Graphics engine experience - DirectX or OpenGL * Nice to have: WebRTC knowledge What You'll Do: * Immerse yourself in the world of our broadcasters and work cross-functionally with Product, Content ...
Graphics engine experience - DirectX or OpenGL * Nice to have: WebRTC knowledge What You'll Do: * Immerse yourself in the world of our broadcasters and work cross-functionally with Product, Content ...
Graphics engine experience - DirectX or OpenGL * Nice to have: WebRTC knowledge What You'll Do: * Immerse yourself in the world of our broadcasters and work cross-functionally with Product, Content ...
Graphics engine experience - DirectX or OpenGL * Nice to have: WebRTC knowledge What You'll Do: * Immerse yourself in the world of our broadcasters and work cross-functionally with Product, Content ...
All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and ...
All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and ...
Sr. Staff/Principal Engineer -- GPU Driver & Systems Software
San Diego, CA · On-site
$179 - $286/hr
Medical
Life
Retirement
PTO
Architect, develop, and optimize features for industry‑standard APIs including Vulkan, DirectX, OpenGL ES, and OpenCL. * Kernel & Firmware: Work deep in kernel‑mode drivers and GPU firmware to ...
Sr. Staff/Principal Engineer -- GPU Driver & Systems Software
San Diego, CA · On-site
$179 - $286/hr
Medical
Life
Retirement
PTO
Architect, develop, and optimize features for industry‑standard APIs including Vulkan, DirectX, OpenGL ES, and OpenCL. * Kernel & Firmware: Work deep in kernel‑mode drivers and GPU firmware to ...
C++ Software Engineer
Davis, CA · On-site
Q t * O penGL or DirectX * G IS * W eb services Working knowledge of TIN (Triangulated Irregular Networks) Familiarity with multithreading and encapsulation Experience with 2D and 3D data ...
C++ Software Engineer
Davis, CA · On-site
Q t * O penGL or DirectX * G IS * W eb services Working knowledge of TIN (Triangulated Irregular Networks) Familiarity with multithreading and encapsulation Experience with 2D and 3D data ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
... DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Company : NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
... DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Company : NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the ...
Sr Staff Software Engineer, Dolby Vision
Sunnyvale, CA · On-site
$214 - $261.50/hr
Develop and optimize GPU shaders (HLSL) using DirectX 11/12 for media and gaming workflows. * Ensure seamless interoperability across CPU, GPU, OS frameworks, and third‑party applications ...
Sr Staff Software Engineer, Dolby Vision
Sunnyvale, CA · On-site
$214 - $261.50/hr
Develop and optimize GPU shaders (HLSL) using DirectX 11/12 for media and gaming workflows. * Ensure seamless interoperability across CPU, GPU, OS frameworks, and third‑party applications ...
Senior Tools Engineer
Los Angeles, CA · On-site
$112K - $154K/yr
Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...
Senior Tools Engineer
Los Angeles, CA · On-site
$112K - $154K/yr
Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...
Senior Tools Engineer
Los Angeles, CA · On-site +1
$112K - $154K/yr
Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...
Senior Tools Engineer
Los Angeles, CA · On-site +1
$112K - $154K/yr
Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...
GPU Software Engineer
San Jose, CA · On-site
Experience with either DirectX/Vulkan/OpenGL/Metal
GPU Software Engineer
San Jose, CA · On-site
Experience with either DirectX/Vulkan/OpenGL/Metal
Proficiency with OpenGL or DirectX * Familiarity with GIS applications and technologies * Experience in designing and developing RESTful web services
Proficiency with OpenGL or DirectX * Familiarity with GIS applications and technologies * Experience in designing and developing RESTful web services
Principal Rendering Engineer
San Mateo, CA · On-site
$295K - $345K/yr
All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and ...
Principal Rendering Engineer
San Mateo, CA · On-site
$295K - $345K/yr
All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and ...
Proficiency with OpenGL or DirectX * Familiarity with GIS applications and technologies * Experience in designing and developing RESTful web services
Proficiency with OpenGL or DirectX * Familiarity with GIS applications and technologies * Experience in designing and developing RESTful web services
GPU Compiler Lead
Sunnyvale, CA · On-site
$68.75 - $90.25/hr
... DirectX, CUDA, Metal, OpenCL, OpenGL) • Deep understanding of computer architecture, including memory hierarchy, instruction flow, and other modern processors • Demonstrated ability to ship high ...
GPU Compiler Lead
Sunnyvale, CA · On-site
$68.75 - $90.25/hr
... DirectX, CUDA, Metal, OpenCL, OpenGL) • Deep understanding of computer architecture, including memory hierarchy, instruction flow, and other modern processors • Demonstrated ability to ship high ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Principal Rendering Engineer
San Mateo, CA · On-site
$295K - $345K/yr
All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and ...
Principal Rendering Engineer
San Mateo, CA · On-site
$295K - $345K/yr
All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several * Strong knowledge of GPU architecture ...
Senior Embedded Software Engineer, EW
Costa Mesa, CA · On-site
$133K - $174K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS * Experience with Linux boot stages * Basic understanding of RF test equipment, such as signal ...
