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3D Artist Space Jobs (NOW HIRING)

... digital space. Essential Functions * Creates photo-realistic renderings of consumer products to ... Partners with other 3D artists and motion designers to develop and stylize product models and ...

The ideal candidate is a self-sufficient, execution-focused 3D artist who thrives in a structured ... Familiarity with photo mode UI systems and the asset considerations unique to that feature space

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3d Artist Space information

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$19

$39

$68

How much do 3d artist space jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for 3d artist space in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a 3d artist space?

3D Artist Space jobs involve creating three-dimensional visual content for environments related to space, such as planets, spacecraft, and cosmic phenomena. These professionals use specialized software to model, texture, and render realistic or stylized space scenes for use in video games, movies, simulations, or educational materials. Their work requires a strong understanding of both artistic principles and technical skills, as well as knowledge of space-related concepts to ensure accuracy and creativity in their designs.

What types of teams and professionals do 3d artists typically collaborate with in the space industry?

3D Artists in the space industry often work closely with engineers, scientists, animators, and project managers to create accurate visualizations and simulations. They may collaborate with aerospace engineers to ensure their models reflect technical specifications, or with marketing teams to produce compelling visuals for presentations and outreach. This multidisciplinary environment helps 3D artists expand their knowledge and skills, and also opens up opportunities for career advancement into areas such as technical art direction or project leadership.

What are the key skills and qualifications needed to thrive as a 3d artist in the space industry, and why are they important?

To thrive as a 3D Artist in the space industry, you need strong skills in 3D modeling, texturing, rendering, and a solid understanding of visual storytelling, often supported by a degree in art, design, or animation. Proficiency in industry-standard software like Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is typically required, along with familiarity with game engines or simulation tools. Creative problem-solving, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and delivering accurate visual concepts. These skills ensure that complex scientific or engineering ideas are translated into compelling and precise visualizations, supporting communication, design, and innovation in the space sector.

What is the difference between 3D Artist Space vs 3D Modeler?

Aspect3D Artist Space3D Modeler
Primary FocusCreating comprehensive 3D assets, including models, textures, and scenes for various mediaSpecializing mainly in creating detailed 3D models for games, films, or product visualization
Skills & ToolsProficiency in 3D software (Maya, Blender, 3ds Max), texturing, lighting, and compositingStrong modeling skills, familiarity with topology, UV mapping, and modeling software
Work EnvironmentDesign studios, animation companies, game development teamsGame studios, VFX houses, product design firms

While both roles involve 3D modeling, a 3D Artist Space typically encompasses a broader range of tasks including scene composition and visual effects, whereas a 3D Modeler focuses primarily on creating detailed 3D models. Understanding these distinctions helps in choosing the right career path or job search focus.

What cities are hiring for 3D Artist Space jobs?

Cities with the most 3D Artist Space job openings:

What states have the most 3D Artist Space jobs?

States with the most job openings for 3D Artist Space jobs include:

What are popular job titles related to 3D Artist Space jobs?

For 3D Artist Space jobs, the most frequently searched job titles are:

Infographic showing various 3D Artist Space job openings in the United States as of September 2026, with employment types broken down into 81% Full Time, 15% Part Time, and 4% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Full-time

Posted 6 days ago


Garmin rating

8.8

Company rating: 8.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz

15th of 161 rated electronics manufacturers


Job description

Overview
We are seeking a full-time 3D Artist 2 at Garmin's U.S. headquarters in the Greater Kansas City area. In this role, you will be responsible for generating textures and background environments for product models within our 3D materials. This role will help create, concept, design and produce compelling 3D graphics, that will live on various mediums in the print and digital space.
Essential Functions
  • Creates photo-realistic renderings of consumer products to reflect the premium quality of products Garmin offers in a competitive digital and retail environment
  • Partners with other 3D artists and motion designers to develop and stylize product models and environments in the 3D space
  • Assists 3D and motion artists with still and light motion render outputs for web and social executions
  • Works with Art Directors and Designers to concept on mood boards and key visuals that will help drive the look of a campaign or product launch
  • Partners with project managers and other internal stakeholders to hit critical deadlines and initiatives
  • Works closely with and presents progress to other internal associates during the texturing process
  • Collaborates and adds value in creative reviews
  • Contributes to improving processes, standards and guidelines
  • Identifies which projects are high priority and applies a sense of urgency, commitment and focus on meeting deadlines
  • Works collaboratively and professionally with other Garmin associates across all business segments

Basic Qualifications
  • Bachelor's Degree in 3D Animation, Visual Communication, Film, Illustration, Motion Design or other relevant field AND a minimum of 2 years of professional 3D/motion graphic design experience
  • Software proficiency in Cinema 4D, Redshift, After Effects, Photoshop, Illustrator or other equivalent
  • Must possess a portfolio/reel demonstrating exceptional understanding and use of 3D space, detailed modeling, lighting, layout, design, color, texture
  • Demonstrates good, working awareness of a vast array of methods and resources to implement a concept or idea
  • Demonstrates strong and effective verbal, written, and interpersonal communication skills
  • Must be detail-oriented and demonstrate the ability to prioritize and multitask effectively
  • Must be team-oriented, possess a positive attitude, and work well with others
  • Demonstrates effective time management, organizational and follow-up skills with attention to detail and quality
  • Applies Garmin's Quality Policy and enthusiastically exhibits a desire to see Garmin succeed

Garmin International is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran's status, age or disability.
This position is eligible for Garmin's benefit program. Details can be found here: Garmin Benefits

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