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Entry Level Combat Designer Jobs (NOW HIRING)

From combat-ready rigid inflatable boats and inflatable structures to life-saving flotation devices ... This entry-level role works under supervision while developing technical production skills and ...

Eng I - Mfg

York, PA · On-site

$59K - $100K/yr

BAE Systems is seeking an entry level Manufacturing / Floor Support Engineer. In this role as a ... combat equipment to military standards. * Help create, plan, and perform engineering design ...

New

$62K - $81K/yr

... combat tax exclusion pay to refunds of erroneous tax collections. Ensures complex tax issues ... Interprets user requirements in designing new ad hoc reports or modifications to standard financial ...

Eng I - Mech

Maple Grove, MN · On-site

$64K - $110K/yr

... designs comply with applicable engineering standards, military specifications and product ... S.) - Mechanical, Aerospace Engineering or related field. * Entry level knowledge of fundamental ...

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This entry-level role is designed for a recent graduate or early-career professional seeking hands ... combat aides, and surveillance systems. We provide solutions through cost-effective, tailored ...

Showing results 21-35

Entry Level Combat Designer information

See salary details

$31K

$56.7K

$86K

How much do entry level combat designer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for entry level combat designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What does an entry level combat designer do?

An entry level combat designer is responsible for creating and balancing the mechanics, systems, and gameplay experiences related to combat in a video game. They collaborate with other designers, artists, and programmers to design enemy behaviors, player abilities, and weapon systems. Their tasks often include playtesting, documenting design ideas, and iterating based on feedback to ensure the combat feels engaging and fair. As an entry-level position, they typically work under the guidance of senior designers and contribute to specific aspects of a game's combat system.

What are some common challenges faced by entry level combat designers when working on a game development team?

Entry level combat designers often face challenges such as learning to balance creative ideas with technical and gameplay constraints, adapting to established design systems, and effectively communicating with programmers, artists, and senior designers. It's common to iterate frequently based on playtesting feedback and to adjust designs to fit the overall vision of the game. Collaborating with different departments and integrating feedback while managing deadlines can be demanding, but it provides valuable experience and growth opportunities within the team.

What are the key skills and qualifications needed to thrive as an entry level combat designer, and why are they important?

To thrive as an Entry Level Combat Designer, you need a solid understanding of game design principles, basic programming or scripting knowledge, and often a relevant degree or portfolio showcasing design work. Familiarity with industry-standard game engines (such as Unity or Unreal Engine) and tools like version control systems is commonly required. Creativity, strong communication, and collaboration skills help you work effectively with multidisciplinary development teams. These skills are crucial for creating engaging combat experiences that align with gameplay goals and contribute to the overall success of the game.

What is the difference between Entry Level Combat Designer vs Entry Level Level Designer?

AspectEntry Level Combat DesignerEntry Level Level Designer
Required CredentialsDegree in Game Design, Computer Science, or related field; basic knowledge of game mechanicsDegree in Game Design, Art, or related field; understanding of level layout and environment design
Work EnvironmentCollaborates with gameplay and programming teams to develop combat systemsWorks with artists and programmers to create engaging game levels
Industry UsageCommon in action, shooter, and RPG gamesPrevalent in platformers, adventure, and open-world games

While both roles are entry-level and require a background in game design, the Entry Level Combat Designer focuses on creating engaging combat mechanics, whereas the Entry Level Level Designer specializes in designing game environments and levels. Understanding these differences helps aspiring game developers target their skills and career paths effectively.

What are the most commonly searched types of Combat Designer jobs?

The most popular types of Combat Designer jobs are:

Full-time

Medical, Dental, Retirement

Re-posted 3 days ago


Job description

WHO WE ARE 
The Wing Group is a global leader in engineered solutions for demanding environments, bringing together a portfolio of trusted brands including Wing Inflatables, Mustang Survival, Henshaw Inflatables, Patten Company, and FabTek Industries. Across defense, marine safety, law enforcement, and industrial sectors, we design and manufacture mission-critical inflatable, flotation, and survival solutions that professionals trust to perform when it matters most. 

From combat-ready rigid inflatable boats and inflatable structures to life-saving flotation devices and marine apparel, our products are engineered and tested to exceed the highest standards of safety, durability, and performance. With U.S. and Canadian-based manufacturing and a collaborative, hands-on culture, The Wing Group delivers purpose-built solutions for the world’s toughest environments. 

WHAT WE ARE LOOKING FOR 
We’re looking for Taping Associates to support the manufacturing of military dry suits and technical protective garments through industrial sewing, seam taping, and RF/hot-air welding operations. These roles are critical to ensuring our products meet rigorous military waterproofing, durability, and quality standards. 

The ideal candidate is detail-oriented, safety-focused, and comfortable working in a fast-paced manufacturing environment. Candidates should be eager to learn specialized production techniques and contribute to products designed for life-saving and mission-critical applications. 

WHAT WE OFFER 

  • Competitive hourly wage 

  • Extended health and dental benefits 

  • 401K with employer matching 

  • Industry perks and employee discounts 

  • Career growth opportunities through training and promotions 

JOB PURPOSE 
The Taping Associate I is responsible for learning and performing basic sewing, seam taping, and welding operations used in the manufacturing of military dry suits and technical garments. This entry-level role works under supervision while developing technical production skills and understanding quality and safety standards. 

RESPONSIBILITIES 

• Operate industrial sewing, seam sealing, and welding equipment under supervision. 
• Sew and tape basic dry suit components according to work instructions. 
• Inspect materials and finished products for visible defects. 
• Follow military product specifications and production procedures. 
• Maintain a clean, safe, and organized workstation. 
• Complete required production and quality documentation. 
• Support team members and assist with additional production duties as assigned. 

REQUIREMENTS 

• High school diploma or equivalent preferred. 

• Previous manufacturing or sewing experience preferred but not required. 

• Ability to learn industrial sewing and welding equipment operation. 

• Strong attention to detail and commitment to quality. 

• Ability to stand for long periods and lift up to 30 pounds. 

• Ability to follow written work instructions and safety procedures.Â