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Directx Jobs (NOW HIRING)

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next ...

Implement graphics features using DirectX (DX11/DX12), Vulkan, OpenGL, Metal, or equivalent graphics APIs. * Work with HLSL/GLSL shaders and modern rendering techniques. Performance Optimization

Senior Graphics developer

Spring, TX · On-site

$118K - $146K/yr

Debug complex issues involving Vulkan, OpenGL, DirectX, GPU drivers, operating systems, networking, and hardware, and perform root cause analysis. Mandatory Skills: 5+ years of experience in Graphics ...

C/C++ Developer

New York, NY · Remote

$50.25 - $67.50/hr

Reproduce reported DirectX 12 performance issues from data produced by our testing lab. * Capture GPU/CPU profiles and traces using tools such as PIX (timing captures), GPUView/ETW, and vendor ...

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and ...

Rendering Engineer

Raleigh, NC · On-site

$136K - $168K/yr

... e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform-specific rendering features, advocating for their adoption where they serve project goals • Perform all other duties as assigned ...

Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...

... or DirectX) • Exposure to web-based app development, including REST API and query-based database management Preferred : • Experience with MATLAB programming or similar technical computing ...

Software Development Engineer 1

Austin, TX · On-site

$56 - $60/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Experience with 3D graphics and OpenCL, DirectX, D3D. Responsibilities: * Develop and drive execution of comprehensive, highly effective software for sophisticated new technology and new product ...

Q t * O penGL or DirectX * G IS * W eb services Working knowledge of TIN (Triangulated Irregular Networks) Familiarity with multithreading and encapsulation Experience with 2D and 3D data ...

Software Development Engineer 1

Austin, TX · On-site

$56.92 - $60.09/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Experience with 3D graphics and OpenCL, DirectX, D3D. Responsibilities: Develop and drive execution of comprehensive, highly effective software for sophisticated new technology and new product ...

Sr Software Developer

Dayton, OH · On-site

$51.75 - $68.25/hr

Experience with real-time 3D graphics, using libraries such as OpenGL, DirectX, or proprietary visualization tools for rendering simulation environments. * Cybersecurity practices in defense systems ...

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Directx information

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$50.5K

$73.3K

$89K

How much do directx jobs pay per year?

As of Aug 17, 2026, the average yearly pay for directx in the United States is $73,276.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $81,000.00 per year, depending on experience, location, and employer.

What is a DirectX?

A DirectX job typically involves working with Microsoft's DirectX API, which is used for developing high-performance multimedia applications, especially games and graphics software. Professionals in this role may work as graphics programmers, game developers, or software engineers specializing in rendering, shaders, and GPU optimization. They are responsible for utilizing DirectX technologies like Direct3D to create visually rich and efficient applications. Knowledge of C++, HLSL, and GPU architectures is often required for this role.

What are the key skills and qualifications needed to thrive in the DirectX position, and why are they important?

To thrive in a DirectX developer role, you need a deep understanding of graphics programming, C/C++ proficiency, and experience with the DirectX graphics API. Familiarity with shader development (HLSL), graphics debugging tools, and performance profiling is typically required, with many employers valuing a degree in computer science or related fields. Strong problem-solving skills, attention to detail, and effective teamwork are also essential for success. These skills are critical to efficiently developing high-performance, visually compelling applications and collaborating smoothly with designers, artists, and other developers.

What are the biggest challenges faced by DirectX developers on game or graphics projects?

DirectX developers often face challenges related to optimizing graphics performance across a wide range of hardware and ensuring compatibility between different versions of DirectX and Windows operating systems. Debugging and troubleshooting rendering issues can be complex, requiring strong analytical skills and deep technical knowledge. In addition, collaborating with multidisciplinary teams—such as artists, designers, and QA—means adapting to evolving project requirements and integrating feedback efficiently. Overcoming these challenges not only improves technical proficiency but also enables DirectX developers to produce higher-quality, more immersive applications.

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What cities are hiring for Directx jobs?

Cities with the most Directx job openings:

What states have the most Directx jobs?

States with the most job openings for Directx jobs include:

Infographic showing various Directx job openings in the United States as of August 2026, with employment types broken down into 70% Full Time, 10% Part Time, and 20% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $73,276 per year, or $35.2 per hour.

Senior Graphics Engineer

Stardock Corporation

Plymouth, MI • On-site

$100K - $200K/yr

Full-time

Re-posted 27 days ago


Job description

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.
Primary Responsibilities Include:
  • Develop and implement new and existing rendering techniques.
  • Create and optimize shaders and materials to run on a variety of platforms and machine specifications.
  • Develop systems for animations and special effects.
  • Work with the technical art team to create editors and tools that help improve the art pipeline.
  • Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal).

Education and/or Experience Desired:
  • Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience.
  • 5+ years experience creating materials and shaders.
  • Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.
  • A passion for optimization and familiarity with optimization tools.
  • Self-motivated, likes to identify and solve problems.
  • Very strong C++ background.
  • Familiarity with Unreal Engine is a plus.

The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.