Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Senior Embedded Engineer, EW
$133K - $174K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Senior Embedded Engineer, EW
$133K - $174K/yr
Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS
Software Engineer, AR - Level 4
Los Angeles, CA · On-site
$90 - $120/hr
Experience with OpenGL, Metal, Vulkan, or DirectX APIs. * Experience with GLSL, MSL, HLSL, Compute shaders. * Experience in optimization for mobile/console GPUs. * Experience in creating rendering ...
New
Software Engineer, AR - Level 4
Los Angeles, CA · On-site
$90 - $120/hr
Experience with OpenGL, Metal, Vulkan, or DirectX APIs. * Experience with GLSL, MSL, HLSL, Compute shaders. * Experience in optimization for mobile/console GPUs. * Experience in creating rendering ...
New
Systems Performance Architect
Cupertino, CA · On-site
$206K/yr
... DirectX, Metal. Expertise in one or more focused areas (CPU/GPU, System Architecture, Compiler/SW Stack). Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
Systems Performance Architect
Cupertino, CA · On-site
$206K/yr
... DirectX, Metal. Expertise in one or more focused areas (CPU/GPU, System Architecture, Compiler/SW Stack). Areas could include core/shader micro-architecture, texture pipeline, caching, or memory ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$80.53/hr
Experience with 3D mathematics and computer graphics programming using APIs such as OpenGL and/or DirectX. * Experience working in Windows-based development environments. * Excellent written and ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$80.53/hr
Experience with 3D mathematics and computer graphics programming using APIs such as OpenGL and/or DirectX. * Experience working in Windows-based development environments. * Excellent written and ...
Lead Unreal 4 programmer - Virtual Reality
Irvine, CA · On-site +1
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and ...
Lead Unreal 4 programmer - Virtual Reality
Irvine, CA · On-site +1
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and ...
... such as DirectX (DX), OpenGL (OGL), Windows Display Driver Model (WDDM), CUDA, and OpenCL. • Willingness to work flexible hours as needed. Preferred : • Significant expertise in planning ...
... such as DirectX (DX), OpenGL (OGL), Windows Display Driver Model (WDDM), CUDA, and OpenCL. • Willingness to work flexible hours as needed. Preferred : • Significant expertise in planning ...
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and ...
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and ...
Sr. C++Software Development Engineer - ArcGIS Pro 3D Analysis
Redlands, CA · On-site
$105K - $144K/yr
Required : • 5+ years of experience working with Modern C++ • Experience with 3D graphics APIs such as WebGPU, OpenGL, or DirectX • Understanding of algorithms, data structures, and design ...
Sr. C++Software Development Engineer - ArcGIS Pro 3D Analysis
Redlands, CA · On-site
$105K - $144K/yr
Required : • 5+ years of experience working with Modern C++ • Experience with 3D graphics APIs such as WebGPU, OpenGL, or DirectX • Understanding of algorithms, data structures, and design ...
GPU Driver Developer
Sunnyvale, CA · On-site
$175 - $250/hr
Medical
Dental
Vision
Retirement
PTO
Goodunderstanding ofmodern GPU APIs such as Vulkan, Metal, DirectX, CUDA, andSYCL * Strong knowledge of CPU architecture and microarchitecture * Strong proficiency in C/C++ programming * Experience ...
GPU Driver Developer
Sunnyvale, CA · On-site
$175 - $250/hr
Medical
Dental
Vision
Retirement
PTO
Goodunderstanding ofmodern GPU APIs such as Vulkan, Metal, DirectX, CUDA, andSYCL * Strong knowledge of CPU architecture and microarchitecture * Strong proficiency in C/C++ programming * Experience ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
GPU Driver Developer
Sunnyvale, CA · On-site
$175 - $250/hr
Medical
Dental
Vision
Retirement
PTO
Goodunderstanding ofmodern GPU APIs such as Vulkan, Metal, DirectX, CUDA, andSYCL * Strong knowledge of CPU architecture and microarchitecture * Strong proficiency in C/C++ programming * Experience ...
