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Entry Level Game Design Jobs (NOW HIRING)

This is an entry-level engineering role ideal for someone eager to grow their skills while ... Implement gameplay features and systems based on design specifications. * Assist in debugging ...

This is an entry-level engineering role ideal for someone eager to grow their skills while ... Implement gameplay features and systems based on design specifications. * Assist in debugging ...

This is an entry-level engineering role ideal for someone eager to grow their skills while ... Implement gameplay features and systems based on design specifications. * Assist in debugging ...

Product Design Engineer

Falconer, NY · On-site

$120K - $144K/yr

We are seeking an experienced professional, but we will also consider entry-level applicants with ... The engineer works with the SKF Aerospace team to bring game-changing products to the aerospace ...

Product Design Engineer

New York, NY

$141K - $169K/yr

We are seeking an experienced professional, but we will also consider entry-level applicants with ... The engineer works with the SKF Aerospace team to bring game-changing products to the aerospace ...

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Entry Level Game Design information

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$47K

$156K

How much do entry level game design jobs pay per year?

As of Jul 6, 2026, the average yearly pay for entry level game design in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Game Designer, and why are they important?

Entry Level Game Designers need a solid understanding of game mechanics, creativity, and basic programming or scripting knowledge, often supported by a degree in game design, computer science, or a related field. Familiarity with game engines like Unity or Unreal Engine, as well as tools such as Photoshop or Maya, is typically required. Strong communication, teamwork, and problem-solving skills help individuals collaborate effectively and adapt to feedback. These skills and qualities are essential for creating engaging gameplay experiences and contributing successfully to multidisciplinary development teams.

What are entry level game designers?

Entry level game designers are professionals who assist in the creation and development of video games, usually as part of a larger design team. They often focus on tasks such as designing levels, creating game mechanics, writing documentation, and playtesting. These positions are typically suitable for recent graduates or individuals with limited industry experience who want to start a career in game design. Entry level game designers collaborate closely with artists, programmers, and senior designers to bring ideas to life and improve gameplay. Strong creativity, communication skills, and a passion for gaming are important for this role.

What are some common challenges faced by entry-level game designers, and how can they overcome them?

Entry-level game designers often face challenges such as balancing creative ideas with practical limitations like budget, technology, and deadlines. They may also need to adapt quickly to feedback from team members and learn industry-standard tools and workflows. To overcome these challenges, it's helpful to stay open to collaboration, actively seek mentorship from experienced designers, and continuously build technical and communication skills. Embracing constructive criticism and being willing to iterate on designs will help you grow and contribute effectively to the team.
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What states have the most Entry Level Game Design jobs? States with the most job openings for Entry Level Game Design jobs include:

Teacher - Game Design and Information Technology

Chesterfield

Wahpeton, ND

Full-time

Posted 3 hours ago


Job description

Our outstanding teachers, support staff members and leaders are top-notch educators whom others seek to emulate, and quite simply - we would like for you to consider joining us.General Description:This is for the 2026-2027 school year.
The Game Design and Information Technology (IT) teacher introduces students to the creative, technical, and problem-solving skills required to succeed in today's digital industries. Students learn how to design, develop, and test interactive media and video games while gaining a strong foundation in computer science and information technology concepts. Through hands-on projects, teamwork, and industry-relevant software, students explore topics such as programming, 3D modeling, animation, user interface (UI) design, networking, and cybersecurity. The program prepares students for entry-level positions in the technology and game industries, as well as for continued study in college-level computer science, game design, and/or IT programs.Job Description:

PLEASE CLICK HERE FOR FY27 RATES.

Essential Job Functions:

  • Plans and delivers appropriate curriculum content to students

  • Provides students the opportunity to participate in a Career and Technical Student Organization

  • Plans, teaches, and assesses student learning on an ongoing basis, and alters instruction to meet group/individual needs

  • Uses the curriculum of the district to plan daily instructional activities

  • Maintains order within the classroom setting in accordance with division guidelines regarding student behavior management

  • Supervises students in non-classroom time (before school, after school, student activities, and fire drills)

  • Collaborates with other faculty in planning and delivering instruction to students

  • Communicates regularly with parents

  • Ensures compliance with existing applicable federal and state statutes and local policies, regulations, and guidelines related to public schools

  • Demonstrates commitment to improving professional competence

  • May perform other duties as assigned

Budgetary Responsibility:

Assists in preparation of budget.

Report Preparation:

Prepares reports on program effectiveness and student achievement, as requested

Equipment Operation:

Position requires operation of standard office equipment, and may require operation of equipment specific to the assigned area.

Contacts:

This position has daily contact with other teachers, as well as Instructional Assistants, School Administrators and other school personnel, and students. Contact with external vendors and agencies may be required.regular classroom and instructional assistants - daily, Building

Work Direction/Supervision:

This position does not supervise or provide work direction to others.

Decision-Making:

The employee performs the majority of functions independently under the guidance of building administrators, as well as CCPS policies and procedures.

Formal Policy-Setting Responsibilities:

This position does not have any formal policy-setting responsibilities.

Physical Demands:

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to use hands to lift, support, handle or feel objects, tools, equipment, and/ or controls; reach with hands and arms; and talk and hear. The employee is occasionally required to stand; walk; sit; climb or balance; and stoop, or kneel. The employee must occasionally lift and/or move up to 25 pounds. Specific vision abilities required by this job include close vision, distance vision, depth perception, and the ability to adjust focus.

Work Environment:

The employee regularly works in a public school environment. The noise level is typically quiet to moderate.

Knowledge/Skills/Abilities:

Knowledge of the concepts, principles, and methodologies of instruction, learning theory, and teaching methodologies. Demonstrated ability to develop instructional goals for students. Demonstrated ability to prepare and monitor budget. Demonstrated ability to provide work direction to others. Ability to collaborate with other instructional personnel; ability to communicate instructional goals to others effectively, orally and in writing. Demonstrated skills in decision making, problem analysis, conflict resolution, interpersonal relationships, and planning.

Additional Job Requirements:

Must hold or be eligible for a Virginia teaching license or a Virginia Technical Professional License with an endorsement in the content area.

Applicants considered for employment must successfully complete the following background investigations/tests:

  • Federal Bureau of Investigation (FBI) Criminal History Investigation

  • State Police Criminal History Investigation

  • Child Protective Services (CPS) Investigation

  • Tuberculosis Screening/Test

Compensation

$55,046.62 - $83,594.34

Hours Per Day

8

Days Per Year

200

Benefits

Chesterfield County Public Schools offers a wide variety of benefits to employees. Benefit offerings may differ based upon full-time and part-time employee status.

Chesterfield County Public Schools assures Equal Employment Opportunities for employees as required by Federal and State Orders and Laws. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential tasks. This job description is intended to accurately reflect the position activities and requirements. However, administration reserves the right to modify, add, or remove duties and assign other duties as necessary. It is not intended to be and should not be construed as an all-inclusive list of all the responsibilities, skills, or working conditions associated with the position and does not imply an employment contract.