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Ea Game Tester Jobs (NOW HIRING)

About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We ... testing. Who you are: * Game systems architect: You design through dynamic rules, not linear ...

... Revit import testing and validation · Identify and resolve geometry, organization, and ... Disney, Warner Bros., Paramount, Netflix, Universal, HBO, Legendary Entertainment, Riot Games, EA ...

Member of Technical Staff, Frontend

San Francisco, CA · On-site

$122K - $142K/yr

Establish best practices for code quality, testing, performance, and maintainability. * Collaborate ... It's used by artists, filmmakers, game studios, designers, researchers, and VFX houses, including ...

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How much do ea game tester jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for ea game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What does an EA game tester do?

As an EA Game Tester, your typical day involves playing pre-release versions of games, identifying and documenting bugs or gameplay issues, and entering detailed reports into tracking systems. You’ll collaborate closely with developers, QA leads, and other testers to prioritize issues and verify fixes in updated builds. Testers often participate in team meetings to discuss progress and coordinate testing efforts for new features or patches. This structured routine helps ensure that the final product meets quality standards before public release.

How can I become an EA game tester?

To become an EA game tester, you typically need a high school diploma or equivalent, strong attention to detail, and good communication skills. Experience with gaming and familiarity with testing tools or bug tracking software can be beneficial. Applying through EA's careers website or job boards and demonstrating passion for gaming are common steps in the process.

What are the key skills and qualifications needed to thrive in the EA game tester position?

To thrive as an EA Game Tester, you need strong attention to detail, analytical abilities, and a solid understanding of video game mechanics, typically supported by a high school diploma or equivalent. Familiarity with bug tracking systems (like JIRA), test case creation, and sometimes experience with version control tools are key technical requirements. Clear communication, patience, and the ability to work well in a collaborative team environment are standout soft skills. These competencies ensure accurate bug reporting and effective teamwork, which are essential for delivering high-quality gaming experiences.

Is an EA game tester a legit job?

An EA game tester is a legitimate role within the video game industry, responsible for identifying bugs and providing feedback during game development. It typically requires attention to detail, knowledge of gaming platforms, and sometimes specific software skills; however, some positions may be offered as temporary or contract work. Candidates should verify job postings directly from EA or reputable sources to avoid scams.

Do EA Game Testers get paid?

EA game testers are paid employees who earn wages or salaries for their work testing video games. Compensation varies by location and experience, and testers often work in a structured environment with specific schedules. Payment is typically provided on a regular basis, such as weekly or biweekly.

What is an EA game tester?

An EA Game Tester is responsible for playing and evaluating video games to identify bugs, glitches, and other issues before a game is released. They follow test plans, document problems, and provide feedback to developers to improve the game's quality. Testers must be detail-oriented, patient, and have strong problem-solving skills. The role is essential to ensuring a smooth and enjoyable gaming experience for players.

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What cities are hiring for Ea Game Tester jobs? Cities with the most Ea Game Tester job openings:
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What states have the most Ea Game Tester jobs? States with the most job openings for Ea Game Tester jobs include:
Infographic showing various Ea Game Tester job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Senior Game Designer

Proxima

San Francisco, CA • Remote

Full-time

Re-posted 3 days ago


Job description

About Proxima

Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We pride ourselves on executing with very small teams, high autonomy, and agility. Our inaugural title, Suck Up!, became a viral sensation, championed by content creators and amassing over 300 million views to date.

We are currently developing our second project, which will be a PC title set in the simulation genre. We’re looking for a Senior Game Designer to play a leadership role on the project. We are a remote-first studio headquartered in San Francisco, California.  
 

Core Responsibilities:

  • Creative direction: You will play a key role in setting the creative direction for the game, including game pillars, key design elements, progression, and more.
  • Systems design: You will develop systems that simulate play, blending expertise in player psychology with strong mathematical logic to build interlocking mechanics that stimulate emergent gameplay.
  • End-to-end implementation: You will work independently and with team members to implement design solutions: from paper prototyping and technical implementation to balancing and testing.

Who you are:

  • Game systems architect: You design through dynamic rules, not linear scripts. You deeply understand how variables collide and cascade across the game to create emergent gameplay.
  • Intuitive understanding of psychology: You have a deep understanding of player psychology and what motivates people to play.
  • Systems design expert: You can build the math behind the game. You are an expert at creating complex, automated spreadsheets to simulate, balance, and prove out progression curves and resource economies.
  • Hands-on builder: You are comfortable building directly in-engine (Unity). You have a strong working knowledge of game engine systems. You can partner with engineers to build custom tools that accelerate your workflow.
  • 5+ years game design experience: You have over five years of design experience, including taking a game from early prototype to launch.

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