GPU Driver Developer
Sunnyvale, CA · On-site
$175 - $250/hr
Medical
Dental
Vision
Retirement
PTO
Goodunderstanding ofmodern GPU APIs such as Vulkan, Metal, DirectX, CUDA, andSYCL * Strong knowledge of CPU architecture and microarchitecture * Strong proficiency in C/C++ programming * Experience ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$163K - $201K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$163K - $201K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Senior Software Engineer
San Mateo, CA · Hybrid
$193K - $289K/yr
Medical
Dental
Vision
Retirement
PTO
... DirectX to contribute to data generation projects; employing computer graphics simulation technologies focused on human modeling, including hair, muscle, and skin deformation to simulate/generate ...
Senior Software Engineer
San Mateo, CA · Hybrid
$193K - $289K/yr
Medical
Dental
Vision
Retirement
PTO
... DirectX to contribute to data generation projects; employing computer graphics simulation technologies focused on human modeling, including hair, muscle, and skin deformation to simulate/generate ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...
Software Quality Assurance Engineer - 2026 New College Grad
Santa Clara, CA · On-site
$84 - $143.75/hr
Knowledge of graphics technology such as DirectX (DX), OpenGL (OGL), Windows Display Driver Model (WDDM), CUDA, and OpenCL. Ways to Stand Out from the Crowd: * Expertise in planning, installing, and ...
New
Software Quality Assurance Engineer - 2026 New College Grad
Santa Clara, CA · On-site
$84 - $143.75/hr
Knowledge of graphics technology such as DirectX (DX), OpenGL (OGL), Windows Display Driver Model (WDDM), CUDA, and OpenCL. Ways to Stand Out from the Crowd: * Expertise in planning, installing, and ...
New
#Display Software Engineer
San Diego, CA · On-site
$94.20 - $141.20/hr
Basic understanding of frameworks such as DirectX, WDDM, and/or DRM. * Basic understanding of ARM and RISC‑V architecture and instructions. * Basic understanding of image processing algorithms ...
#Display Software Engineer
San Diego, CA · On-site
$94.20 - $141.20/hr
Basic understanding of frameworks such as DirectX, WDDM, and/or DRM. * Basic understanding of ARM and RISC‑V architecture and instructions. * Basic understanding of image processing algorithms ...
GPU Standards Development Lead
Sunnyvale, CA · On-site
$175 - $250/hr
Medical
Dental
Vision
Retirement
PTO
Deep understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Extensive experience developing GPU graphics and compute applications and writing graphics and compute shaders
GPU Standards Development Lead
Sunnyvale, CA · On-site
$175 - $250/hr
Medical
Dental
Vision
Retirement
PTO
Deep understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Extensive experience developing GPU graphics and compute applications and writing graphics and compute shaders
Senior System Software Engineer, Vulkan Performance
Santa Clara, CA · On-site
$143K - $189K/yr
Comfortable with Vulkan, OpenGL or DirectX * Strong programming skills in C and C++, familiarity with assembly code * Experience in developing highly optimized code Ways to stand out from the crowd:
Senior System Software Engineer, Vulkan Performance
Santa Clara, CA · On-site
$143K - $189K/yr
Comfortable with Vulkan, OpenGL or DirectX * Strong programming skills in C and C++, familiarity with assembly code * Experience in developing highly optimized code Ways to stand out from the crowd:
GPU Standards Development Lead
Sunnyvale, CA · On-site
$175 - $250/hr
Medical
Dental
Vision
Retirement
PTO
Deep understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Extensive experience developing GPU graphics and compute applications and writing graphics and compute shaders
GPU Standards Development Lead
Sunnyvale, CA · On-site
$175 - $250/hr
Medical
Dental
Vision
Retirement
PTO
Deep understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Extensive experience developing GPU graphics and compute applications and writing graphics and compute shaders
Directx information
See California salary details
$49.5K - $52.9K
4% of jobs
$52.9K - $56.3K
4% of jobs
$56.3K - $59.7K
4% of jobs
$59.7K - $63.2K
7% of jobs
$64.7K is the 25th percentile. Wages below this are outliers.
