1

Director Modeling Simulation Engineer Jobs in Florida

We're looking for a Simulation Engineer to own and expand our NVIDIA Isaac Sim and Omniverse ... Develop and manage OpenUSD sim assets: robot models, tools, workpieces, customer facility ...

$148K - $266K/yr

... years of direct M&S experience may be considered in lieu of a degree * Extensive, hands-on ... Simulation Integration and Modeling (AFSIM). * Proven track record collaborating with military ...

next page

Showing results 1-20

Director Modeling Simulation Engineer information

What are the key skills and qualifications needed to thrive as a Director Modeling Simulation Engineer, and why are they important?

To thrive as a Director Modeling Simulation Engineer, you need advanced expertise in systems engineering, computational modeling, and simulation development, typically supported by a degree in engineering or applied sciences and extensive industry experience. Familiarity with technical tools such as MATLAB, Simulink, C++, and modeling frameworks, as well as certifications like INCOSE CSEP or PMP, is common. Strong leadership, strategic thinking, and excellent communication skills help drive cross-functional teams and effectively present complex technical concepts to stakeholders. These abilities ensure successful project execution, innovation, and alignment of simulation efforts with organizational goals.

What is the difference between Director Modeling Simulation Engineer vs Modeling Simulation Engineer?

AspectDirector Modeling Simulation EngineerModeling Simulation Engineer
CredentialsTypically requires a bachelor's or master's degree in engineering, computer science, or related fields; often with leadership experienceRequires a bachelor's or master's degree in engineering, computer science, or related fields
Work EnvironmentLeads teams, manages projects, and collaborates with senior managementFocuses on developing and running simulations, working within engineering teams
Industry UsageUsed in aerospace, defense, automotive, and technology sectors for high-level simulation oversightCommonly employed in similar industries for technical simulation tasks

The main difference is that the Director Modeling Simulation Engineer oversees teams and strategic projects, while the Modeling Simulation Engineer focuses on technical simulation work. The director role involves leadership, project management, and higher-level decision-making, whereas the engineer role emphasizes hands-on simulation development and analysis.

How does a Director Modeling Simulation Engineer typically collaborate with cross-functional teams to drive project success?

A Director Modeling Simulation Engineer often works closely with teams such as product development, systems engineering, and software engineering to ensure simulation models align with overall project goals. This role involves leading technical discussions, translating complex modeling requirements into actionable tasks, and providing guidance to ensure accuracy and integration of simulations within larger systems. Frequent collaboration may also include presenting findings to stakeholders, mentoring junior engineers, and coordinating with project managers to align timelines and deliverables. Strong communication and organizational skills are essential to facilitate effective teamwork and project outcomes.

What is a Director Modeling Simulation Engineer?

A Director Modeling Simulation Engineer is a senior-level leader responsible for overseeing the development and implementation of complex models and simulations, often within industries such as aerospace, defense, or engineering. This role involves managing teams of engineers and scientists, setting technical strategy, and ensuring that simulation tools meet organizational goals and project requirements. The director collaborates with other departments, ensures quality control, and often represents the modeling and simulation function to stakeholders. They are also involved in resource planning, budgeting, and mentoring junior staff. The position requires extensive technical expertise and leadership experience.
What are the most commonly searched types of Modeling Simulation Engineer jobs in Florida? The most popular types of Modeling Simulation Engineer jobs in Florida are:
What are popular job titles related to Director Modeling Simulation Engineer jobs in Florida? For Director Modeling Simulation Engineer jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Director Modeling Simulation Engineer jobs in Florida look for? The top searched job categories for Director Modeling Simulation Engineer jobs in Florida are:
What cities in Florida are hiring for Director Modeling Simulation Engineer jobs? Cities in Florida with the most Director Modeling Simulation Engineer job openings:
Infographic showing various Director Modeling Simulation Engineer job openings in Florida as of July 2026, with employment types broken down into 1% As Needed, 81% Full Time, 15% Part Time, 2% Temporary, and 1% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution.

Robotics Simulation Engineer

Persona AI

Pensacola, FL โ€ข On-site

Full-time

Re-posted 7 days ago


Job description

We're looking for a Simulation Engineer to own and expand our NVIDIA Isaac Sim and Omniverse simulation infrastructure. You'll build the digital twin environments, sim assets, and CI/CD pipelines that our autonomy team relies on daily. You will help achieve the vision in which every robot behavior we develop is prototyped, tested, and validated in simulation before it runs on hardware.
As a simulation engineer at Persona, you will have an incredible opportunity to shape the simulation infrastructure that underpins our entire autonomy stack. You will report to the Behavior Coordination Lead and work closely with machine learning, locomotion, manipulation, perception, and devops teams.
Your Role:
  • Build, maintain, and extend simulation environments in NVIDIA Isaac Sim and Omniverse for humanoid robot development.
  • Develop and manage OpenUSD sim assets: robot models, tools, workpieces, customer facility environments (shipyards, steel fabrication plants, industrial sites).
  • Create and maintain physics-accurate digital twins of customer facilities (shipyards and industrial manufacturing) for behavior validation and deployment planning.
  • Integrate all autonomy subsystems (locomotion, manipulation, perception, hands, navigation, welding) to run against Isaac Sim.
  • Design and implement behavior-level CI/CD pipelines that automatically validate robot behaviors in simulation.
  • Prototype and mock-test robot behaviors (welding, navigation, manipulation) in simulation before hardware integration.
  • Develop synthetic data generation pipelines for training perception, manipulation, and navigation models.

We're Looking For:
  • BS, MS, or PhD in Robotics, Computer Science, Mechanical Engineering, or a related field.
  • 3+ years of professional experience in robotics simulation, digital twin development, or physics-based simulation environments.
  • Strong hands-on experience with NVIDIA Isaac Sim and/or NVIDIA Omniverse.
  • Working knowledge of OpenUSD (Universal Scene Description): authoring, composition, referencing, flattening, and debugging USD stage hierarchies.
  • Proficiency in Python; comfortable writing simulation tooling, test harnesses, and automation scripts.
  • Experience with at least one physics engine: PhysX, MuJoCo, Bullet, or Drake.
  • Solid understanding of robot kinematics, dynamics, and articulated body simulation.
  • Experience developing or maintaining CI/CD pipelines for simulation or robotics software.
  • Familiarity with containerization (Docker) and DevOps practices for simulation infrastructure.
  • Ability to create and manage 3D simulation assets (meshes, materials, collision geometry, articulation definitions).

Preferred or Bonus Qualifications:
  • Experience with NVIDIA Isaac Lab for reinforcement learning environment setup and training.
  • Familiarity with NVIDIA Cosmos for synthetic data generation and scene variability.
  • Experience with ROS/ROS 2 and Gazebo simulation.
  • Experience with Unreal Engine or other real-time rendering engines for robotics visualization.
  • Background in manipulation simulation: contact modeling, grasp planning, dexterous multi-fingered hand interaction, and force/torque estimation.
  • Experience with motion capture data pipelines and motion retargeting to robot models.
  • Exposure to behavior trees, task planning, or autonomy stack architecture.
  • Knowledge of Omniverse extensions development and Kit SDK.