Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage ... At least 3 years of experience designing and developing video games is required. * At least four ...
Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage ... At least 3 years of experience designing and developing video games is required. * At least four ...
Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage ... At least 3 years of experience designing and developing video games is required. * At least four ...
Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage ... At least 3 years of experience designing and developing video games is required. * At least four ...
Posting Details Posting Details Posting Number F01023P Position Title Part-time Lecturer- Animation and Games Functional Title Part-time Lecturer- Animation and Games Department Arts, Humanities, and ...
Posting Details Posting Details Posting Number F01023P Position Title Part-time Lecturer- Animation and Games Functional Title Part-time Lecturer- Animation and Games Department Arts, Humanities, and ...
2026-27 Lecturer Pool Computer Animation and Game Development Program Apply now Job no: 555910 Work type: Instructional Faculty - Temporary/Lecturer Location: Chico Categories: Unit 3 - CFA ...
2026-27 Lecturer Pool Computer Animation and Game Development Program Apply now Job no: 555910 Work type: Instructional Faculty - Temporary/Lecturer Location: Chico Categories: Unit 3 - CFA ...
2026-27 Lecturer Pool Computer Animation and Game Development Program Apply now Job no: 555910 Work type: Instructional Faculty - Temporary/Lecturer Location: Chico Categories: Unit 3 - CFA ...
2026-27 Lecturer Pool Computer Animation and Game Development Program Apply now Job no: 555910 Work type: Instructional Faculty - Temporary/Lecturer Location: Chico Categories: Unit 3 - CFA ...
Lecturer - CS 200-11: Game Design Management I (Fall 2026)
San Marcos, CA · On-site
$6K - $13K/mo
Lecturer - CS 200-11: Game Design Management I (Fall 2026) Job no: 558251 Work type: Instructional Faculty - Temporary/Lecturer Location: San Marcos Categories: Unit 3 - CFA - California Faculty ...
Lecturer - CS 200-11: Game Design Management I (Fall 2026)
San Marcos, CA · On-site
$6K - $13K/mo
Lecturer - CS 200-11: Game Design Management I (Fall 2026) Job no: 558251 Work type: Instructional Faculty - Temporary/Lecturer Location: San Marcos Categories: Unit 3 - CFA - California Faculty ...
2026-27 Lecturer Pool Computer Animation and Game Development Program
Chico, CA · On-site
$5K - $6K/mo
2026-27 Lecturer Pool Computer Animation and Game Development Program Job no: 555910 Work type: Instructional Faculty - Temporary/Lecturer Location: Chico Categories: Unit 3 - CFA - California ...
2026-27 Lecturer Pool Computer Animation and Game Development Program
Chico, CA · On-site
$5K - $6K/mo
2026-27 Lecturer Pool Computer Animation and Game Development Program Job no: 555910 Work type: Instructional Faculty - Temporary/Lecturer Location: Chico Categories: Unit 3 - CFA - California ...
The Division of Games is dedicated to connecting students with industry professionals and ... Applicants for career-line, lecturer positions should hold a terminal degree in a games-related ...
The Division of Games is dedicated to connecting students with industry professionals and ... Applicants for career-line, lecturer positions should hold a terminal degree in a games-related ...
The Division of Games is dedicated to connecting students with industry professionals and ... Applicants for career-line, lecturer positions should hold a terminal degree in a games-related ...
The Division of Games is dedicated to connecting students with industry professionals and ... Applicants for career-line, lecturer positions should hold a terminal degree in a games-related ...
Applications and nominations are currently being accepted for an Assistant Professor or Lecturer position in Game Design and Development in the Department of Computer Science and Engineering ...
Applications and nominations are currently being accepted for an Assistant Professor or Lecturer position in Game Design and Development in the Department of Computer Science and Engineering ...
Position Information Position Number 998085 Functional Title Lecturer in Game Design and Technology ... Professional experience in the games industry. * Experience engaging with diverse perspectives in ...
