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Entry Level Remote 3D Artist Jobs in California (NOW HIRING)

Collaborate and communicate with small, multidisciplinary teams together with frontend developers, designers, 3D artists, and producers to develop backend features. * Work independently on small to ...

Drafter/CAD Operator II

San Diego, CA · On-site +1

$26.92 - $29.33/hr

Hybrid or remote work is not authorized Job Title * Drafter/CAD Operator II Salary * $26.92-$29.33 ... Experience with 3D modeling and design software. * Familiarity with mechanical, electrical, or ...

Entry Level Remote 3D Artist information

What does an entry level remote 3D artist do?

An Entry Level Remote 3D Artist creates three-dimensional models, textures, and visual assets using specialized software, often for video games, movies, or virtual experiences. Working remotely, they collaborate with teams through digital communication tools and follow design briefs to bring creative concepts to life. Their tasks may include modeling objects, environments, or characters, applying textures, and rendering images or animations, all while learning industry standards and improving their skills.

What are some typical challenges entry level remote 3D artists face when collaborating with distributed teams?

Entry level remote 3D artists often encounter challenges such as communicating design ideas clearly without in-person meetings, managing feedback across different time zones, and synchronizing work with other team members like animators or developers. Adapting to various project management tools and version control systems is also essential. Building strong communication habits and proactively seeking feedback can help overcome these hurdles and ensure smooth collaboration.

What are the key skills and qualifications needed to thrive as an entry level remote 3D artist, and why are they important?

To thrive as an Entry Level Remote 3D Artist, you need a solid grasp of 3D modeling principles, basic animation, and a portfolio demonstrating your skills, often supported by a relevant degree or coursework. Familiarity with industry-standard software such as Blender, Autodesk Maya, or 3ds Max is typically expected, and knowledge of digital asset management systems is a plus. Strong communication, time management, and self-motivation are crucial for collaborating effectively and meeting deadlines in a remote setting. These skills and qualities ensure that you can deliver high-quality assets, work efficiently with distributed teams, and succeed in a dynamic, virtual work environment.

What is the difference between Entry Level Remote 3D Artist vs Entry Level Remote 3D Modeler?

AspectEntry Level Remote 3D ArtistEntry Level Remote 3D Modeler
CredentialsBasic 3D software knowledge, portfolioSimilar credentials, focus on modeling skills
Work EnvironmentRemote, collaborative teams in entertainment, gaming, or designRemote, often in animation, gaming, or product visualization
Industry UsageUsed across multiple industries including gaming, film, and advertisingPrimarily in gaming, animation, and product design

While both roles require foundational 3D skills and remote work experience, the Entry Level Remote 3D Artist has a broader scope, including texturing, lighting, and compositing, whereas the Entry Level Remote 3D Modeler focuses mainly on creating 3D models. Both roles are common entry points in the 3D industry, often overlapping in skills and work environment.

What are the most commonly searched types of Remote 3D Artist jobs in California?

The most popular types of Remote 3D Artist jobs in California are:

What are popular job titles related to Entry Level Remote 3D Artist jobs in California?

For Entry Level Remote 3D Artist jobs in California, the most frequently searched job titles are:

What job categories do people searching Entry Level Remote 3D Artist jobs in California look for?

The top searched job categories for Entry Level Remote 3D Artist jobs in California are:

What cities in California are hiring for Entry Level Remote 3D Artist jobs?

Cities in California with the most Entry Level Remote 3D Artist job openings:

Infographic showing various Entry Level Remote 3D Artist job openings in California as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Backend Developer, Remote

Active Theory

Los Angeles, CA • On-site, Remote

Full-time

Re-posted 10 days ago


Job description

Company Description
Active Theory is based in Los Angeles and Amsterdam with a globally distributed team. We strive to make some of the best digital experiences on the web, and we're growing.
Our Dreamwave product creates bespoke virtual events connecting people online. Recent Dreamwave events over the last year have included Sundance Film Festival, a virtual music festival for Porter Robinson, and high-profile tech conference Inbound.
Job Description
Active Theory is seeking a backend developer and DevOps hybrid to help build out the underlying tech infrastructure behind our Dreamwave events platform.
This person will work on:
  • Backend development primarily in Node.js working closely with GCP and Firebase services - Cloud Functions, Cloud Firestore, Firebase Realtime Database.
  • Architect, prototype, scope and develop backend components for each project. Requirements can vary significantly with each project, particular creative execution, and technical requirements.
  • Collaborate and communicate with small, multidisciplinary teams together with frontend developers, designers, 3D artists, and producers to develop backend features.
  • Work independently on small to medium projects, support tech leads on small teams on larger projects.
  • Plan technical approach and develop custom integrations as required - such as with payments, CRM, ticketing, and content management systems such as Sanity.io.
  • Manage cloud infrastructure on GCP that scale. Support live events and ensure server resources are running smoothly, load tested, and optimized for expected traffic.
  • Learn, champion, and build upon Medusa, our backend framework, to continually improve functionality and maintain a library of reusable modules.
  • Work closely with backend and platform teams to continually evolve, improves practices and processes, and drive the platform forward.

Qualifications
  • 3 years minimum developing secure, scalable, production ready web applications in Node.js.
  • Experience with Google Cloud Platform and services, including Firebase - Compute Engine, Cloud Firestore, Firebase Realtime Database, Cloud Functions.
  • Familiar with multiplayer and asynchronous concepts, state management and data flows.
  • Experience designing and implementing database schemas for maintainability, performance, and scale.
  • Ability to manage your time and communicate effectively while working remotely.
  • Ability to work independently and carry a project.

Additional Information
All your information will be kept confidential according to EEO guidelines.