$150 - $200/hr
Partner with the Technical Director to create a realistic technical roadmap. Communicate ... Leads the Gameplay Engineering team. Partners closely with the Backend Lead, Technical Director ...
$150 - $200/hr
Partner with the Technical Director to create a realistic technical roadmap. Communicate ... Leads the Gameplay Engineering team. Partners closely with the Backend Lead, Technical Director ...
$150 - $200/hr
Partner with the Technical Director to create a realistic technical roadmap. Communicate ... Leads the Gameplay Engineering team. Partners closely with the Backend Lead, Technical Director ...
Los Angeles, CA · On-site
$120K - $140K/yr
Director, Game Presentation The Director of Game Presentation leads the strategic vision and ... Lead production planning with stadium operations, engineering teams, and technical crews to oversee ...
Los Angeles, CA · On-site
$120K - $140K/yr
Director, Game Presentation The Director of Game Presentation leads the strategic vision and ... Lead production planning with stadium operations, engineering teams, and technical crews to oversee ...
Director, Game PresentationThe Director of Game Presentation leads the strategic vision and ... Lead production planning with stadium operations, engineering teams, and technical crews to oversee ...
Director, Game PresentationThe Director of Game Presentation leads the strategic vision and ... Lead production planning with stadium operations, engineering teams, and technical crews to oversee ...
San Francisco, CA · On-site
$115/day
Principal 'Game Feel' Engineer -- Unity (Game Programmer / SW Eng San Francisco , California Direct Hire Mar 17, 2026) Can You Make a Button Press Feel Like a Tiny Celebration? Our client has built ...
San Francisco, CA · On-site
$115/day
Principal 'Game Feel' Engineer -- Unity (Game Programmer / SW Eng San Francisco , California Direct Hire Mar 17, 2026) Can You Make a Button Press Feel Like a Tiny Celebration? Our client has built ...
About Night School Studio: We're a group of developers, artists, and storytellers that make games ... As Studio Design Director, you will manage, mentor and inspire a team of Designers and Game ...
About Night School Studio: We're a group of developers, artists, and storytellers that make games ... As Studio Design Director, you will manage, mentor and inspire a team of Designers and Game ...
About Night School Studio: We're a group of developers, artists, and storytellers that make games ... As Studio Design Director, you will manage, mentor and inspire a team of Designers and Game ...
About Night School Studio: We're a group of developers, artists, and storytellers that make games ... As Studio Design Director, you will manage, mentor and inspire a team of Designers and Game ...
Los Angeles, CA · On-site
$210K - $320K/yr
... developers to let audiences interact with narrative in brand‑new ways. You will oversee the ... Hire, manage, and mentor a team of Designers and Game Directors to do their best work, fulfilling ...
Los Angeles, CA · On-site
$210K - $320K/yr
... developers to let audiences interact with narrative in brand‑new ways. You will oversee the ... Hire, manage, and mentor a team of Designers and Game Directors to do their best work, fulfilling ...
Las Vegas, NV · On-site
Position Summary We are looking for a Game Analytics Engineer for our Las Vegas studio to deepen ... The role works closely with the Head of Game Design, the Math Director, and the game design leads.
Quick apply
Las Vegas, NV · On-site
Position Summary We are looking for a Game Analytics Engineer for our Las Vegas studio to deepen ... The role works closely with the Head of Game Design, the Math Director, and the game design leads.
Las Vegas, NV · On-site
Position Summary We are looking for a Game Analytics Engineer for our Las Vegas studio to deepen ... The role works closely with the Head of Game Design, the Math Director, and the game design leads.
Las Vegas, NV · On-site
Position Summary We are looking for a Game Analytics Engineer for our Las Vegas studio to deepen ... The role works closely with the Head of Game Design, the Math Director, and the game design leads.
Las Vegas, NV · On-site
Position Summary We are looking for a Game Analytics Engineer for our Las Vegas studio to deepen ... The role works closely with the Head of Game Design, the Math Director, and the game design leads.
Las Vegas, NV · On-site
Position Summary We are looking for a Game Analytics Engineer for our Las Vegas studio to deepen ... The role works closely with the Head of Game Design, the Math Director, and the game design leads.
Everett, WA · On-site +1
$60K/yr
The Associate Game Developer works closely with the Development Director and Development Manager to ensure game rules reflect the core pillars of Atomic Mass Games. The Associate Game Developer ...
Everett, WA · On-site +1
$60K/yr
The Associate Game Developer works closely with the Development Director and Development Manager to ensure game rules reflect the core pillars of Atomic Mass Games. The Associate Game Developer ...
Palm Desert, CA · On-site
$100K - $120K/yr
Overview The Coachella Valley Firebirds are looking for a Director, Game Presentation & Events to ... Knowledge of camera operation and video engineering fundamentals * Experience with IPTV and digital ...
