Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Senior Embedded Engineer, EW
$133K - $174K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Senior Embedded Engineer, EW
$133K - $174K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Senior Software Engineer C#/.NET
$107K - $141K/yr
Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...
Senior Software Engineer C#/.NET
$107K - $141K/yr
Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...
Senior Software Engineer C#/.NET
$107K - $141K/yr
Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...
Senior Software Engineer C#/.NET
$107K - $141K/yr
Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...
Develop and optimize GPU shaders (HLSL) using DirectX 11/12 for media and gaming workflows. * Ensure seamless interoperability across CPU, GPU, OS frameworks, and third-party applications (including ...
Develop and optimize GPU shaders (HLSL) using DirectX 11/12 for media and gaming workflows. * Ensure seamless interoperability across CPU, GPU, OS frameworks, and third-party applications (including ...
Raytracing Compiler Engineer - Developer and Performance Technology
Salt Lake City, UT · On-site
$135K/yr
Preferred : • Masters or PhD preferred, with 5+ years of relevant experience. • Developing compiler optimizations and code generation for GPUs! • Developing CUDA, DirectX, OpenGL/Vulkan, OptiX ...
Raytracing Compiler Engineer - Developer and Performance Technology
Salt Lake City, UT · On-site
$135K/yr
Preferred : • Masters or PhD preferred, with 5+ years of relevant experience. • Developing compiler optimizations and code generation for GPUs! • Developing CUDA, DirectX, OpenGL/Vulkan, OptiX ...
Embedded Haskell Engineer, EW
$141K - $185K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Embedded Haskell Engineer, EW
$141K - $185K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
... DirectX, OpenGL/Vulkan applications • You should have strong interpersonal skills and be capable of leading and influencing others in the department Company : NVIDIA is a computing platform company ...
... DirectX, OpenGL/Vulkan applications • You should have strong interpersonal skills and be capable of leading and influencing others in the department Company : NVIDIA is a computing platform company ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics ...
Senior Software Engineer C#/.NET
Winter Springs, FL · On-site
$107K - $141K/yr
Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...
Senior Software Engineer C#/.NET
Winter Springs, FL · On-site
$107K - $141K/yr
Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...
Senior Game Developer
$120K - $160K/yr
Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics ...
Senior Game Developer
$120K - $160K/yr
Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics ...
Raytracing Compiler Engineer - Developer and Performance Technology
Santa Clara, CA · On-site
$164K/yr
Preferred : • Masters or PhD preferred, with 5+ years of relevant experience. • Developing compiler optimizations and code generation for GPUs! • Developing CUDA, DirectX, OpenGL/Vulkan, OptiX ...
Raytracing Compiler Engineer - Developer and Performance Technology
Santa Clara, CA · On-site
$164K/yr
Preferred : • Masters or PhD preferred, with 5+ years of relevant experience. • Developing compiler optimizations and code generation for GPUs! • Developing CUDA, DirectX, OpenGL/Vulkan, OptiX ...
Senior 3D Graphics Software Engineer
$138K - $170K/yr
Experience with next-generation graphics APIs such as Vulkan or DirectX 12 * Experience with multi-processing real time systems * Experience developing image processing software * Experience with ...
Senior 3D Graphics Software Engineer
$138K - $170K/yr
Experience with next-generation graphics APIs such as Vulkan or DirectX 12 * Experience with multi-processing real time systems * Experience developing image processing software * Experience with ...
Graphics Programmer
Austin, TX · On-site
... DirectX, or other graphics APIs is a plus • Experience with WebGPU for next-generation web graphics • Knowledge of physics simulations or procedural content generation • Familiarity with asset ...
Graphics Programmer
Austin, TX · On-site
... DirectX, or other graphics APIs is a plus • Experience with WebGPU for next-generation web graphics • Knowledge of physics simulations or procedural content generation • Familiarity with asset ...
... DirectX, OpenGL/Vulkan applications • You should have strong interpersonal skills and be capable of leading and influencing others in the department Company : NVIDIA is a computing platform company ...
... DirectX, OpenGL/Vulkan applications • You should have strong interpersonal skills and be capable of leading and influencing others in the department Company : NVIDIA is a computing platform company ...
Excellent programming skills and knowledge of C/C++GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCLInterest in diagnosing and fixing GPU performance ...
Excellent programming skills and knowledge of C/C++GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCLInterest in diagnosing and fixing GPU performance ...
