online game design lecturer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for online game design lecturer in the United States is $62,646.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,000.00 and $73,500.00 per year, depending on experience, location, and employer.

What are some common challenges faced by online game design lecturers when teaching remote students, and how can they be addressed?

Online Game Design Lecturers often encounter challenges such as maintaining student engagement, facilitating hands-on collaboration, and providing timely feedback in a virtual environment. To address these, lecturers can incorporate interactive platforms for real-time project work, use screen sharing and breakout rooms for group activities, and set up regular one-on-one check-ins. Leveraging industry-standard tools for prototyping and communication also helps simulate real-world team dynamics and keeps students motivated.

What does an online game design lecturer do?

An Online Game Design Lecturer is responsible for teaching students about the principles and practices of game design in a virtual learning environment. They develop and deliver course materials, guide students through hands-on projects, and assess their progress. In addition to teaching, they may also mentor students, stay current with industry trends, and incorporate new technologies or methodologies into the curriculum. Their goal is to prepare students for careers in the game development industry by providing both theoretical knowledge and practical skills.

What is the difference between Online Game Design Lecturer vs Online Game Developer?

AspectOnline Game Design LecturerOnline Game Developer
Required CredentialsBachelor's or Master's in Game Design, Education, or related field; teaching certificationsBachelor's or higher in Computer Science, Game Development, or related field; programming skills
Work EnvironmentEducational institutions, online teaching platformsGame studios, tech companies, freelance projects
Employer & Industry UsageUniversities, online education providersGame development companies, independent studios
Common Search & Comparison IntentUnderstanding teaching roles in game designUnderstanding roles in game creation and development

While both roles involve game design knowledge, an Online Game Design Lecturer primarily focuses on teaching and curriculum development within educational settings. In contrast, an Online Game Developer actively creates, codes, and tests games. The lecturer shares expertise through instruction, whereas the developer applies technical skills to produce playable games.

What are the key skills and qualifications needed to thrive as an online game design lecturer, and why are they important?

To thrive as an Online Game Design Lecturer, you need a strong background in game design principles, industry experience, and typically a relevant degree such as in game design, computer science, or a related field. Familiarity with game engines (like Unity or Unreal Engine), online learning platforms, and digital content creation tools is essential. Outstanding communication, adaptability, and the ability to engage and mentor students are crucial soft skills. These competencies ensure effective teaching, up-to-date course content, and student success in a dynamic, technology-driven educational environment.
More about Online Game Design Lecturer jobs
What cities are hiring for Online Game Design Lecturer jobs? Cities with the most Online Game Design Lecturer job openings:
What are the most commonly searched types of Game Design Lecturer jobs? The most popular types of Game Design Lecturer jobs are:
What states have the most Online Game Design Lecturer jobs? States with the most job openings for Online Game Design Lecturer jobs include:
Infographic showing various Online Game Design Lecturer job openings in the United States as of August 2026, with employment types broken down into 13% Full Time, 74% Part Time, and 13% Temporary. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $62,646 per year, or $30.1 per hour.

Lecturer - Game Design & Development

University of Colorado

Colorado Springs, CO • On-site, Remote

Part-time

Medical, Retirement, PTO

Re-posted 22 days ago


University Of Colorado Boulder rating

8.2

Company rating: 8.2 out of 10

Based on 39 frontline employees who took The Breakroom Quiz

142nd of 617 rated colleges and universities


Job description

Lecturer - Game Design and Development (pool)

College of Engineering & Applied Science


Engage. Educate. Empower. Join UCCS as a Lecturer!

Who We Are

The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students. 

The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.

Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science

Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.

Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.

Summary

The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.

This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:

  • Introduction to Game Development (using GameMaker Studio 2)
  • Introductory Programming for Game Developers (using C# and Unity)
  • Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
  • Game Design for Diverse Populations (using GameMaker Studio 2)
  • Special Topics in Game Design (various topics in game design and game art)
  • Special Topics in Game Programming (various topics in game programming)

Essential Functions

The duties and responsibilities of the position include, but are not limited to:

  • Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
  • Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
  • Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
  • Be familiar with learning management systems, such as Canvas.
  • Other duties as determined by the Department Chair.

Tentative Search Timeline

This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.

  • Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
    • Fall Semester: May 1
    • Spring Semester: October 1
    • Summer Semester: March 1
  • Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
  • Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.

Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.

CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.

This position does not include new visa sponsorship for individuals outside the U.S. Candidates must already be in the United States with valid work authorization or an employment-based visa. The university will not initiate sponsorship for those who do not currently hold a U.S. work visa or authorization. If you already have valid U.S. work authorization or are on a visa that permits employment, we welcome your application.
Applicants should either reside in Colorado or be prepared to relocate within two months of starting employment. We're excited to welcome new team members and will provide support and resources to help make your transition to Colorado as smooth as possible.
The University of Colorado Colorado Springs has implemented amisconduct history check programwith respect to final candidates for specific appointments. The misconduct history check program is intended to allow UCCS to collect and review information about a candidate's conduct at their previous institutions, specifically conduct related to sexual misconduct, harassment, and/or discrimination - before making hiring decisions. All final candidates to these appointments are required to complete an Authorization to Release Information and provide contact information for their previous institutions.

In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.

  • Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field. 
  • At least 3 years of experience designing and developing video games is required.
  • At least four months teaching experience is preferred. 
  • Commercial game development experience is preferred. 

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