Palm Desert, CA · On-site
$100K - $120K/yr
Overview The Coachella Valley Firebirds are looking for a Director, Game Presentation & Events to ... Knowledge of camera operation and video engineering fundamentals * Experience with IPTV and digital ...
Tempe, AZ · On-site
... game programming, graphics programming ... Position requires knowledge of C++, data base, Direct X and Graphic Libraries. Knowledge of ...
Tempe, AZ · On-site
... game programming, graphics programming ... Position requires knowledge of C++, data base, Direct X and Graphic Libraries. Knowledge of ...
OR · On-site +1
As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide ...
OR · On-site +1
As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide ...
Cheyenne, WY · On-site +1
$255K - $383K/yr
As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide ...
Cheyenne, WY · On-site +1
$255K - $383K/yr
As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide ...
$255K - $383K/yr
As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide ...
$255K - $383K/yr
As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide ...
Irvine, CA · On-site
Experience bringing multiple large‑scale game titles to completion on PC and consoles * 7+ years of professional game programming experience * Experience managing direct reports * Experience ...
Irvine, CA · On-site
Experience bringing multiple large‑scale game titles to completion on PC and consoles * 7+ years of professional game programming experience * Experience managing direct reports * Experience ...
Konami Gaming is looking for a Software Engineer I, Unity Game Developer, to join our team! What ... Must be able to work at assigned location to enable direct communications and interactions with ...
Konami Gaming is looking for a Software Engineer I, Unity Game Developer, to join our team! What ... Must be able to work at assigned location to enable direct communications and interactions with ...
Konami Gaming is looking for a Software Engineer I, Unity Game Developer, to join our team! This ... Must be able to work at assigned location to enable direct communications and interactions with ...
Konami Gaming is looking for a Software Engineer I, Unity Game Developer, to join our team! This ... Must be able to work at assigned location to enable direct communications and interactions with ...
Las Vegas, NV · On-site
$80K - $100K/yr
Konami Gaming is looking for a Software Engineer I, Unity Game Developer, to join our team! This ... Must be able to work at assigned location to enable direct communications and interactions with ...
Las Vegas, NV · On-site
$80K - $100K/yr
Konami Gaming is looking for a Software Engineer I, Unity Game Developer, to join our team! This ... Must be able to work at assigned location to enable direct communications and interactions with ...
$59.5K - $72.5K
14% of jobs
$80.3K is the 25th percentile. Wages below this are outliers.
$72.5K - $85.6K
19% of jobs
$85.6K - $98.6K
12% of jobs
The median wage is $103.1K / yr.
$98.6K - $111.7K
17% of jobs
$111.7K - $124.7K
12% of jobs
$127K is the 75th percentile. Wages above this are outliers.
$124.7K - $137.8K
14% of jobs
$137.8K - $150.8K
7% of jobs
$150.8K - $163.9K
3% of jobs
$163.9K - $176.9K
0% of jobs
$176.9K - $190K
1% of jobs
$190K - $203K
2% of jobs
$59.5K
$111.6K
$203K
| Aspect | Director Game Engineer | Lead Game Engineer |
|---|---|---|
| Responsibilities | Oversees engineering teams, sets strategic technical direction, manages project timelines | Leads technical development, mentors team members, ensures code quality and implementation |
| Required Skills | Technical expertise, leadership, project management, communication | Strong coding skills, technical problem-solving, team leadership |
| Work Environment | Executive-level collaboration, cross-department coordination | Development teams, hands-on coding, technical planning |
| Common Usage | Used in larger studios or projects with multiple teams | Used in both small and large teams for technical leadership |
The main difference between a Director Game Engineer and a Lead Game Engineer lies in scope and focus. The Director typically oversees multiple teams and sets strategic goals, while the Lead focuses on technical leadership within a specific team. Both roles require strong technical skills, but the Director emphasizes management and coordination at a higher level.
Cities with the most Director Game Engineer job openings:
The most popular types of Game Engineer jobs are:
States with the most job openings for Director Game Engineer jobs include:
For Director Game Engineer jobs, the most frequently searched job titles are:

On-site
$150 - $200/hr
Other
Life, Retirement
This job post has expired today. Applications are no longer accepted.
Manage, mentor, and support the growth of the gameplay engineering team, including setting goals and providing feedback.
Review pull requests, unblock engineers on technical problems, and debug complex issues related to multiplayer systems, performance, and stability.
Collaborate with game design, art, and production teams to scope features, align engineering efforts with creative vision, and communicate technical status and risks.
At Gardens Interactive, we're building games centered on connection, collective adventure, and emergent stories. We believe the spirit with which we build games is reflected in the experiences our players have. The way we collaborate, solve problems, navigate uncertainty, and care for one another ultimately shapes the worlds we create. We're creating magical, shared experiences that bring players together, and we know those experiences come from teams that are curious, resilient, ambitious, and deeply committed to one another.
