Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Have worked on some type of device driver or similar low-level systems code Has done something with one or more of: cameras, imaging, graphics, GPU (OpenGL, CUDA, DirectX) Comfortable and functional ...
Have worked on some type of device driver or similar low-level systems code Has done something with one or more of: cameras, imaging, graphics, GPU (OpenGL, CUDA, DirectX) Comfortable and functional ...
Develop and optimize GPU shaders (HLSL) using DirectX 11/12 for media and gaming workflows. * Ensure seamless interoperability across CPU, GPU, OS frameworks, and third-party applications (including ...
Develop and optimize GPU shaders (HLSL) using DirectX 11/12 for media and gaming workflows. * Ensure seamless interoperability across CPU, GPU, OS frameworks, and third-party applications (including ...
Senior Embedded Engineer, EW
$133K - $174K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Senior Embedded Engineer, EW
$133K - $174K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Embedded Haskell Engineer, EW
$141K - $185K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Embedded Haskell Engineer, EW
$141K - $185K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
GPU Compiler Engineer, Graphics, Game and ML
Cupertino, CA · On-site
$172K - $213K/yr
Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or CUDA.Familiarity of ML and frameworks like PyTorchFamiliarity with graphics
GPU Compiler Engineer, Graphics, Game and ML
Cupertino, CA · On-site
$172K - $213K/yr
Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or CUDA.Familiarity of ML and frameworks like PyTorchFamiliarity with graphics
Excellent programming skills and knowledge of C/C++GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCLInterest in diagnosing and fixing GPU performance ...
Excellent programming skills and knowledge of C/C++GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCLInterest in diagnosing and fixing GPU performance ...
Senior Software Engineer - UI and Performance
Cupertino, CA · On-site
$160K - $199K/yr
Experience with Metal or modern graphics APIs (DirectX, Vulkan)
Senior Software Engineer - UI and Performance
Cupertino, CA · On-site
$160K - $199K/yr
Experience with Metal or modern graphics APIs (DirectX, Vulkan)
GPU Compiler Engineer, Graphics, Game and ML
Cupertino, CA · On-site
$172K - $213K/yr
Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or CUDA.Familiarity of ML and frameworks like PyTorchFamiliarity with graphics
GPU Compiler Engineer, Graphics, Game and ML
Cupertino, CA · On-site
$172K - $213K/yr
Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or CUDA.Familiarity of ML and frameworks like PyTorchFamiliarity with graphics
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and ...
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and ...
Senior Graphics System Software Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
... DirectX 12, Vulkan, or other rendering APIs Preferred : • Working experience in Windows or Linux User Mode Drivers • Experience with Game Engine Development on Console, Desktop, or Mobile ...
Senior Graphics System Software Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
... DirectX 12, Vulkan, or other rendering APIs Preferred : • Working experience in Windows or Linux User Mode Drivers • Experience with Game Engine Development on Console, Desktop, or Mobile ...
Lead Unreal 4 programmer - Virtual Reality
Irvine, CA · On-site +1
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and ...
Lead Unreal 4 programmer - Virtual Reality
Irvine, CA · On-site +1
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Sr. C++Software Development Engineer - ArcGIS Pro 3D Analysis
Redlands, CA · On-site
$123K - $162K/yr
Required : • 5+ years of experience working with Modern C++ • Experience with 3D graphics APIs such as WebGPU, OpenGL, or DirectX • Understanding of algorithms, data structures, and design ...
Sr. C++Software Development Engineer - ArcGIS Pro 3D Analysis
Redlands, CA · On-site
$123K - $162K/yr
Required : • 5+ years of experience working with Modern C++ • Experience with 3D graphics APIs such as WebGPU, OpenGL, or DirectX • Understanding of algorithms, data structures, and design ...
GPU Compiler Lead
Sunnyvale, CA · On-site
$175K - $250K/yr
Deep understanding of parallel programming languages for GPUs (Vulkan, DirectX, CUDA, Metal, OpenCL, OpenGL) * Deep understanding of computer architecture, including memory hierarchy, instruction ...
GPU Compiler Lead
Sunnyvale, CA · On-site
$175K - $250K/yr
Deep understanding of parallel programming languages for GPUs (Vulkan, DirectX, CUDA, Metal, OpenCL, OpenGL) * Deep understanding of computer architecture, including memory hierarchy, instruction ...
Principal Rendering Engineer
Santa Monica, CA · On-site
$170K - $230K/yr
Deep knowledge of at least one graphics API (e.g., DirectX 11/12, OpenGL, Vulkan, Metal). * Demonstrated skills in performance and memory optimization across various platforms. * Experience shipping ...
Principal Rendering Engineer
Santa Monica, CA · On-site
$170K - $230K/yr
Deep knowledge of at least one graphics API (e.g., DirectX 11/12, OpenGL, Vulkan, Metal). * Demonstrated skills in performance and memory optimization across various platforms. * Experience shipping ...
Linux GPU Driver Lead
Sunnyvale, CA · On-site
$175K - $250K/yr
Experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL) * Familiarity with compiler infrastructure (LLVM, Clang, MLIR) * Strong knowledge of GPU architecture and microarchitecture
Linux GPU Driver Lead
Sunnyvale, CA · On-site
$175K - $250K/yr
Experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL) * Familiarity with compiler infrastructure (LLVM, Clang, MLIR) * Strong knowledge of GPU architecture and microarchitecture
Principal Rendering Engineer
$170K - $230K/yr
Deep knowledge of at least one graphics API (e.g., DirectX 11/12, OpenGL, Vulkan, Metal). * Demonstrated skills in performance and memory optimization across various platforms. * Experience shipping ...