$63.2K - $66.6K
12% of jobs
$66.6K - $70K
13% of jobs
The median wage is $71.2K / yr.
$70K - $73.4K
13% of jobs
$73.4K - $76.9K
13% of jobs
$77.7K is the 75th percentile. Wages above this are outliers.
$76.9K - $80.3K
11% of jobs
$80.3K - $83.7K
8% of jobs
$83.7K - $87.2K
8% of jobs
$49.5K
$71.8K
$87.2K
How much do directx jobs pay per year?
What is a DirectX?
A DirectX job typically involves working with Microsoft's DirectX API, which is used for developing high-performance multimedia applications, especially games and graphics software. Professionals in this role may work as graphics programmers, game developers, or software engineers specializing in rendering, shaders, and GPU optimization. They are responsible for utilizing DirectX technologies like Direct3D to create visually rich and efficient applications. Knowledge of C++, HLSL, and GPU architectures is often required for this role.
What are the key skills and qualifications needed to thrive in the DirectX position, and why are they important?
To thrive in a DirectX developer role, you need a deep understanding of graphics programming, C/C++ proficiency, and experience with the DirectX graphics API. Familiarity with shader development (HLSL), graphics debugging tools, and performance profiling is typically required, with many employers valuing a degree in computer science or related fields. Strong problem-solving skills, attention to detail, and effective teamwork are also essential for success. These skills are critical to efficiently developing high-performance, visually compelling applications and collaborating smoothly with designers, artists, and other developers.
What are the biggest challenges faced by DirectX developers on game or graphics projects?
DirectX developers often face challenges related to optimizing graphics performance across a wide range of hardware and ensuring compatibility between different versions of DirectX and Windows operating systems. Debugging and troubleshooting rendering issues can be complex, requiring strong analytical skills and deep technical knowledge. In addition, collaborating with multidisciplinary teams—such as artists, designers, and QA—means adapting to evolving project requirements and integrating feedback efficiently. Overcoming these challenges not only improves technical proficiency but also enables DirectX developers to produce higher-quality, more immersive applications.
What are popular job titles related to Directx jobs in California?
For Directx jobs in California, the most frequently searched job titles are:
What job categories do people searching Directx jobs in California look for?
The top searched job categories for Directx jobs in California are:

Apple rating
8.0
Based on 677 frontline employees who took The Breakroom Quiz
7th of 30 rated technology retailers
Job description
In this team, we are passionate about writing code for performance modeling for GPUs and the performance model infrastructure. This includes working with architects and designers to understand the units being modeled.
Description
As a GPU performance modeling engineer, you will be responsible for developing cycle-approximate perf C/C++ models in close collaboration with architects and designers. Additionally, you will analyze performance results and help propose architectural and micro-architectural changes. You will be critical in supporting the hardware team during model and design performance bring-up.
Minimum Qualifications
We are looking for candidates with a BS and a minimum of 3 years relevant industry experience.
Background in GPU, CPU, or SIMD architectures.
Excellent C/C++ programming skills.
Experience in hardware performance modeling, analysis, and debug.
Ability to work well in a team in order to be productive under aggressive product schedules.
We believe that there is power in teams working together so you must have strong communication, influence, and negotiation skills.
Preferred Qualifications
Experience writing performance models for GPU Schedulers, Execution Units, Texture/Pixel Units, or Caches.
Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal.
Expertise in one or more focused CPU/GPU areas. Areas could include core/shader micro-architecture, texture pipeline, caching, or memory subsystem design.
Experience with scripting, Verilog/VHDL, design verification methodology and tools a plus.
About Apple
Sourced by ZipRecruiter
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Cupertino, CA, US
Year founded
1976