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Entry Level Video Game Music Composer Jobs (NOW HIRING)

In addition, students will have the opportunity to put their skills to work by composing and recording music for student animation and video game projects. After completing the application process ...

Junior Producer Apprenticeship An entry-level position in video, photography, video editing, and ... We provide hands-on training and job experience in video and music production, narrative and ...

Stats Producer & Vixi Operator

Salt Lake City, UT · On-site

$120K - $121K/yr

This is an entry-level position in a highly competitive and fast-paced team environment that is ... Watch and analyze statistics during gameplay and pitch interesting stats. * Help identify ...

Video Producer & Editor

Itasca, IL · On-site

$82K - $86K/yr

... music, and sound effects into engaging compositions. Facilitate and perform remote, in-studio, and ... Avid Media Composer, Adobe Premiere), Adobe Creative Suite (e.g., After Effects, Photoshop ...

New

UI/UX Developer

San Diego, CA · On-site

$53 - $69/hr

... music, and video game service and software industries is a plus Qualifications HTML, CSS, JavaScript Additional Information Multiple Openings

Collider is the #1 entertainment website and publishes up-to-the-minute news on blockbuster movies, TV shows, video games, comic books, music and other forms of entertainment. As a worldwide leader ...

Candidate should have some understanding of content and programming rights whether video, music, games or books. Candidate will monitor video feeds, check VOD playback and metadata, update via ticket ...

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Entry Level Video Game Music Composer information

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How much do entry level video game music composer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for entry level video game music composer in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What are some typical challenges faced by an entry level video game music composer when joining a development team?

As an entry level video game music composer, one common challenge is adapting your compositions to fit both the creative vision of the game and the technical limitations of the platform. You’ll often collaborate closely with game designers, sound designers, and developers, which requires strong communication skills and flexibility when incorporating feedback or making revisions. Additionally, managing tight deadlines and multiple revisions is typical, so being organized and receptive to constructive criticism will help you succeed and grow in this role.

What is the difference between Entry Level Video Game Music Composer vs Entry Level Sound Designer?

AspectEntry Level Video Game Music ComposerEntry Level Sound Designer
CredentialsMusic or audio production degree, portfolioAudio engineering or sound design degree, portfolio
Work EnvironmentGame studios, freelance projectsGame studios, multimedia companies
Industry UsageCreates background music, themes, soundtracksCreates sound effects, ambient sounds

While both roles involve audio creation for games, the Entry Level Video Game Music Composer focuses on composing music and melodies, whereas the Entry Level Sound Designer specializes in designing sound effects and environmental sounds. Both require similar educational backgrounds and often work within the same industry settings, but their core responsibilities differ in the type of audio they produce.

What does an entry level video game music composer do?

An entry level video game music composer creates original music and soundscapes for video games, often collaborating with game developers and audio teams to enhance the gaming experience. They may write and produce background music, theme songs, and sound effects that fit the mood and style of the game. Typically, they work under the guidance of senior composers or audio directors, handling smaller projects or assisting with larger scores as they build their portfolio and gain experience in the industry.

What are the key skills and qualifications needed to thrive as an entry level video game music composer, and why are they important?

To thrive as an Entry Level Video Game Music Composer, you need a solid background in music theory, composition, and digital audio production, often supported by a degree in music or related experience. Familiarity with digital audio workstations (DAWs) like Logic Pro or Ableton, as well as basic sound design and middleware tools (e.g., FMOD, Wwise), is typically required. Creativity, collaboration, and adaptability are crucial soft skills for interpreting game visions and working with development teams. These skills and qualifications are vital to effectively create immersive soundtracks that enhance gameplay and meet project needs.
More about Entry Level Video Game Music Composer jobs
What cities are hiring for Entry Level Video Game Music Composer jobs? Cities with the most Entry Level Video Game Music Composer job openings:
What are the most commonly searched types of Video Game Music Composer jobs? The most popular types of Video Game Music Composer jobs are:
What states have the most Entry Level Video Game Music Composer jobs? States with the most job openings for Entry Level Video Game Music Composer jobs include:
What job categories do people searching Entry Level Video Game Music Composer jobs look for? The top searched job categories for Entry Level Video Game Music Composer jobs are:
Infographic showing various Entry Level Video Game Music Composer job openings in the United States as of August 2026, with employment types broken down into 17% Internship, 66% Full Time, and 17% Part Time. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Adjunct Faculty - Music (Evergreen)

DigiPen

Redmond, WA • On-site

$1.0K - $9.0K/mo

Part-time

Re-posted 29 days ago


Job description

Adjunct - Music Department (Evergreen)
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Music Department
Reports to: Music Department Chair
The Music Department at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Music Instructor. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
DigiPen's comprehensive Music Department provides a wealth of entry points into the multifaceted discipline. Our faculty brings expertise in a wide range of instruments and performance styles, as well as professional experience in the studio, doing sound design and composing for video games and films.
Whether it's honing their performance chops through ensembles and private lessons, refining their theoretical and compositional foundations, or learning the technical ins and outs of waveforms, sound synthesis, and audio engines, students taking courses within the department will leave with dynamic skills they can apply on-stage or in the studio. In addition, students will have the opportunity to put their skills to work by composing and recording music for student animation and video game projects.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Music Department hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
The Music Department is accepting applications for adjunct instructors for courses such as:
  • Music Theory and Musicianship
  • Sound Design Project
  • Music History and Literature
  • Private Instrument Lessons
  • Private Voice Lessons
  • Other courses as needed

This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (on Moodle) timely grade reports and other reports on student performance
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their timecards and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours (does not apply to private instructors)
  • In-person teaching, with online classes when necessary, located in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and of effective instruction
  • Specialized knowledge in Computer Sciences as needed, such as: scientific and information visualization, user experience, computer organization
  • Skills in Word, PowerPoint, Moodle, and MS Teams

Qualifications / Competencies
  • Bachelor's degree or equivalent in Music or related degrees
  • Relevant academic experience and/or relevant industry experience
  • Team player with ability to solve problems independently
  • Solid grounding in interdisciplinary teaching
  • Excellent interpersonal communication skills
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Salary Range:
$1,000 - $9,072 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
• A cover letter
• Current curriculum vitae / résumé
• Academic Transcripts of most recently attended educational institutions
• Statement of teaching philosophy
• Statement of experience on maximizing quality and engagement across broad subjects and perspectives
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.