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Entry Level Remote 3D Artist Jobs (NOW HIRING)

... 3D . Familiarity with digital delivery workflow and parametric modeling is a PLUS. This is a ... Fully remote opportunities across the U.S. will be considered for exceptional candidates . Job ...

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Entry Level Remote 3D Artist information

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How much do entry level remote 3d artist jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for entry level remote 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does an Entry Level Remote 3D Artist do?

An Entry Level Remote 3D Artist creates three-dimensional models, textures, and visual assets using specialized software, often for video games, movies, or virtual experiences. Working remotely, they collaborate with teams through digital communication tools and follow design briefs to bring creative concepts to life. Their tasks may include modeling objects, environments, or characters, applying textures, and rendering images or animations, all while learning industry standards and improving their skills.

What is the difference between Entry Level Remote 3D Artist vs Entry Level Remote 3D Modeler?

AspectEntry Level Remote 3D ArtistEntry Level Remote 3D Modeler
CredentialsBasic 3D software knowledge, portfolioSimilar credentials, focus on modeling skills
Work EnvironmentRemote, collaborative teams in entertainment, gaming, or designRemote, often in animation, gaming, or product visualization
Industry UsageUsed across multiple industries including gaming, film, and advertisingPrimarily in gaming, animation, and product design

While both roles require foundational 3D skills and remote work experience, the Entry Level Remote 3D Artist has a broader scope, including texturing, lighting, and compositing, whereas the Entry Level Remote 3D Modeler focuses mainly on creating 3D models. Both roles are common entry points in the 3D industry, often overlapping in skills and work environment.

What are the key skills and qualifications needed to thrive as an Entry Level Remote 3D Artist, and why are they important?

To thrive as an Entry Level Remote 3D Artist, you need a solid grasp of 3D modeling principles, basic animation, and a portfolio demonstrating your skills, often supported by a relevant degree or coursework. Familiarity with industry-standard software such as Blender, Autodesk Maya, or 3ds Max is typically expected, and knowledge of digital asset management systems is a plus. Strong communication, time management, and self-motivation are crucial for collaborating effectively and meeting deadlines in a remote setting. These skills and qualities ensure that you can deliver high-quality assets, work efficiently with distributed teams, and succeed in a dynamic, virtual work environment.

What are some typical challenges entry level remote 3D artists face when collaborating with distributed teams?

Entry level remote 3D artists often encounter challenges such as communicating design ideas clearly without in-person meetings, managing feedback across different time zones, and synchronizing work with other team members like animators or developers. Adapting to various project management tools and version control systems is also essential. Building strong communication habits and proactively seeking feedback can help overcome these hurdles and ensure smooth collaboration.
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Online Adjunct Faculty - School of Communication and the Arts, Animation

Online Adjunct Faculty - School of Communication and the Arts, Animation

Liberty University

Remote

Part-time

Posted 2 days ago


Liberty University rating

8.0

Company rating: 8.0 out of 10

Based on 82 frontline employees who took The Breakroom Quiz

149th of 535 rated colleges and universities


Job description

Adjuncts are essential to Liberty University's mission of Training Champions for Christ. It is expected that an adjunct member models a personal commitment to the goals and values of Liberty University, engage in an active commitment to, and experience of, personal spiritual formation within a biblically informed Christian worldview. Adjuncts should view their teaching, engagement with students, and scholarship as a means to a significant educational end. They should strive to employ a variety of techniques for the development of good learning conditions, view each student as a unique individual, and insofar as it is possible, provide for individual differences, abilities, and interests.
The candidate will be capable of teaching various levels of animation at the undergraduate online program. Faculty should also have a broad understanding of the role of animation in contemporary culture, art, and commerce. Demonstrate an understanding of the pre-production, production, and post-production processes with a portfolio demonstrating a thorough knowledge of the modeling and animation pipeline and workflow. Experience teaching animation courses online is preferred. Faculty should also be familiar with current industry-standard 2D animation software such as Toon Boom Harmony and Adobe Animate, as well as 3D animation tools like Blender, Maya, ZBrush, and 3DS Max. Experience in game design, including the use of game engines like Unity or Unreal Engine, would also be valuable but not required. Understanding character set-up techniques including rigging and dynamics would be a plus. Experience with cutting-edge design technologies such as AI, generative design, and motion graphics.
Responsibilities:
• Teaching undergraduate and/or graduate students within the online Graphic Design curriculum.
• Managing and supporting developed lectures, discussions, and course assignments with current industry standard practices.
• Providing regular and timely feedback to students to improve their design thinking and execution as well as to supervisors to promote student success.
• Evaluate student work and provide detailed critiques submitting grades in a timely manner.
• Stay current with design industry trends, software, and technologies
Educational Requirements:
Candidates must possess a minimum of a Master's Degree in Art, Graphic Design, or Communication Design, and demonstrated experience in the concentration.
A terminal degree preferred in the Arts, a Master of Fine Arts (MFA) degree, Mdes, or PhD in animation or a related visual arts field.
A plus would be professional achievements in animation or digital media equivalent to an MFA degree. As well as certifications in the various fields of animation and motion graphics
Time Type
Part time
Location
Remote Location
The University is an Equal Opportunity Employer. We believe it is our moral and legal obligation to meet the responsibility of ensuring that all management practices regarding employees are conducted in a nondiscriminatory manner. In compliance with Title VII of the 1964 Civil Rights Act, and other applicable federal and state statutes, all recruiting, hiring, training, and promoting for all job classifications will be administered without regard to race, color, ancestry, age, sex, national origin, pregnancy or childbirth, disability, military veteran status or other applicable status protected by law, including state of employment protected classes. It is, therefore, our policy and intention to evaluate all employees and prospective employees strictly according to the requirements of the job. All personnel related activities such as compensation, benefits, transfers, job classification, assignments, working conditions, educational assistance, terminations, layoffs, and return from layoffs, and all other terms, conditions and privileges of employment will be administered without regard to race, color, ancestry, age, sex, national origin, pregnancy or childbirth, disability, military veteran status or other applicable status protected by law, including all applicable state of employment protected classes. The University is a Christian religious-affiliated organization; and as such, is not subject to religious discrimination requirements. The University's hiring practices and EEO discrimination practices are in full compliance with both federal and state law. Federal law creates an exception to the "religion" component of the employment discrimination laws for religious organizations (including educational institutions), and permits them to give employment practice preference to members of their own religious beliefs.

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