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Ea Game Tester Jobs (NOW HIRING)

About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We ... testing. Who you are: * Game systems architect: You design through dynamic rules, not linear ...

They are seeking a Sr. QA Tester to work with an embedded Game Team, responsible for defining and executing test strategies and championing quality for their game products. Responsibilities : • You ...

NY · On-site

$207 - $362.25/hr

Experience building, testing, and tuning complex in-game economies and virtual item systems ... EA. * We value adaptability, resilience, creativity, and curiosity. * Holistic approach to our ...

New

... Revit import testing and validation · Identify and resolve geometry, organization, and ... Disney, Warner Bros., Paramount, Netflix, Universal, HBO, Legendary Entertainment, Riot Games, EA ...

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Ea Game Tester information

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How much do ea game tester jobs pay per hour?

As of Jul 22, 2026, the average hourly pay for ea game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

Can you work for EA from home?

EA game testers can sometimes work remotely, depending on the company's policies and the specific role. Many testing positions require access to company systems and may involve collaboration with team members, so some roles are performed on-site. Remote work opportunities are more common for certain testing tasks and may require specific skills or equipment.

Does EA pay their playtesters?

EA game testers are typically paid employees or contractors who receive wages for their work testing video games. Compensation varies by location and role, but paid playtesting is common in the industry, and testers often need to follow specific schedules and report bugs using testing tools. Unpaid or volunteer testing roles are rare and usually not associated with EA directly.

How to be a game tester for EA?

To become a game tester for EA, you should have a strong understanding of video games, attention to detail, and good communication skills. Typically, applicants need prior experience in quality assurance or testing, familiarity with testing tools, and the ability to follow detailed testing procedures. Applying through EA's careers website and demonstrating relevant skills and experience increases your chances of being considered.

What does a typical day look like for an EA Game Tester?

As an EA Game Tester, your typical day involves playing pre-release versions of games, identifying and documenting bugs or gameplay issues, and entering detailed reports into tracking systems. You’ll collaborate closely with developers, QA leads, and other testers to prioritize issues and verify fixes in updated builds. Testers often participate in team meetings to discuss progress and coordinate testing efforts for new features or patches. This structured routine helps ensure that the final product meets quality standards before public release.

What are the key skills and qualifications needed to thrive in the Ea Game Tester position, and why are they important?

To thrive as an EA Game Tester, you need strong attention to detail, analytical abilities, and a solid understanding of video game mechanics, typically supported by a high school diploma or equivalent. Familiarity with bug tracking systems (like JIRA), test case creation, and sometimes experience with version control tools are key technical requirements. Clear communication, patience, and the ability to work well in a collaborative team environment are standout soft skills. These competencies ensure accurate bug reporting and effective teamwork, which are essential for delivering high-quality gaming experiences.

How much do EA game testers make?

EA game testers typically earn between $10 and $20 per hour, with annual salaries ranging from approximately $20,000 to $40,000 depending on experience and location. Entry-level testers often start at the lower end, while experienced testers or those with specialized skills may earn higher wages. The role involves quality assurance, bug identification, and testing gaming software on various platforms.

What is an EA Game Tester job?

An EA Game Tester is responsible for playing and evaluating video games to identify bugs, glitches, and other issues before a game is released. They follow test plans, document problems, and provide feedback to developers to improve the game's quality. Testers must be detail-oriented, patient, and have strong problem-solving skills. The role is essential to ensuring a smooth and enjoyable gaming experience for players.

More about Ea Game Tester jobs
What cities are hiring for Ea Game Tester jobs? Cities with the most Ea Game Tester job openings:
What are the most commonly searched types of Ea Game Tester jobs? The most popular types of Ea Game Tester jobs are:
What states have the most Ea Game Tester jobs? States with the most job openings for Ea Game Tester jobs include:
Infographic showing various Ea Game Tester job openings in the United States as of July 2026, with employment types broken down into 79% Full Time, 20% Part Time, and 1% Contract. Highlights an 91% Physical, 5% Hybrid, and 4% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.
Senior Game Designer

Senior Game Designer

Proxima

San Francisco, CA • Remote

Full-time

Posted 13 days ago


Job description

About Proxima

Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We pride ourselves on executing with very small teams, high autonomy, and agility. Our inaugural title, Suck Up!, became a viral sensation, championed by content creators and amassing over 300 million views to date.

We are currently developing our second project, which will be a PC title set in the simulation genre. We’re looking for a Senior Game Designer to play a leadership role on the project. We are a remote-first studio headquartered in San Francisco, California.  
 

Core Responsibilities:

  • Creative direction: You will play a key role in setting the creative direction for the game, including game pillars, key design elements, progression, and more.
  • Systems design: You will develop systems that simulate play, blending expertise in player psychology with strong mathematical logic to build interlocking mechanics that stimulate emergent gameplay.
  • End-to-end implementation: You will work independently and with team members to implement design solutions: from paper prototyping and technical implementation to balancing and testing.

Who you are:

  • Game systems architect: You design through dynamic rules, not linear scripts. You deeply understand how variables collide and cascade across the game to create emergent gameplay.
  • Intuitive understanding of psychology: You have a deep understanding of player psychology and what motivates people to play.
  • Systems design expert: You can build the math behind the game. You are an expert at creating complex, automated spreadsheets to simulate, balance, and prove out progression curves and resource economies.
  • Hands-on builder: You are comfortable building directly in-engine (Unity). You have a strong working knowledge of game engine systems. You can partner with engineers to build custom tools that accelerate your workflow.
  • 5+ years game design experience: You have over five years of design experience, including taking a game from early prototype to launch.

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