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Full Time Game Design Lecturer Jobs (NOW HIRING)

The Lead Designer should have excellent game design ability in both single and multiplayer and be a ... This position is full-time onsite at our studio in Alpharetta, GA.

Game Designer

Kirkland, WA · On-site

$78K - $116K/yr

Design new gameplay experiences including time-limited events, alternative game modes, and mini ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Experience in Modeling and Simulation environments and with game design * Experience with scripting ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...

Game Designer

Kirkland, WA · On-site

$78K - $116K/yr

Design new gameplay experiences including time-limited events, alternative game modes, and mini ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance ... Work closely with Design, Production, and Art to develop requirements and implementation plans.

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance ... Work closely with Design, Production, and Art to develop requirements and implementation plans.

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Full Time Game Design Lecturer information

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$27K

$62.6K

$90.5K

How much do full time game design lecturer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for full time game design lecturer in the United States is $62,646.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,000.00 and $73,500.00 per year, depending on experience, location, and employer.

What are the most common challenges faced by Full Time Game Design Lecturers, and how can they be addressed?

Full Time Game Design Lecturers often encounter the challenge of keeping course content up-to-date with rapidly evolving game industry trends and technologies. Balancing practical, hands-on learning with theoretical concepts can also require careful curriculum design. Additionally, engaging students with varying levels of experience and fostering collaboration among them is key. Staying connected with industry professionals and continuously updating course materials can help address these challenges, as can encouraging teamwork and real-world project work in the classroom.

What are the key skills and qualifications needed to thrive as a Full Time Game Design Lecturer, and why are they important?

To thrive as a Full Time Game Design Lecturer, you need expertise in game design theory, practical experience in the games industry, and typically a relevant degree such as a BA or MA in Game Design or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and version control systems, as well as knowledge of curriculum development and assessment methodologies, is essential. Exceptional communication, mentorship, and classroom management skills help engage and inspire students while fostering a collaborative learning environment. These competencies ensure effective teaching, up-to-date industry relevance, and strong student outcomes in a dynamic academic setting.

What is a Full Time Game Design Lecturer?

A Full Time Game Design Lecturer is an academic professional who teaches courses related to game design, development, and theory at a college or university. Their responsibilities include developing curriculum, delivering lectures, mentoring students, and staying current with industry trends. They may also conduct research or collaborate with the gaming industry to enhance educational programs. This role typically requires expertise in game design and a relevant academic background. Full time positions often involve additional duties such as administrative work or participating in departmental activities.
More about Full Time Game Design Lecturer jobs
What cities are hiring for Full Time Game Design Lecturer jobs? Cities with the most Full Time Game Design Lecturer job openings:
What are the most commonly searched types of Game Design Lecturer jobs? The most popular types of Game Design Lecturer jobs are:
What states have the most Full Time Game Design Lecturer jobs? States with the most job openings for Full Time Game Design Lecturer jobs include:
What job categories do people searching Full Time Game Design Lecturer jobs look for? The top searched job categories for Full Time Game Design Lecturer jobs are:
Infographic showing various Full Time Game Design Lecturer job openings in the United States as of July 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $62,646 per year, or $30.1 per hour.
Assistant Professor or Lecturer: Gaming and Software Engineering