Position Information Position Number 998085 Functional Title Lecturer in Game Design and Technology ... Professional experience in the games industry. * Experience engaging with diverse perspectives in ...
Lecturer in Game Design and Technology
Greensboro, NC · On-site
$57K - $65K/yr
Posting Details Position Information Position Number 998085 Functional Title Lecturer in Game ... Professional experience in the games industry. * Experience engaging with diverse perspectives in ...
Lecturer in Game Design and Technology
Greensboro, NC · On-site
$57K - $65K/yr
Posting Details Position Information Position Number 998085 Functional Title Lecturer in Game ... Professional experience in the games industry. * Experience engaging with diverse perspectives in ...
Game Art, Animation and Immersive Media * Glass * Graphic and Interactive Design * Illustration * Jewelry and Metals * Sculpture This is a pool of part-time lecturers for the department to draw on as ...
Game Art, Animation and Immersive Media * Glass * Graphic and Interactive Design * Illustration * Jewelry and Metals * Sculpture This is a pool of part-time lecturers for the department to draw on as ...
Game Art, Animation and Immersive Media * Glass * Graphic and Interactive Design * Illustration * Jewelry and Metals * Sculpture This is a pool of part-time lecturers for the department to draw on as ...
Game Art, Animation and Immersive Media * Glass * Graphic and Interactive Design * Illustration * Jewelry and Metals * Sculpture This is a pool of part-time lecturers for the department to draw on as ...
Art - Part Time Lecturer Pool
Fullerton, CA · On-site
$6K/mo
Game Art, Animation and Immersive Media * Glass * Graphic and Interactive Design * Illustration * Jewelry and Metals * Sculpture This is a pool of part-time lecturers for the department to draw on as ...
Art - Part Time Lecturer Pool
Fullerton, CA · On-site
$6K/mo
Game Art, Animation and Immersive Media * Glass * Graphic and Interactive Design * Illustration * Jewelry and Metals * Sculpture This is a pool of part-time lecturers for the department to draw on as ...
Game Art, Animation and Immersive Media * Glass * Graphic and Interactive Design * Illustration * Jewelry and Metals * Sculpture This is a pool of part-time lecturers for the department to draw on as ...
Game Art, Animation and Immersive Media * Glass * Graphic and Interactive Design * Illustration * Jewelry and Metals * Sculpture This is a pool of part-time lecturers for the department to draw on as ...
Lecturer/ Senior Lecturer of Sound/Audio Engineering Employee Classification: Senior Lecturer ... Experience teaching immersive/interactive media audio (film, XR, game audio). Professional ...
Lecturer/ Senior Lecturer of Sound/Audio Engineering Employee Classification: Senior Lecturer ... Experience teaching immersive/interactive media audio (film, XR, game audio). Professional ...
Lecturer/ Senior Lecturer of Sound/Audio Engineering Employee Classification: Senior Lecturer ... Experience teaching immersive/interactive media audio (film, XR, game audio). Professional ...
Lecturer/ Senior Lecturer of Sound/Audio Engineering Employee Classification: Senior Lecturer ... Experience teaching immersive/interactive media audio (film, XR, game audio). Professional ...
Lecturer/ Senior Lecturer of Sound/Audio Engineering Employee Classification: Senior Lecturer ... Experience teaching immersive/interactive media audio (film, XR, game audio). Professional ...
Lecturer/ Senior Lecturer of Sound/Audio Engineering Employee Classification: Senior Lecturer ... Experience teaching immersive/interactive media audio (film, XR, game audio). Professional ...
Tribal Gaming * Recreation * Outdoor Resources Management * And fields supporting the above in ... Lecturer A: $5,507 - $6,677 Lecturer B: $6,221 - $13,224 Lecturer C: $6,825 - $14,523 Lecturer D ...
