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Entry Level Game Designer Jobs (NOW HIRING)

This is an entry-level engineering role ideal for someone eager to grow their skills while ... Working closely with Game Designers, Artists, Sound Designers, and fellow Engineers, you will help ...

Game Tech

Romeoville, IL · On-site

$16.50 - $22.32/hr

This is an entry level technical position, so many of the skills can be taught, however these ... designed to support the well-being, growth, and long-term success of our team members. We offer ...

Game Tech

Romeoville, IL · On-site

$16.50 - $22.32/hr

This is an entry level technical position, so many of the skills can be taught, however these ... designed to support the well-being, growth, and long-term success of our team members. We offer ...

Distribution Designer I

Windsor, CT · On-site

$20 - $27/hr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... * Entry level with an Associate's degree in Electrical, Civil or Mechanical Engineering * 1+ years ...

Distribution Designer I

Ely, IA · On-site

$21 - $28/hr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... * Entry level with an Associate's degree in Electrical, Civil or Mechanical Engineering * 1+ years ...

Distribution Designer I

Gahanna, OH · On-site

$21 - $26/hr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... Experience • Entry level with an Associate's degree in Electrical, Civil or Mechanical ...

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Entry Level GAME Designer information

See salary details

$47K

$156K

How much do entry level game designer jobs pay per year?

As of Jul 3, 2026, the average yearly pay for entry level game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Designer vs Junior Game Developer?

AspectEntry Level Game DesignerJunior Game Developer
Required CredentialsDegree in game design, computer science, or related field; portfolioDegree in computer science, software engineering, or related; coding skills
Work EnvironmentDesign studios, game companies, remoteDevelopment teams, coding environments, collaborative
Industry UsageDesign-focused roles, concept creationProgramming, coding, implementing game features
Common Search IntentEntry level design roles, game design careersStarting coding roles, game development jobs

While both roles are entry-level positions in the game industry, an Entry Level Game Designer primarily focuses on creating game concepts, storylines, and gameplay mechanics. In contrast, a Junior Game Developer emphasizes coding, implementing features, and technical development. Both roles often require related degrees and are part of collaborative game development teams, but they serve different functions within the game creation process.

What Does an Entry-Level Game Designer Do?

A game designer is involved in creating the concept, story, and characters of a video game. While lead game designers are experienced professionals with previous experience, entry-level game designer jobs include positions such as level designer, video game artist, or programmer. The duties of an artist involve designing the game's visual elements, while level designers produce the story elements and gameplay mechanics. Programmers use existing game engines or frameworks to translate the artistic vision of their team into a playable game, and programming specialists may even create new game engines from scratch.

What does an entry level game designer do?

An entry level game designer assists in creating and developing the concepts, mechanics, and rules for video games. They often work on tasks such as designing levels, writing documentation, and helping to balance game play. Entry level designers typically collaborate with artists, programmers, and senior designers to implement features and ensure the game is fun and engaging. This role is a great starting point for those looking to build a career in the game industry, offering opportunities to learn from experienced professionals while contributing creative ideas.

What types of projects and tasks can an Entry Level Game Designer expect to work on during their first year?

As an Entry Level Game Designer, you’ll typically start by assisting senior designers with tasks such as brainstorming game concepts, designing levels, playtesting, and balancing gameplay mechanics. You may also be responsible for documenting design ideas, creating simple prototypes, and providing feedback on game features. Collaboration is key—you’ll work closely with artists, programmers, and producers to bring ideas to life, learn about the development pipeline, and gradually take on more responsibilities as you build experience. This hands-on involvement helps you develop a broad understanding of both creative and technical aspects of game development.

What are the key skills and qualifications needed to thrive as an Entry Level Game Designer, and why are they important?

To thrive as an Entry Level Game Designer, you need a solid understanding of game mechanics, creativity, problem-solving abilities, and a relevant degree or coursework in game design or a related field. Familiarity with industry-standard tools such as Unity or Unreal Engine, basic scripting, and prototyping software is often required. Strong communication, teamwork, and an eagerness to learn make candidates stand out in collaborative development environments. These skills and qualities are crucial for contributing to engaging games and integrating effectively within multidisciplinary teams.
What cities are hiring for Entry Level Game Designer jobs? Cities with the most Entry Level Game Designer job openings:
What are the most commonly searched types of Game Designer jobs? The most popular types of Game Designer jobs are:
What states have the most Entry Level Game Designer jobs? States with the most job openings for Entry Level Game Designer jobs include:
What job categories do people searching Entry Level Game Designer jobs look for? The top searched job categories for Entry Level Game Designer jobs are:
Infographic showing various Entry Level Game Designer job openings in the United States as of June 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% In-person job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Software Engineer - Game Dev