Senior Embedded Software Engineer, EW
Costa Mesa, CA · On-site
$133K - $174K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS * Experience with Linux boot stages * Basic understanding of RF test equipment, such as signal ...
Android Engineer
Santa Clara, CA · On-site
Have worked on some type of device driver or similar low-level systems code Has done something with one or more of: cameras, imaging, graphics, GPU (OpenGL, CUDA, DirectX) Comfortable and functional ...
Android Engineer
Santa Clara, CA · On-site
Have worked on some type of device driver or similar low-level systems code Has done something with one or more of: cameras, imaging, graphics, GPU (OpenGL, CUDA, DirectX) Comfortable and functional ...
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Directx information
See California salary details
$49.5K - $52.9K
4% of jobs
$52.9K - $56.3K
4% of jobs
$56.3K - $59.7K
4% of jobs
$59.7K - $63.2K
7% of jobs
$64.7K is the 25th percentile. Wages below this are outliers.
$63.2K - $66.6K
12% of jobs
$66.6K - $70K
13% of jobs
The median wage is $71.2K / yr.
$70K - $73.4K
13% of jobs
$73.4K - $76.9K
13% of jobs
$77.7K is the 75th percentile. Wages above this are outliers.
$76.9K - $80.3K
11% of jobs
$80.3K - $83.7K
8% of jobs
$83.7K - $87.2K
8% of jobs
$49.5K
$71.8K
$87.2K
How much do directx jobs pay per year?
What is a DirectX?
A DirectX job typically involves working with Microsoft's DirectX API, which is used for developing high-performance multimedia applications, especially games and graphics software. Professionals in this role may work as graphics programmers, game developers, or software engineers specializing in rendering, shaders, and GPU optimization. They are responsible for utilizing DirectX technologies like Direct3D to create visually rich and efficient applications. Knowledge of C++, HLSL, and GPU architectures is often required for this role.
What are the key skills and qualifications needed to thrive in the DirectX position, and why are they important?
To thrive in a DirectX developer role, you need a deep understanding of graphics programming, C/C++ proficiency, and experience with the DirectX graphics API. Familiarity with shader development (HLSL), graphics debugging tools, and performance profiling is typically required, with many employers valuing a degree in computer science or related fields. Strong problem-solving skills, attention to detail, and effective teamwork are also essential for success. These skills are critical to efficiently developing high-performance, visually compelling applications and collaborating smoothly with designers, artists, and other developers.
What are the biggest challenges faced by DirectX developers on game or graphics projects?
DirectX developers often face challenges related to optimizing graphics performance across a wide range of hardware and ensuring compatibility between different versions of DirectX and Windows operating systems. Debugging and troubleshooting rendering issues can be complex, requiring strong analytical skills and deep technical knowledge. In addition, collaborating with multidisciplinary teams—such as artists, designers, and QA—means adapting to evolving project requirements and integrating feedback efficiently. Overcoming these challenges not only improves technical proficiency but also enables DirectX developers to produce higher-quality, more immersive applications.
What are popular job titles related to Directx jobs in California?
For Directx jobs in California, the most frequently searched job titles are:
What job categories do people searching Directx jobs in California look for?
The top searched job categories for Directx jobs in California are:

Full-time
Re-posted 20 days ago
Job description
About the Role
Our direct client is seeking Software Engineer (Windows) in Redwood City, CA
Role: Software Engineer (Windows)
Location: Redwood City, CA
Position Type: Full Time / Permanent
Transfer: H1-B transfers accepted, min. 24 months left on H1-B or when I-140 is approved
Sponsorship of new visas: NO
Relocation Expenses: YES
Job Summary
- We are looking for a Desktop Engineer with strong application or C++ development experience to join us to deliver the best in class streamer/viewer experience.
- As part of the Engineering team, you will work closely with Product and other client-side engineers to build our desktop streaming software, which is the catalyst for content creation on .
Technical Experience:
- C++
- Experience working with WPF or QT
- C# and .Net application development
- Nice to have: Graphics engine experience - DirectX or OpenGL
- Nice to have: WebRTC knowledge
What You'll Do:
- Immerse yourself in the world of our broadcasters and work cross-functionally with Product, Content, Community, and other teams to build elegant, exciting features that give our users a delightfully unique streaming experience.
- Improve game detection and graceful video capture process.
- Update the look and feel across our desktop applications while ensuring that first and foremost, they remain user-friendly.
- Write software that supports a wide spectrum of hardware and software configurations.
- Build testing frameworks and automated tools to maximize high quality across our multi-platform broadcasting applications.
Who You Are & What You've Done:
- You have a deep knowledge of C++ or related desktop programming languages.
- You have spent some time coding in C# or have experience with other forms of .NET application development.
- You have dabbled in graphics engines like DirectX and OpenGL.
- You are comfortable working with user-facing desktop applications using libraries like WPF or QT.
- You can show off some desktop applications you've worked on and comfortably discuss their internal workings.
Nice to have:
- You have worked with WebRTC.
All your information will be kept confidential according to EEO guidelines.