Tribal Gaming * Recreation * Outdoor Resources Management * And fields supporting the above in ... Lecturer A: $5,507 - $6,677 Lecturer B: $6,221 - $13,224 Lecturer C: $6,825 - $14,523 Lecturer D ...
Games Lecturer information
See salary details
$27K - $32.8K
2% of jobs
$32.8K - $38.5K
3% of jobs
$38.5K - $44.3K
6% of jobs
$44.3K - $50.1K
11% of jobs
$51.3K is the 25th percentile. Wages below this are outliers.
$50.1K - $55.9K
14% of jobs
$55.9K - $61.6K
9% of jobs
The median wage is $63.2K / yr.
$61.6K - $67.4K
18% of jobs
$71.7K is the 75th percentile. Wages above this are outliers.
$67.4K - $73.2K
16% of jobs
$73.2K - $79K
13% of jobs
$79K - $84.7K
7% of jobs
$84.7K - $90.5K
1% of jobs
$27K
$62.6K
$90.5K
How much do games lecturer jobs pay per year?
What are the typical responsibilities and teaching approaches of a Games Lecturer?
As a Games Lecturer, you will typically develop and deliver lectures, workshops, and practical sessions covering subjects such as game design, programming, art, theory, and production. Your teaching approach may combine hands-on project work, collaboration with industry professionals, and integration of the latest technology trends to keep course content relevant and engaging. Additionally, you will mentor students, assess assignments or game projects, and often contribute to curriculum development. Collaboration with other faculty and participation in academic or industry events are common, fostering a strong connection between the classroom and the professional gaming world.
What are the key skills and qualifications needed to thrive in the Games Lecturer position, and why are they important?
To thrive as a Games Lecturer, you need advanced knowledge in game design, development, programming, and theory, usually backed by relevant academic qualifications and industry experience. Familiarity with game engines like Unity or Unreal, experience in coding languages such as C# or C++, and usage of digital art or audio tools are highly valued, as are teaching certifications. Strong communication, mentorship, and organizational skills help create an engaging learning environment and support students’ academic growth. These skills and qualities ensure effective instruction, up-to-date curriculum, and successful student outcomes in a dynamic field.
What is a Games Lecturer job?
A Games Lecturer is an academic professional who teaches and researches topics related to game design, development, and industry practices. They deliver lectures, workshops, and tutorials on subjects such as game programming, 3D modeling, animation, and game theory. In addition to teaching, they may also mentor students, conduct research, and collaborate with industry partners to stay updated on the latest trends. Games Lecturers often have a background in game development or a related field and may work in universities or colleges. Their role helps prepare students for careers in the gaming industry by providing both theoretical knowledge and practical skills.

Part-time
Medical, Retirement, PTO
Posted 21 days ago
University Of Colorado rating
8.0
Based on 28 frontline employees who took The Breakroom Quiz
149th of 535 rated colleges and universities
Job description
Lecturer - Game Design and Development (pool)
College of Engineering & Applied Science
Engage. Educate. Empower. Join UCCS as a Lecturer!
Who We Are
The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science
Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
Summary
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
- Introduction to Game Development (using GameMaker Studio 2)
- Introductory Programming for Game Developers (using C# and Unity)
- Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
- Game Design for Diverse Populations (using GameMaker Studio 2)
- Special Topics in Game Design (various topics in game design and game art)
- Special Topics in Game Programming (various topics in game programming)
Essential Functions
The duties and responsibilities of the position include, but are not limited to:
- Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
- Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
- Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
- Be familiar with learning management systems, such as Canvas.
- Other duties as determined by the Department Chair.
Tentative Search Timeline
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.
- Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
- Fall Semester: May 1
- Spring Semester: October 1
- Summer Semester: March 1
- Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
- Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
- Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field.
- At least 3 years of experience designing and developing video games is required.
- At least four months teaching experience is preferred.
- Commercial game development experience is preferred.
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