Software Engineer - Game Dev

AGS

Atlanta, GA • On-site

Full-time

Posted 15 days ago


Job description


Job Summary
AGS is looking for a motivated Software Engineer who is passionate about problem solving and excited about building games in Unity. This is an entry-level engineering role ideal for someone eager to grow their skills while contributing to high-quality slot game experiences. We are actively seeking candidates who use AI-assisted development tools and are enthusiastic about incorporating AI into their workflow.
Working closely with Game Designers, Artists, Sound Designers, and fellow Engineers, you will help bring game concepts to life. You will contribute to the development of new features, tools, and technologies that support AGS's future game portfolio while continuing to build your technical expertise.
Responsibilities
  • Collaborate with a cross-functional team of Designers, Artists, Sound Designers, and Engineers to develop engaging slot games.
  • Write and maintain C# code within the Unity game engine.
  • Implement gameplay features and systems based on design specifications.
  • Assist in debugging, troubleshooting, and resolving technical issues.
  • Participate in code reviews and follow engineering best practices.
  • Support the development of internal tools and process improvements.
  • Contribute ideas and solutions to technical and design challenges.
  • Leverage AI-assisted development tools to accelerate feature implementation, improve code quality, and explore innovative solutions.

Skills/Requirements
  • Bachelor's degree in Computer Science, Engineering, or equivalent practical experience.
  • Experience developing projects in Unity (academic, personal, or professional).
  • Proficiency in C# or other object-oriented programming languages.
  • Strong understanding of software development fundamentals, including debugging and testing.
  • Eagerness to learn, grow, and collaborate in a team environment.
  • Self-motivated with strong problem-solving skills.
  • Ability to adapt to feedback, iteration, and evolving project requirements.
  • Demonstrated use of or strong interest in AI-assisted development tools (e.g., GitHub Copilot, Cursor, or ChatGPT) to enhance productivity

Nice to Have
  • Experience completing or shipping Unity projects (school, personal, or professional).
  • Internship or prior experience in the gaming industry.
  • Experience using AI-assisted development tools (e.g., GitHub Copilot, Cursor, or ChatGPT) to accelerate coding, generate tests, or solve engineering problems.

Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS in an equal opportunity employer.
Job Snapshot
  • Location:
    Atlanta, Georgia
  • Job Type:
    R&D/Game Development
  • Date Posted:
    06/11/2026

About Us
AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, and our customer-centric culture and growth have helped us branch out to become a leading all-inclusive commercial gaming supplier. Powered by high-performing Class II and Class III slot products, an expansive table products portfolio, real-money gaming platforms and content, highly rated social casino solutions for operators and players, and best-in-class service, we offer an unmatched value proposition for our casino partners. Learn more at www.playags.com.
Job Snapshot
  • Location:
    Atlanta, Georgia
  • Job Type:
    R&D/Game Development
  • Date Posted:
    06/11/2026

Job Description
Job Summary
AGS is looking for a motivated Software Engineer who is passionate about problem solving and excited about building games in Unity. This is an entry-level engineering role ideal for someone eager to grow their skills while contributing to high-quality slot game experiences. We are actively seeking candidates who use AI-assisted development tools and are enthusiastic about incorporating AI into their workflow.
Working closely with Game Designers, Artists, Sound Designers, and fellow Engineers, you will help bring game concepts to life. You will contribute to the development of new features, tools, and technologies that support AGS's future game portfolio while continuing to build your technical expertise.
Responsibilities
  • Collaborate with a cross-functional team of Designers, Artists, Sound Designers, and Engineers to develop engaging slot games.
  • Write and maintain C# code within the Unity game engine.
  • Implement gameplay features and systems based on design specifications.
  • Assist in debugging, troubleshooting, and resolving technical issues.
  • Participate in code reviews and follow engineering best practices.
  • Support the development of internal tools and process improvements.
  • Contribute ideas and solutions to technical and design challenges.
  • Leverage AI-assisted development tools to accelerate feature implementation, improve code quality, and explore innovative solutions.

Skills/Requirements
  • Bachelor's degree in Computer Science, Engineering, or equivalent practical experience.
  • Experience developing projects in Unity (academic, personal, or professional).
  • Proficiency in C# or other object-oriented programming languages.
  • Strong understanding of software development fundamentals, including debugging and testing.
  • Eagerness to learn, grow, and collaborate in a team environment.
  • Self-motivated with strong problem-solving skills.
  • Ability to adapt to feedback, iteration, and evolving project requirements.
  • Demonstrated use of or strong interest in AI-assisted development tools (e.g., GitHub Copilot, Cursor, or ChatGPT) to enhance productivity

Nice to Have
  • Experience completing or shipping Unity projects (school, personal, or professional).
  • Internship or prior experience in the gaming industry.
  • Experience using AI-assisted development tools (e.g., GitHub Copilot, Cursor, or ChatGPT) to accelerate coding, generate tests, or solve engineering problems.

Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS in an equal opportunity employer.
About Us
AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, and our customer-centric culture and growth have helped us branch out to become a leading all-inclusive commercial gaming supplier. Powered by high-performing Class II and Class III slot products, an expansive table products portfolio, real-money gaming platforms and content, highly rated social casino solutions for operators and players, and best-in-class service, we offer an unmatched value proposition for our casino partners. Learn more at www.playags.com.