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Directx Jobs (NOW HIRING)

GPU Compiler Lead

Sunnyvale, CA · On-site

$68.75 - $90.25/hr

... DirectX, CUDA, Metal, OpenCL, OpenGL) • Deep understanding of computer architecture, including memory hierarchy, instruction flow, and other modern processors • Demonstrated ability to ship high ...

Senior Rendering Engineer

San Mateo, CA · On-site

$243K - $295K/yr

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...

Have worked on some type of device driver or similar low-level systems code Has done something with one or more of: cameras, imaging, graphics, GPU (OpenGL, CUDA, DirectX) Comfortable and functional ...

Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) * Develop computational geometry algorithms for spatial operations such as ...

Minimum Qualifications Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc) Solid foundation in systems engineering including OS fundamentals and performance analysis Prior ...

Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics ...

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Directx information

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$50.5K

$73.3K

$89K

How much do directx jobs pay per year?

As of Jul 6, 2026, the average yearly pay for directx in the United States is $73,276.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $81,000.00 per year, depending on experience, location, and employer.

What is a DirectX job?

A DirectX job typically involves working with Microsoft's DirectX API, which is used for developing high-performance multimedia applications, especially games and graphics software. Professionals in this role may work as graphics programmers, game developers, or software engineers specializing in rendering, shaders, and GPU optimization. They are responsible for utilizing DirectX technologies like Direct3D to create visually rich and efficient applications. Knowledge of C++, HLSL, and GPU architectures is often required for this role.

What are the biggest challenges faced by DirectX developers on game or graphics projects?

DirectX developers often face challenges related to optimizing graphics performance across a wide range of hardware and ensuring compatibility between different versions of DirectX and Windows operating systems. Debugging and troubleshooting rendering issues can be complex, requiring strong analytical skills and deep technical knowledge. In addition, collaborating with multidisciplinary teams—such as artists, designers, and QA—means adapting to evolving project requirements and integrating feedback efficiently. Overcoming these challenges not only improves technical proficiency but also enables DirectX developers to produce higher-quality, more immersive applications.

What are the key skills and qualifications needed to thrive in the Directx position, and why are they important?

To thrive in a DirectX developer role, you need a deep understanding of graphics programming, C/C++ proficiency, and experience with the DirectX graphics API. Familiarity with shader development (HLSL), graphics debugging tools, and performance profiling is typically required, with many employers valuing a degree in computer science or related fields. Strong problem-solving skills, attention to detail, and effective teamwork are also essential for success. These skills are critical to efficiently developing high-performance, visually compelling applications and collaborating smoothly with designers, artists, and other developers.

More about Directx jobs
What cities are hiring for Directx jobs? Cities with the most Directx job openings:
What states have the most Directx jobs? States with the most job openings for Directx jobs include:
Infographic showing various Directx job openings in the United States as of June 2026, with employment types broken down into 97% Full Time, and 3% Part Time. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $73,276 per year, or $35.2 per hour.

GPU Compiler Lead

Bolt Graphics

Sunnyvale, CA • On-site

$68.75 - $90.25/hr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most efficient graphics processors. They are seeking a highly experienced GPU Compiler Lead to lead the design and implementation of a high-performance compiler stack for their proprietary GPU architecture.
Responsibilities:
• Lead the development of the LLVM-based compiler backend
• Design optimization passes for parallel workloads
• Collaborate with hardware architects to optimize performance and efficiency
• Lead internal teams of compiler engineers and coordinate with partners and external contributors
Qualifications:
Required:
• 8+ years industry experience leading design and implementation of a high-performance compiler stack for proprietary GPU architecture
• Bachelor’s/Master’s degree in Computer Engineering, Computer Science, or related field
• Strong proficiency with C++ and assembly
• Expertise in LLVM and GCC internals
• Deep understanding of GPU architectures
• Experience with code analysis and IR (LLVM, MLIR, ISPC)
• Deep understanding of parallel programming languages for GPUs (Vulkan, DirectX, CUDA, Metal, OpenCL, OpenGL)
• Deep understanding of computer architecture, including memory hierarchy, instruction flow, and other modern processors
• Demonstrated ability to ship high-quality production software
• Experience with technical leadership
Preferred:
• Familiarity with ML frameworks
• Experience co-designing hardware architectures
• Understanding of RISC-V and vector processors
Company:
Bolt Graphics is a semiconductor startup building the fastest and most efficient graphics processors (GPUs). Founded in 2020, the company is headquartered in Sunnyvale, USA, with a team of 51-200 employees. The company is currently Growth Stage.