Principal Rendering Engineer
$170K - $230K/yr
Deep knowledge of at least one graphics API (e.g., DirectX 11/12, OpenGL, Vulkan, Metal). * Demonstrated skills in performance and memory optimization across various platforms. * Experience shipping ...
Neural Graphics Engineer
$163K - $201K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Neural Graphics Engineer
$163K - $201K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Directx information
See California salary details
$49.5K - $52.9K
4% of jobs
$52.9K - $56.3K
4% of jobs
$56.3K - $59.7K
4% of jobs
$59.7K - $63.2K
7% of jobs
$64.7K is the 25th percentile. Wages below this are outliers.
$63.2K - $66.6K
12% of jobs
$66.6K - $70K
13% of jobs
The median wage is $71.2K / yr.
$70K - $73.4K
13% of jobs
$73.4K - $76.9K
13% of jobs
$77.7K is the 75th percentile. Wages above this are outliers.
$76.9K - $80.3K
11% of jobs
$80.3K - $83.7K
8% of jobs
$83.7K - $87.2K
8% of jobs
$49.5K
$71.8K
$87.2K
How much do directx jobs pay per year?
What is the work of DirectX?
What is a DirectX job?
A DirectX job typically involves working with Microsoft's DirectX API, which is used for developing high-performance multimedia applications, especially games and graphics software. Professionals in this role may work as graphics programmers, game developers, or software engineers specializing in rendering, shaders, and GPU optimization. They are responsible for utilizing DirectX technologies like Direct3D to create visually rich and efficient applications. Knowledge of C++, HLSL, and GPU architectures is often required for this role.
What are the biggest challenges faced by DirectX developers on game or graphics projects?
DirectX developers often face challenges related to optimizing graphics performance across a wide range of hardware and ensuring compatibility between different versions of DirectX and Windows operating systems. Debugging and troubleshooting rendering issues can be complex, requiring strong analytical skills and deep technical knowledge. In addition, collaborating with multidisciplinary teams—such as artists, designers, and QA—means adapting to evolving project requirements and integrating feedback efficiently. Overcoming these challenges not only improves technical proficiency but also enables DirectX developers to produce higher-quality, more immersive applications.
What job titles will disappear by 2030?
What are the key skills and qualifications needed to thrive in the Directx position, and why are they important?
To thrive in a DirectX developer role, you need a deep understanding of graphics programming, C/C++ proficiency, and experience with the DirectX graphics API. Familiarity with shader development (HLSL), graphics debugging tools, and performance profiling is typically required, with many employers valuing a degree in computer science or related fields. Strong problem-solving skills, attention to detail, and effective teamwork are also essential for success. These skills are critical to efficiently developing high-performance, visually compelling applications and collaborating smoothly with designers, artists, and other developers.
What jobs pay 2000 a day?

Anduril rating
9.4
Based on 7 frontline employees who took The Breakroom Quiz
Job description
Anduril's Electronic Warfare (EW) team is seeking experienced generalist embedded software engineers to build out the software ecosystem supporting a next-generation electronic warfare platform. As an Embedded software engineer, you'll develop high-performance implementations of numerical algorithms, collaborate with digital systems engineers to enable maximum-performance interfaces between next-gen RF hardware and software, work with DSP and RFML engineers to rapidly deploy bleeding-edge capabilities to our customers, and collaborate with the wider software organization to deliver seamless integration of electronic warfare products with the Anduril Lattice system-of-systems suite. You will apply state-of-the-art software construction techniques to ensure the timely delivery of correct mission-critical code.
WHAT YOU'LL DO- Work with digital systems engineers and systems programmers to develop high-performance hardware/software interfaces.
- Develop and maintain infrastructure and tools that enable DSP and RFML engineers to rapidly deploy algorithms and models to our assets.
- Develop high-performance implementations of numerical algorithms for generating, manipulating, and visualizing RF data.
- Develop correct, high-reliability software for controlling our electronic warfare assets, seamlessly integrated with the Anduril Lattice ecosystem.
- Utilize infrastructure providing deterministic builds and configuration management for deployment, guaranteeing software traceability and minimizing the maintenance burden of our products.
- 7+ years professional experience in software engineering
- Experience (professional or in the setting of an open source community) working with typed functional programming languages (Haskell or Rust)
- Experience with software-defined digital radio systems
- Willingness to travel up 30%
- Eligible to obtain and maintain an active U.S. Top Secret SCI security clearance
PREFERRED QUALIFICATIONS
- Experience with MATLAB, especially C code generation.
- Experience with Linux kernel module development
- Experience with FPGA development (Verilog, VHDL, etc.), especially Xilinx devices and tools.
- Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.)
- Experience with Nix/NixOS
About Anduril Industries
Sourced by ZipRecruiter
Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.
Industry
Guided missile and space vehicle manufacturing
Company size
501 - 1,000 Employees
Headquarters location
Costa Mesa, CA, US
Year founded
2017