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Entry Level Game Design Jobs (NOW HIRING)

Company Description At Hardin Design & Development, we are passionate about creating awesome ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

Company Description At Hardin Design & Development, we are passionate about creating awesome ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

Web Developer - Entry Level

Madison, WI · On-site +1

$55K - $70K/yr

Company Description At Hardin Design & Development, we are passionate about creating awesome ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Support plan set development and design documentation while maintaining EVS standards. * Revise ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... You'll gain hands-on experience with design drawings, calculations, and quality control processes ...

In this entry-level role, you'llchoose to specialize in operations, design, estimating, or supply ... Cutting-edge headquarters with an on-campus cafe, game room with golf simulator, electric scooters ...

Showing results 21-40

Entry Level Game Design information

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$47K

$156K

How much do entry level game design jobs pay per year?

As of Sep 6, 2026, the average yearly pay for entry level game design in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is an entry level game designer?

Entry level game designers are professionals who assist in the creation and development of video games, usually as part of a larger design team. They often focus on tasks such as designing levels, creating game mechanics, writing documentation, and playtesting. These positions are typically suitable for recent graduates or individuals with limited industry experience who want to start a career in game design. Entry level game designers collaborate closely with artists, programmers, and senior designers to bring ideas to life and improve gameplay. Strong creativity, communication skills, and a passion for gaming are important for this role.

What are the key skills and qualifications needed to thrive as an entry level game designer?

Entry Level Game Designers need a solid understanding of game mechanics, creativity, and basic programming or scripting knowledge, often supported by a degree in game design, computer science, or a related field. Familiarity with game engines like Unity or Unreal Engine, as well as tools such as Photoshop or Maya, is typically required. Strong communication, teamwork, and problem-solving skills help individuals collaborate effectively and adapt to feedback. These skills and qualities are essential for creating engaging gameplay experiences and contributing successfully to multidisciplinary development teams.

What are some common challenges faced by entry level game designers, and how can they overcome them?

Entry-level game designers often face challenges such as balancing creative ideas with practical limitations like budget, technology, and deadlines. They may also need to adapt quickly to feedback from team members and learn industry-standard tools and workflows. To overcome these challenges, it's helpful to stay open to collaboration, actively seek mentorship from experienced designers, and continuously build technical and communication skills. Embracing constructive criticism and being willing to iterate on designs will help you grow and contribute effectively to the team.
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What cities are hiring for Entry Level Game Design jobs?

Cities with the most Entry Level Game Design job openings:

What are the most commonly searched types of Game Design jobs?

The most popular types of Game Design jobs are:

What states have the most Entry Level Game Design jobs?

States with the most job openings for Entry Level Game Design jobs include:

Infographic showing various Entry Level Game Design job openings in the United States as of August 2026, with employment types broken down into 90% Full Time, 7% Part Time, and 3% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Full-time

Re-posted 14 days ago


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

103rd of 226 rated it services


Job description

The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field. In this role, you will assist in the design, development, modification, validation, and management of air traffic control (ATC) training scenarios. Working within a fast-paced, collaborative environment, you will support nationwide ATC simulation training across FAA Air Traffic Control Towers (ATCTs). You will help translate FAA training objectives into realistic, operationally accurate simulation experiences that prepare controllers for real-world operations across the National Airspace System (NAS).

This is an excellent opportunity for students or recent graduates looking to apply their game development, scripting, simulation, or software skills in a meaningful, real-world aviation training environment.

Responsibilities: 

  • Assist in designing and developing ATC training scenarios based on FAA-provided scripts and operational training objectives, ensuring each scenario accurately reflects real-world controller workflows and decision-making environments
  • Help develop training scenarios for designated ATCTs incorporating realistic and varied traffic mixes including large jets, regional jets, general aviation, helicopters, military aircraft, balloons, and ground vehicles
  • Support configuration of scenario elements 
  • Assist in developing scenarios that support multiple simultaneous training positions including Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and Remote Pilot Operator (RPO)
  • Modify existing training scenarios in response to FAA and instructor requests
  • Apply agile development skills to implement scenario modifications on short notice
  • Conduct validation steps including logic checks, conflict detection, and functional run-throughs to ensure scenarios meet requested end-states prior to delivery
  • Perform quality reviews of developed and modified scenarios before submission for approval
  • Document and report discrepancies, resolutions, and validation outcomes for each scenario development cycle
  • Ensure scenarios meet established performance requirements
  • Coordinate with instructors, system operators, FAA facility personnel, and program management to understand training objectives and translate them into effective simulation scenarios
  • Support instructor-led training sessions by providing scenario configuration assistance and technical support
  • Collaborate with Virtual Database (VDB) developers to ensure scenario traffic, weather, and environmental elements align with airport visual representations
  • Participate in program reviews and provide status updates on scenario development activities
SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Required:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Science or Software Engineering
    • Game Design or Game Development
    • Simulation Technology or Human Factors Engineering
    • Instructional Design or Educational Technology
    • Aerospace Science, Aviation Management, or a related STEM discipline
    • Must be able to obtain and maintain an FAA Public Trust

Desired:

  • 1-2 years of experience (including academic projects, internships, or personal projects) in one or more of the following areas:
    • Game development, level design, or simulation scenario creation
    • Software development, scripting, or programming
    • Instructional design or technical training support
    • Aviation, military, or operational simulation environments
  • Demonstrated experience developing or modifying simulations, game levels, or interactive scenarios in a time-constrained environment
  • Familiarity with scripting languages (e.g., Python, Lua, C#, JavaScript, or similar)
  • Experience with version control systems such as Git
  • Strong problem-solving skills with attention to detail in technical environments

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