Graphics Programmer
Austin, TX · On-site
... DirectX, or other graphics APIs is a plus • Experience with WebGPU for next-generation web graphics • Knowledge of physics simulations or procedural content generation • Familiarity with asset ...
Graphics Programmer
Austin, TX · On-site
... DirectX, or other graphics APIs is a plus • Experience with WebGPU for next-generation web graphics • Knowledge of physics simulations or procedural content generation • Familiarity with asset ...
GPU Compiler Engineer, Graphics, Game and ML
Cupertino, CA · On-site
$172K - $213K/yr
Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or CUDA.Familiarity of ML and frameworks like PyTorchFamiliarity with graphics
GPU Compiler Engineer, Graphics, Game and ML
Cupertino, CA · On-site
$172K - $213K/yr
Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or CUDA.Familiarity of ML and frameworks like PyTorchFamiliarity with graphics
Graphics Software Engineer
$138K - $171K/yr
Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...
Graphics Software Engineer
$138K - $171K/yr
Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...
Directx information
See salary details
$50.5K - $54K
4% of jobs
$54K - $57.5K
4% of jobs
$57.5K - $61K
4% of jobs
$61K - $64.5K
7% of jobs
$66K is the 25th percentile. Wages below this are outliers.
$64.5K - $68K
12% of jobs
$68K - $71.5K
13% of jobs
The median wage is $72.7K / yr.
$71.5K - $75K
13% of jobs
$75K - $78.5K
13% of jobs
$79.4K is the 75th percentile. Wages above this are outliers.
$78.5K - $82K
11% of jobs
$82K - $85.5K
8% of jobs
$85.5K - $89K
8% of jobs
$50.5K
$73.3K
$89K
How much do directx jobs pay per year?
What is the work of DirectX?
What is a DirectX job?
A DirectX job typically involves working with Microsoft's DirectX API, which is used for developing high-performance multimedia applications, especially games and graphics software. Professionals in this role may work as graphics programmers, game developers, or software engineers specializing in rendering, shaders, and GPU optimization. They are responsible for utilizing DirectX technologies like Direct3D to create visually rich and efficient applications. Knowledge of C++, HLSL, and GPU architectures is often required for this role.
What are the biggest challenges faced by DirectX developers on game or graphics projects?
DirectX developers often face challenges related to optimizing graphics performance across a wide range of hardware and ensuring compatibility between different versions of DirectX and Windows operating systems. Debugging and troubleshooting rendering issues can be complex, requiring strong analytical skills and deep technical knowledge. In addition, collaborating with multidisciplinary teams—such as artists, designers, and QA—means adapting to evolving project requirements and integrating feedback efficiently. Overcoming these challenges not only improves technical proficiency but also enables DirectX developers to produce higher-quality, more immersive applications.
What job titles will disappear by 2030?
What are the key skills and qualifications needed to thrive in the Directx position, and why are they important?
To thrive in a DirectX developer role, you need a deep understanding of graphics programming, C/C++ proficiency, and experience with the DirectX graphics API. Familiarity with shader development (HLSL), graphics debugging tools, and performance profiling is typically required, with many employers valuing a degree in computer science or related fields. Strong problem-solving skills, attention to detail, and effective teamwork are also essential for success. These skills are critical to efficiently developing high-performance, visually compelling applications and collaborating smoothly with designers, artists, and other developers.
What jobs pay 2000 a day?

Apple rating
8.1
Based on 661 frontline employees who took The Breakroom Quiz
6th of 30 rated technology retailers
Job description
As a GPU performance modeling engineer, you will be responsible for developing cycle-approximate perf C/C++ models in close collaboration with architects and designers. Additionally, you will analyze performance results and help propose architectural and micro-architectural changes. You will be critical in supporting the hardware team during model and design performance bring-up.
We are looking for candidates with a BS and a minimum of 3 years relevant industry experience. Background in GPU, CPU, or SIMD architectures. Excellent C/C++ programming skills. Experience in hardware performance modeling, analysis, and debug. Ability to work well in a team in order to be productive under aggressive product schedules. We believe that there is power in teams working together so you must have strong communication, influence, and negotiation skills.
Experience writing performance models for GPU Schedulers, Execution Units, Texture/Pixel Units, or Caches. Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory subsystem design. Experience with scripting, Verilog/VHDL, design verification methodology and tools a plus.
About Apple
Sourced by ZipRecruiter
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Cupertino, CA, US
Year founded
1976