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Directx Jobs (NOW HIRING)

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...

Sr Software Developer

Dayton, OH

$53 - $70/hr

Experience with real-time 3D graphics, using libraries such as OpenGL, DirectX, or proprietary visualization tools for rendering simulation environments. Cybersecurity practices in defense systems ...

Senior Tools Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...

Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...

Experience with 3D graphics and OpenCL, DirectX, D3D Software Developer to develop stress software for post-silicon validation with a focus on server CPU security features. This will include ...

Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc)Solid foundation in systems engineering including OS fundamentals and performance analysisPrior experience as a manager or tech ...

Have worked on some type of device driver or similar low-level systems code Has done something with one or more of: cameras, imaging, graphics, GPU (OpenGL, CUDA, DirectX) Comfortable and functional ...

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Directx information

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$50.5K

$73.3K

$89K

How much do directx jobs pay per year?

As of Jun 15, 2026, the average yearly pay for directx in the United States is $73,276.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $81,000.00 per year, depending on experience, location, and employer.

What is the work of DirectX?

A job related to DirectX typically involves developing, optimizing, or testing graphics and multimedia applications that utilize Microsoft's DirectX API. This may include working on game development, driver programming, or software that requires high-performance graphics and sound processing, often requiring knowledge of programming languages like C++ and understanding of graphics hardware. The role may also involve troubleshooting compatibility and performance issues in multimedia environments.

What is a DirectX job?

A DirectX job typically involves working with Microsoft's DirectX API, which is used for developing high-performance multimedia applications, especially games and graphics software. Professionals in this role may work as graphics programmers, game developers, or software engineers specializing in rendering, shaders, and GPU optimization. They are responsible for utilizing DirectX technologies like Direct3D to create visually rich and efficient applications. Knowledge of C++, HLSL, and GPU architectures is often required for this role.

What are the biggest challenges faced by DirectX developers on game or graphics projects?

DirectX developers often face challenges related to optimizing graphics performance across a wide range of hardware and ensuring compatibility between different versions of DirectX and Windows operating systems. Debugging and troubleshooting rendering issues can be complex, requiring strong analytical skills and deep technical knowledge. In addition, collaborating with multidisciplinary teams—such as artists, designers, and QA—means adapting to evolving project requirements and integrating feedback efficiently. Overcoming these challenges not only improves technical proficiency but also enables DirectX developers to produce higher-quality, more immersive applications.

What job titles will disappear by 2030?

For roles related to DirectX, such as graphics programmers or multimedia developers, automation, advancements in AI, and evolving technology standards may reduce demand for certain manual coding or legacy skill sets by 2030. However, specialized roles requiring expertise in graphics APIs and real-time rendering are expected to persist, though they may evolve with new tools and frameworks.

What are the key skills and qualifications needed to thrive in the Directx position, and why are they important?

To thrive in a DirectX developer role, you need a deep understanding of graphics programming, C/C++ proficiency, and experience with the DirectX graphics API. Familiarity with shader development (HLSL), graphics debugging tools, and performance profiling is typically required, with many employers valuing a degree in computer science or related fields. Strong problem-solving skills, attention to detail, and effective teamwork are also essential for success. These skills are critical to efficiently developing high-performance, visually compelling applications and collaborating smoothly with designers, artists, and other developers.

What jobs pay 2000 a day?

High-paying jobs that can pay around $2,000 a day typically include specialized roles such as senior software engineers, IT consultants, project managers, and certain freelance or contract positions in technology, finance, or consulting fields. These roles often require advanced skills, certifications, or extensive experience, and may involve project-based or hourly billing structures that lead to high daily earnings.
More about Directx jobs
What cities are hiring for Directx jobs? Cities with the most Directx job openings:
What states have the most Directx jobs? States with the most job openings for Directx jobs include:
Infographic showing various Directx job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, 4% Part Time, and 11% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $73,276 per year, or $35.2 per hour.
Software Tools Manager - Graphics, Cartography, and AI

Software Tools Manager - Graphics, Cartography, and AI

Apple

Cupertino, CA • On-site

Full-time

Posted 3 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

The Maps Organization is looking for a manager to lead a team of passionate and diverse software engineers in developing and evolving rendering tools which empower cartographers, designers, production teams, and marketing stakeholders. This role sits at the exciting intersection of cutting-edge graphics and creativity-where AI and advanced rendering capabilities meet the hands of cartographers and designers to enable the creation of exceptional visual experiences across Maps and other Apple ecosystems.
In this technical managerial role, you'll act as the critical bridge between innovation and application, leading a team which transforms powerful rendering engine features into intuitive, accessible tools which unlock new creative possibilities. Your work will directly impact how millions of users experience maps. You will leverage your management and technical skills to shape the future of creative workflows while pushing the boundaries of what's possible with real-time rendering technology.
7+ years of experience in graphics/rendering tools development3+ years managing technical teams of 3-7 engineersDeep understanding of rendering pipelines and real-time graphicsProven track record of shipping production tools for creative workflowsStrong technical background in C++, Python, or similar languagesExcellent communication skills with both technical and creative audiencesDemonstrated ability to balance technical excellence with user needs
Experience with game engines (e.g. Unity, Unreal etc.), DCC tools, or map rendering systemsBackground in cartography, geospatial visualization, AI, or related field. Familiarity with modern rendering techniques (PBR, ray tracing, etc.)Experience prototyping with rendering APIs (Metal, Vulkan, DirectX)Track record of building high-performing engineering teams

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976