2

Entry Level Video Game Music Composer Jobs (NOW HIRING)

... video feeds, and supporting the technical director during the live broadcast * Operate the audio board for music, effects, and announcements during the game * Follow direction from the Game ...

Sports Producer/ MMJ

Reno, NV · On-site

$123K - $125K/yr

... video/graphics and booking interviews * Backup producer of "NSN Tonight," our daily 30-minute ... Help plan coverage around games, tournaments and major sports events * Perform other duties as ...

Sports Producer/ MMJ

Reno, NV · On-site

$123K - $125K/yr

... video/graphics and booking interviews * Backup producer of "NSN Tonight," our daily 30-minute ... Help plan coverage around games, tournaments and major sports events * Perform other duties as ...

Write and develop comprehensive game scripts, including public address announcements, video board ... Music Operators, Mascot Performers, and Operational Interns. * Lead pre-game staff and intern ...

Video Intern

Milwaukee, WI · On-site

$15/hr

... game day productions. This intern will log and edit videos & graphics for in-arena displays ... direction, music scoring, color correction, audio editing and mixing, graphic design and copy ...

AI Story Producer / AI Filmmaker

TX · Remote

$70K - $80K/yr

Produce AI-generated video sequences with cohesive storytelling and smooth transitions. * Edit episodes with dialogue, music, sound effects, pacing, captions, and final polish. * Ensure every episode ...

Candidate should have some understanding of content and programming rights whether video, music, games or books. Candidate will monitor video feeds, check VOD playback and metadata, update via ticket ...

Produce AI-generated video sequences with cohesive storytelling and smooth transitions. * Edit episodes with dialogue, music, sound effects, pacing, captions, and final polish. * Ensure every episode ...

Produce AI-generated video sequences with cohesive storytelling and smooth transitions. * Edit episodes with dialogue, music, sound effects, pacing, captions, and final polish. * Ensure every episode ...

Be Seen First

This position is responsible for day to day duties related to video game coin operated collections, including but not limited to Collecting money, machine maintenance, trouble shooting, repairs and ...

Be Seen First

This position is responsible for day to day duties related to video game coin operated collections, including but not limited to Collecting money, machine maintenance, trouble shooting, repairs and ...

Showing results 41-60

Entry Level Video Game Music Composer information

See salary details

$12

$18

$23

How much do entry level video game music composer jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for entry level video game music composer in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What does an entry level video game music composer do?

An entry level video game music composer creates original music and soundscapes for video games, often collaborating with game developers and audio teams to enhance the gaming experience. They may write and produce background music, theme songs, and sound effects that fit the mood and style of the game. Typically, they work under the guidance of senior composers or audio directors, handling smaller projects or assisting with larger scores as they build their portfolio and gain experience in the industry.

What are some typical challenges faced by an entry level video game music composer when joining a development team?

As an entry level video game music composer, one common challenge is adapting your compositions to fit both the creative vision of the game and the technical limitations of the platform. You’ll often collaborate closely with game designers, sound designers, and developers, which requires strong communication skills and flexibility when incorporating feedback or making revisions. Additionally, managing tight deadlines and multiple revisions is typical, so being organized and receptive to constructive criticism will help you succeed and grow in this role.

What are the key skills and qualifications needed to thrive as an entry level video game music composer, and why are they important?

To thrive as an Entry Level Video Game Music Composer, you need a solid background in music theory, composition, and digital audio production, often supported by a degree in music or related experience. Familiarity with digital audio workstations (DAWs) like Logic Pro or Ableton, as well as basic sound design and middleware tools (e.g., FMOD, Wwise), is typically required. Creativity, collaboration, and adaptability are crucial soft skills for interpreting game visions and working with development teams. These skills and qualifications are vital to effectively create immersive soundtracks that enhance gameplay and meet project needs.

What is the difference between Entry Level Video Game Music Composer vs Entry Level Sound Designer?

AspectEntry Level Video Game Music ComposerEntry Level Sound Designer
CredentialsMusic or audio production degree, portfolioAudio engineering or sound design degree, portfolio
Work EnvironmentGame studios, freelance projectsGame studios, multimedia companies
Industry UsageCreates background music, themes, soundtracksCreates sound effects, ambient sounds

While both roles involve audio creation for games, the Entry Level Video Game Music Composer focuses on composing music and melodies, whereas the Entry Level Sound Designer specializes in designing sound effects and environmental sounds. Both require similar educational backgrounds and often work within the same industry settings, but their core responsibilities differ in the type of audio they produce.

More about Entry Level Video Game Music Composer jobs

What cities are hiring for Entry Level Video Game Music Composer jobs?

Cities with the most Entry Level Video Game Music Composer job openings:

What are the most commonly searched types of Video Game Music Composer jobs?

The most popular types of Video Game Music Composer jobs are:

What states have the most Entry Level Video Game Music Composer jobs?

States with the most job openings for Entry Level Video Game Music Composer jobs include:

What job categories do people searching Entry Level Video Game Music Composer jobs look for?

The top searched job categories for Entry Level Video Game Music Composer jobs are:

Infographic showing various Entry Level Video Game Music Composer job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 14 hours ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


What Nintendo employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom