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Freelance Military Simulation 3D Artist Jobs (NOW HIRING)

Ability to work as a software engineer (not a 3D artist or designer) Preferred / Differentiating Experience * Experience with simulation standards: * DIS, CIGI, OMS (or similar) * Background in:

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Freelance Military Simulation 3D Artist information

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How much do freelance military simulation 3d artist jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for freelance military simulation 3d artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

Are freelance military simulation 3D artists in high demand?

Freelance military simulation 3D artists are in moderate demand, especially as the gaming, defense, and training industries seek realistic 3D models and environments. Skills in software like Blender, Maya, or 3ds Max, along with a strong portfolio, can improve job prospects, but demand varies based on project availability and industry trends.
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What are the most commonly searched types of Military Simulation 3D Artist jobs?

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States with the most job openings for Freelance Military Simulation 3D Artist jobs include:

Infographic showing various Freelance Military Simulation 3D Artist job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.

Geospecific 3D Modeler

Aechelon Technology

South San Francisco, CA

$60K - $80K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 7 days ago


Job description

We currently have an open position in the GeoSpecific Department of the Modeling Division for a 3D Modeler.  The primary workplace for this position will be in our South San Francisco office. 
 
Applicants must demonstrate ability to create, UV map, texture and light a range of low poly to high poly models.  Applicants are required to provide a link to their portfolio, either on their website, ArtStation or similar online platforms.

Required Skills and Experience:

  • Advanced knowledge of Maya
  • Advanced knowledge of Photoshop
  • Strong understanding of light and form
  • Strong time management and communication skills
  • United States citizenship required, due to restrictions on access to certain data
  • Good technical abilities with respect to implementation of models into 3D engines
  • An understanding of basic color theory and an 'aesthetic eye' as it relates to real world data for simulation
  • Background/degree in Animation and Visual Effects, Media Arts, Industrial Design, 3D Modeling or similar

Desired Skills and Experience:

  • Experience working in a game/real time environments
  • Experience with Mel and/or Python
  • Experience with Microsoft Office (MSExcel/MSWord)
  • Military background a plus

Software Used:

  • Autodesk Maya
  • Adobe Photoshop
  • In-house software

Salary Range: $60,000 - $80,000 USD per year

The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $60,000 - $80,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.


We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std,  ltd, and life insurance plans).
 
No relocation reimbursement provided.