Assistant Professor or Lecturer: Gaming and Software Engineering

University of Maryland Eastern Shore

Princess Anne, MD

$95K - $105K/yr

Full-time

Re-posted 15 days ago


Job description

Job Description SummaryOrganization's Summary Statement:
Applications and nominations are currently being accepted for an Assistant Professor or Lecturer position in Game Design and Development in the Department of Computer Science and Engineering Technology, School of Business, Engineering, Applied Sciences, and Tourism Management, University of Maryland Eastern Shore (UMES). The position is a nine-month appointment (tenure-track for Assistant Professor; renewable term for Lecturer) and reports directly to the Department's Chairperson.
UMES is located on the scenic Eastern Shore of Maryland in Princess Anne. The Department of Computer Science and Engineering Technology offers the following degrees: BS in Computer Science, BS in Gaming and Software Engineering, BS in Engineering Technology, and three graduate programs, i.e., a Master of Science in Applied Computer Science, a Master of Science in Applied Cybersecurity Engineering, and an interdisciplinary joint Ph.D. program in Applied Computing and Engineering. The Ph.D. program has five concentrations, three of which are managed by the department, i.e., Cybersecurity, Data and Computational Science, and Software Engineering.
Assistant Professor (Tenure-track) essential responsibilities:
Teaching expectations include instructing undergraduate and graduate
courses in Game Design and Development, and Computer Science in a
variety of instructional modalities, including face-to-face, hybrid, and
online.
Maintain an active research and publication agenda in game design, game
development, or closely related fields.
Seek external funding to support research and student engagement.
Provide service to the Department, School, University, and the profession.
Lecturer (non-tenure track) essential responsibilities:
Carry a higher teaching load (typically 3-4 courses per semester) with
reduced expectations for research and service, focusing primarily on
excellence in teaching and student support.
Provide appropriate level of service to the Department, School, University,
and/or professional community.
General Responsibilities:
Contribute to curriculum development, recruitment, outreach, and retention
initiatives.
Mentor and motivate a diverse student body to engage fully in the
educational process.
Participate in course and program development activities.
Participate in professional data and computational science related
organizations and conferences.
Perform other related duties as assigned.
Required Qualifications:
Assistant Professor (tenure-track)
An earned Ph.D. or ABD (All but Dissertation) in computer science, game
design, computing, software engineering, or a closely related field.
Lecturer (non-tenure)
Substantial professional expertise in game development and design
without a Ph.D. or ABD, with an earned M.S. degree in a closely related
field.
Note: Candidates who do not possess the game-development/design experience outlined above will not be given considered for either track.
Preferences:
Demonstrated post-secondary teaching experience.
Demonstrated online or hybrid teaching experience.
Demonstrated experience working with diverse communities.
Demonstrated experience in obtaining external funding
Required Knowledge/Skills/Abilities:
Strong communication skills, including written communication.
Excellence in teaching and a commitment to mentoring students.
Competent in research and creative activities.
Strong interpersonal skills.
Physical Demands:
May require extended periods of standing, bending, sitting at desk.
May require lifting up to 25 lbs.
Requires communication with a variety of constituents externally and
internally.
Requires operation of a variety of office equipment.
Licenses/ Certifications: N/AAdditional Job Details

Required Application Materials: Qualified applicants should submit a letter of interest, an academic curriculum vita, unofficial transcripts (official transcripts will be required once the candidates are selected), and the names of three current professional references including e-mail address and telephone number (current supervisor will not be contacted without the candidate's prior consent). All applicants must apply using the new online application system. Please visit https://umd.wd1.myworkdayjobs.com/UMES to apply. Questions regarding the position responsibilities should be directed to Dr. Asad Azemi, Department Chair at (410) 651-6422 or by email: aazemi@umes.edu

Best Consideration Date: N/A

Posting Close Date: N/A

Open Until Filled: Yes

DepartmentUMES-BNTC-Computer Science & Engineering TechnologyWorker Sub-Type Faculty RegularSalary Range$95,000 - $105,000EEO Statement

UMESis an EEO/AA employer and will not discriminate against any employee or applicant because of race, age, sex, color, sexual orientation, religion, national origin, marital status, genetic information, or political affiliation. Minorities, women, veterans, and persons with disabilities are encouraged to apply. The successful candidate must be able to show acceptable documentation establishing the right to accept employment in the United States of America without employer sponsorship.

Diversity Statement

The University of Maryland Eastern Shore (UMES) is an equal access, equal opportunityinstitution fully committed to diversity in education and employment. All students, employees, and the campus community at UMES are valued, respected, and have the opportunity to receive an equitable experience in an inclusive, welcoming environment of openness and appreciation.

Title IX Statement

It is the policy of the University of Maryland Eastern Shore (UMES) to comply with Title IX of the Education Amendments of 1972, which prohibits discrimination (including sexual harassment and sexual violence) based on sex in the University's educational programs and activities. Title IX also prohibits retaliationfor asserting or otherwise participating in claims of sex discriminations or harassment.