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Director Game Engineer Jobs in Texas (NOW HIRING)

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... This role does not manage or have direct reports or are responsible for employment decisions. The ...

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... This role does not manage or have direct reports or are responsible for employment decisions. The ...

Gearbox is looking for an SDK Technical Director to join the Spark teams and steer a group of ... Responsibilities- Continually seek to understand the challenges facing game developers and players ...

Director of Product

Austin, TX · On-site

$231K - $241K/yr

They are seeking a Director of Product to manage the end-to-end lifecycle of complex products ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

Aspyr is a leading game publisher and developer, dedicated to bringing beloved franchises to ... Director • Exceptional communication skills, fostering effective collaboration across diverse ...

... external game developers and third parties, ensuring the delivery of high-quality games within ... Previous roles include Lead Producer, Executive Producer or Production Director * Exceptional ...

Software Engineer

San Antonio, TX · On-site

$90 - $120/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... Automation Engineer, Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer ... With direct access to company leadership, a laid‑back and inclusive atmosphere, and exceptional ...

New

Software Engineer

San Antonio, TX · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... Automation Engineer, Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer ... With direct access to company leadership, a laid-back and inclusive atmosphere, and exceptional ...

Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K ...

Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K ...

Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K ...

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold ... Previous roles include Lead Producer, Executive Producer or Production Director * Exceptional ...

Director of Monetization

Austin, TX · On-site

$180 - $240/hr

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... The Director, Monetization will be responsible for the game's Live Ops, from scheduling, conception ...

Program Director

Katy, TX · On-site

$50K/yr

... Developer) to help kids succeed in life through sports! The Program Director manages the day-to-day operation of the local sports franchise including marketing, coach recruitment, supervision of game ...

DevOps Engineer (HYBRID)

Austin, TX

$52.25 - $71.50/hr

... games. Roles and Responsibilities: * Help build DevOps and CI/CD solutions and be a part of a team ... Self-directed with the ability to work effectively under tight deadlines is highly desired

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Director Game Engineer information

What is the difference between Director Game Engineer vs Lead Game Engineer?

AspectDirector Game EngineerLead Game Engineer
ResponsibilitiesOversees engineering teams, sets strategic technical direction, manages project timelinesLeads technical development, mentors team members, ensures code quality and implementation
Required SkillsTechnical expertise, leadership, project management, communicationStrong coding skills, technical problem-solving, team leadership
Work EnvironmentExecutive-level collaboration, cross-department coordinationDevelopment teams, hands-on coding, technical planning
Common UsageUsed in larger studios or projects with multiple teamsUsed in both small and large teams for technical leadership

The main difference between a Director Game Engineer and a Lead Game Engineer lies in scope and focus. The Director typically oversees multiple teams and sets strategic goals, while the Lead focuses on technical leadership within a specific team. Both roles require strong technical skills, but the Director emphasizes management and coordination at a higher level.

What are the most commonly searched types of Game Engineer jobs in Texas?

The most popular types of Game Engineer jobs in Texas are:

What are popular job titles related to Director Game Engineer jobs in Texas?

For Director Game Engineer jobs in Texas, the most frequently searched job titles are:

What job categories do people searching Director Game Engineer jobs in Texas look for?

The top searched job categories for Director Game Engineer jobs in Texas are:

What cities in Texas are hiring for Director Game Engineer jobs?

Cities in Texas with the most Director Game Engineer job openings:

Infographic showing various Director Game Engineer job openings in Texas as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 14% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution.

Principal Engineer

Skydance

Austin, TX • On-site, Remote

$217K - $246K/yr

Full-time

Re-posted 18 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
Skydance is looking for a Principal Game Engineer skilled in working with creative teams to
architect key game features and frameworks. The Principal Engineer plays a critical role in
driving innovation and ensuring that the organization stays at the forefront of technology
trends. This role does not manage or have direct reports or are responsible for employment
decisions. The Principal Engineer is considered a craft/thought leader, responsible for
technical leadership, mentoring, and guidance to other members of the team, and is
recognized as an industry leader or master performer in exercising their competencies.
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.
Responsibilities
  • Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
  • Developing and guide technology development using modular approaches for use across multiple titles.

Qualifications
  • Multiple years of professional experience with several shipped games.
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine's feature set.
  • Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers - helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.

The annual salary range for this position in Los Angeles is $217,000 - $246,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
#Games #LI-hybrid
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.