We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to explore new ideas. If you enjoy solving difficult problems with kind, talented teammates and want to help build worlds where friendships flourish, we'd love to meet you.
As our Lead Game Engineer, you will...
Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development.
Plan, recruit, and interview technical roles within the Gameplay Engineering team.
Own team processes: planning, code review standards, on-call/bug triage, and how work gets scoped and estimated.
Create a healthy, high-trust engineering culture at a small-studio scale.
Hands-on Development
Review pull requests and unblock engineers on hard technical problems.
Debug and resolve complex cross-system issues, especially around multiplayer sync, performance, and stability.
Prototype or build out gameplay systems directly when the team needs an extra pair of hands.
Cross-functional Collaboration
Partner closely with game design, art, and production to scope features and keep engineering aligned with the creative vision.
Partner with the Technical Director to create a realistic technical roadmap.
Communicate engineering status, risks, and trade-offs clearly to studio leadership.
What You'll Bring
6+ years of professional game development experience, with shipped title(s) built in Unreal Engine.
2+ years of experience directly managing or leading engineers (formal management, tech lead, or team lead experience).
Strong C++ skills and deep familiarity with Blueprint workflows.
Hands-on experience with online multiplayer systems, including replication, client-server architecture, netcode, and the performance/debugging challenges that come with them.
Solid grasp of software architecture and design patterns, and the judgment to know when to apply them versus keep things simple.
Experience working cross-functionally with design, art, and production in a real production environment.
Comfortable operating with high ownership in a lean team where you wear multiple hats.
Strong communication skills: able to explain technical trade-offs to non-engineers and rally a small team around a plan.
Nice to Have
Experience shipping a live-service or online multiplayer game post-launch (patching, live ops, backend services).
Experience at an independent or mid-size studio.
Experience with performance profiling and optimization.
The Team
Reports to the Technical Director.
Leads the Gameplay Engineering team.
Partners closely with the Backend Lead, Technical Director, Production, Design, Art, QA, and the broader engineering organization
How We Work
We believe great games are built by people who care deeply about both the work and one another. Our values guide how we collaborate, solve problems, make decisions, and grow together. They're practical behaviors, not slogans, and they're part of how we hire, give feedback, and support one another every day.
We're looking for teammates who are excited to:
Stay curious and ask thoughtful questions.
Adapt when plans change.
Exercise good judgment rather than chase perfection.
Care for the success of the whole team, not just their own work.
Pursue ambitious goals while remaining humble enough to keep learning.
Commit fully to the shared adventure we're building together.
You’ll Thrive Here If...
You enjoy asking questions before jumping to conclusions.
You adapt comfortably when priorities evolve.
You balance ambition with pragmatism.
You communicate thoughtfully and seek feedback.
You care about helping your teammates succeed.
You embrace uncertainty as part of creating something new.
Please Note: Applicants must be legally authorized to work in the United States or Canada. Gardens cannot assist with work authorizations or work visas. Applicants must also be willing to work within North American time zones (EST-PST).
Our Interview Process
(all interviews are 1 hour video calls on Google Meet unless otherwise noted)
Step 1: People Operations Introduction
Step 3: Panel Interview (3 - 1 Hour Sections)
Step 5: Offer
Life at Gardens
Gardens is a fully distributed game studio founded by creators behind titles including Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Baldur's Gate 3, and more.
We're developing our flagship project: a multiplayer fantasy adventure inspired by the friendships, discoveries, and unforgettable stories that emerge when people explore together.
We believe the best ideas come from teams with diverse experiences, perspectives, backgrounds, and ways of thinking. Every Gardener helps shape not only what we build, but how we build it.
Each of us arrives by a different path, bringing unique experiences, perspectives, and ways of seeing the world. That range is part of what makes our games and our studio better than any one of us could build alone.
Competitive salaries and pay transparency
Stock options
Life insurance, short-term and long-term disability, and additional benefits
401(k) contributions (U.S.) / RRSP + DPSP contributions (Canada)
Paid parental leave
A fully distributed remote studio across North American time zones
Benefits and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.
Physical Requirements: This is a primarily sedentary, remote role requiring the ability to remain stationary and perform computer-based work for extended periods, including sustained use of monitors, keyboards, mice, and game controllers for a minimum of six hours per day. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions of the role. Gardens is committed to providing reasonable accommodations for qualified individuals with disabilities.
Encouragement: We believe that diverse perspectives make our team stronger and our games better. If you're excited about this role but don't meet every single qualification, we encourage you to apply anyway.
Research consistently shows that talented people, particularly women, people of color, and those from historically underrepresented communities are less likely to apply unless they meet every listed requirement. We care far more about curiosity, growth, and a willingness to learn than checking every box.
Sourced by ZipRecruiter
Construction
11 - 50 Employees
Crossville, TN, US
1990