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Entry Level Game Localization Editor Jobs (NOW HIRING)

$91K - $92K/yr

How Will Your Time Be Spent? * 80% Translation, Localization & Editing: * Adapting and editing top-performing English-language creatives into Spanish, using Adobe Premiere Pro, Photoshop, and After ...

Sports Producer/ MMJ

Reno, NV · On-site

$123K - $125K/yr

Edit highlights, packages and features using non-linear editing systems * Assist with live shots ... Help plan coverage around games, tournaments and major sports events * Perform other duties as ...

Sports Producer/ MMJ

Reno, NV

$123K - $125K/yr

Edit highlights, packages and features using non-linear editing systems * Assist with live shots ... Help plan coverage around games, tournaments and major sports events * Perform other duties as ...

Junior Producer Apprenticeship An entry-level position in video, photography, video editing, and production, starting at $20 per hour. This position is open to YouthBeat alumni. Duration: 2 years ...

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Entry Level Game Localization Editor information

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How much do entry level game localization editor jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for entry level game localization editor in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What does an entry level game localization editor do?

An Entry Level Game Localization Editor is responsible for adapting and editing video game content to ensure it is culturally and linguistically appropriate for different regions. This involves reviewing translations, checking for consistency, accuracy, and tone, and collaborating with translators and developers to resolve language issues. They help maintain the quality and integrity of the game's dialogue, instructions, and other written materials, making sure the gaming experience feels natural for players in the target market.

What are the key skills and qualifications needed to thrive as an entry level game localization editor?

To thrive as an Entry Level Game Localization Editor, you need strong language proficiency in both the source and target languages, attention to detail, and a basic understanding of game content and culture, often supported by a relevant degree or equivalent experience. Familiarity with CAT (computer-assisted translation) tools, localization management platforms, and basic text editing software is typically required. Excellent communication, teamwork, and adaptability are essential soft skills for effective collaboration with localization teams and developers. These skills ensure accurate, culturally relevant translations that preserve the game's intent and provide an engaging experience for players.

What are some common challenges faced by entry level game localization editors during the localization process?

Entry Level Game Localization Editors often encounter challenges such as adapting culturally-specific jokes or references to resonate with the target audience, maintaining consistency in terminology across large volumes of text, and working under tight deadlines to meet game release schedules. Additionally, they must collaborate closely with translators, developers, and QA testers to ensure the localized version preserves the game's original tone and intent. Balancing linguistic accuracy with creative adaptation is key, making attention to detail and communication skills particularly important in this role.
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Infographic showing various Entry Level Game Localization Editor job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 33% In-person, and 67% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Project Manager, Gaming Localization Production

California, MO • On-site

Other

Posted 8 days ago


Job description

  • Own end-to-end delivery of localization projects from quoting and scoping through scheduling, resourcing, budget tracking, final delivery and invoicing across multiple titles and languages.
  • Manage transcreation and marketing localization workstreams.
  • Coordinate subtitling, AI and human voiceover, and video localization, including timing, rendering, editing and final QC.
  • Oversee DTP workflows for localized packaging, manuals and marketing collateral.
  • Run linguistic and mechanical/functional QC, track issues to resolution, and feed recurring themes into style guides, glossaries and linguist onboarding.
  • Serve as day-to-day customer contact for delivery matters, manage workflows through local market review and completion, surface risks, and run status/retrospective calls.
  • Manage high-volume, high-stakes account workstreams and drive customer satisfaction.
  • Build and maintain project schedules and resourcing plans in Workfront, Google Sheets and JIRA.
  • Manage content intake, review cycles and publishing workflows with customer content and web teams.
  • Use LILT proprietary AI localization tools and maintain customer-specific translation memories and termbases.
  • Support vendor management, including onboarding and evaluating linguists and specialist vendors.
  • Support other project managers by sharing production workflow and quality-standard best practices.
Requirements
  • Proven experience as a project manager in the localization industry, with direct experience delivering programs for a game publisher or games customer.
  • Hands‑on experience managing transcreation, subtitling, DTP, video rendering/editing and linguistic/mechanical QC workflows concurrently across multiple languages.
  • Strong working knowledge of AEM, Workfront and Jira (or directly comparable content, work‑management and issue‑tracking tools).
  • Practical experience with AI localization tools and translation memory / terminology management.
  • Confident user of Google Workspace (Docs, Sheets, Slides) for reporting, tracking and customer‑facing documentation.
  • Experience managing high‑volume, high‑stakes customer accounts, with excellent stakeholder management across internal teams, linguists and customer contacts.
  • Comfort with budget tracking and vendor/linguist management as part of day‑to‑day delivery.
  • Strong organizational skills and comfort managing multiple concurrent, deadline‑driven workstreams.
  • Clear, confident written and verbal communication in English.
  • Familiarity with quality frameworks such as ISO 17100 or ISO 9001 is nice to have.
  • Experience working with global, multi‑time‑zone teams is nice to have.
Core Competencies

Demonstrates expertise in managing end-to-end localization projects, including transcreation, subtitling, and DTP workflows, while ensuring high-quality delivery and customer satisfaction. Proficient in utilizing project management tools and AI localization technologies to streamline processes and enhance communication across global teams.

Highest-signal resume keywords
  • Project Management in Localization
  • Transcreation and Subtitling Management
  • AI Localization Tools Experience
  • Workfront and Jira Proficiency
  • Stakeholder Management
ATS Optimization Keywords Hard Skills
  • Localization Project Management
  • Transcreation Management
  • Subtitling Workflows
  • DTP Workflows
  • Linguistic QC
  • Mechanical QC
  • Budget Tracking
  • Vendor Management
  • Content Management
  • Quality Frameworks Familiarity
Soft Skills
  • Organizational Skills
  • Clear Communication
  • Stakeholder Management
Industry Keywords
  • Localization Industry
  • Game Publishing
  • Translation Memory Management
  • Terminology Management
  • ISO 17100
  • ISO 9001
Tools & Technologies
  • Workfront
  • Jira
  • Google Workspace
  • LILT AI Localization Tools
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