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Entry Level 3D Designer Jobs in California (NOW HIRING)

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In this entry-level role, you will work closely with senior designers and engineers to translate ... Utilize 3D CAD software to create precise technical drawings, detailed mold assemblies, and ...

Character Designer

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Character Designer

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

You will work closely with Senior Designers, Technical Designers, Product Development and ... Familiarity with 3D design software (e.g., CLO 3D) is a plus. * Strong understanding of fabric ...

Create and maintain detailed 3D models, assemblies, and manufacturing drawings using SolidWorks and ... Ensure that designs align with manufacturing capabilities, including welding, machining, sheet ...

Design Assistant

Beverly Hills, CA ยท On-site

$25 - $30/hr

Founded in 2000, FAM Brands designs, manufactures, and sells men's and women's sportswear and ... Familiarity with 3D design software (e.g., CLO 3D) is a plus. * Strong understanding of fabric ...

Founded in 2000, FAM Brands designs, manufactures, and sells men's and women's sportswear and ... Familiarity with 3D design software (e.g., CLO 3D) is a plus. * Strong understanding of fabric ...

Character Artist

San Jose, CA ยท On-site +1

$141K - $148K/yr

... such as 3D artists, concept artists, game developers, graphic designers, community moderators ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Character Artist

San Jose, CA ยท On-site +1

$141K - $148K/yr

... such as 3D artists, concept artists, game developers, graphic designers, community moderators ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

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Entry Level 3D Designer information

What is an entry level 3D designer?

An Entry Level 3D Designer is a professional who creates three-dimensional models, visuals, and animations using specialized software, typically at the beginning of their career. They work under the guidance of senior designers and contribute to projects in industries such as gaming, film, architecture, and product design. Their tasks often include modeling objects, texturing, rendering, and assisting with design revisions. Strong creativity, attention to detail, and familiarity with 3D design software like Blender, Maya, or 3ds Max are important skills for this role.

What are the key skills and qualifications needed to thrive as an entry level 3D designer?

To thrive as an Entry Level 3D Designer, you need a solid understanding of 3D modeling principles, basic design theory, and proficiency in relevant software such as Blender, Autodesk Maya, or 3ds Max, usually supported by a portfolio or relevant coursework. Familiarity with rendering engines, texture mapping, and sometimes industry certifications like Autodesk Certified User can be advantageous. Creativity, attention to detail, and the ability to collaborate effectively with teams are important soft skills for this role. These skills and qualities are crucial for producing visually compelling designs and contributing productively to creative projects.

What are some common challenges faced by entry level 3D designers when working on collaborative projects?

Entry level 3D designers often find that collaborating on projects requires strong communication and adaptability, as they need to align their creative vision with the broader goals of a team that may include senior designers, engineers, and project managers. Learning to interpret feedback constructively and manage multiple revisions is a key challenge, especially when balancing deadlines and project standards. Familiarity with version control tools and asset management systems is beneficial, as these are commonly used to streamline teamwork and avoid conflicts in shared files. Embracing feedback and proactively seeking clarification can help new designers grow their skills and contribute effectively to collaborative efforts.

What is the difference between Entry Level 3D Designer vs Junior 3D Artist?

AspectEntry Level 3D DesignerJunior 3D Artist
CredentialsAssociate degree or relevant certificationSimilar educational background, often with portfolio
Work EnvironmentDesign studios, advertising agencies, gaming companiesGame development, animation studios, visual effects
Job FocusBasic 3D modeling, concept visualization, assisting senior designersCreating assets, modeling, texturing under supervision

Both roles typically require similar educational backgrounds and work in creative environments. The Entry Level 3D Designer often focuses on foundational tasks and supporting projects, while the Junior 3D Artist may have more hands-on responsibilities in asset creation. The roles are closely aligned, with the main difference being the specific job titles used by employers.

What are the most commonly searched types of 3D Designer jobs in California?

The most popular types of 3D Designer jobs in California are:

What are popular job titles related to Entry Level 3D Designer jobs in California?

For Entry Level 3D Designer jobs in California, the most frequently searched job titles are:

What cities in California are hiring for Entry Level 3D Designer jobs?

Cities in California with the most Entry Level 3D Designer job openings:

Infographic showing various Entry Level 3D Designer job openings in California as of August 2026, with employment types broken down into 1% Internship, 81% Full Time, 13% Part Time, and 5% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution.

3D Character & Creature Artist - Remote - Revenue Share

3METAD

San Jose, CA โ€ข On-site, Remote

Part-time

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide.

We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models. You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you!

OUR VALUES

We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. We question the status quo and do not accept yesterday's answers to tomorrow's challenges. We follow our moral compass; our values guide our decisions. We surround ourselves with people who believe in our mission. We fail, learn, and grow, contributing to the collective wisdom of our profession. WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours.

COMPENSATION

Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance. Department Allocation: Your share will be based on your contribution within the marketing department. Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis.

Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success. REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. Experience with Photoshop and texturing tools like Substance or Quixel. Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. Attention to detail, quality, and art; good file management and communication skills. English proficiency; self-motivated with the ability to work iteratively within a small team. Relevant degree or professional experience, with a portfolio demonstrating previous work. Experience with Unreal or Unity game engines is preferred.

RESPONSIBILITIES

Create optimized low-poly and high-poly 3D models for production. Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. Research and assist with PBR textures and materials, and document solutions. Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets.

Work on 3D solid modeling, design theory, and game design principles. Communicate effectively, prioritize workloads, and work independently when needed. We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews.

Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design, Art/Creative, IT Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x. Get notified about new Character Artist jobs in San Jose, CA .