1

Contract Technical Game Designer Jobs (NOW HIRING)

Game Designer

Lehi, UT · On-site

$145K/yr

MobilityWare is NOW looking for a Game Designer to join our team and work on our vast portfolio of ... Experience creating wireframes, mock-ups, technical flows, and research materials to support early ...

Game Designer, Activities

Cary, NC · On-site

$143K/yr

What You'll Do Epic Games is looking for a Gameplay Designer to help create compelling gameplay ... Strong scripting and technical capabilities. Bonus points if you have experience with Unreal Engine ...

We're looking for a Senior Game Designer to play a leadership role on the project. We are a remote ... technical implementation to balancing and testing. Who you are: * Game systems architect: You ...

Part Time Unreal Game Designer

Huntsville, AL · On-site

$152K/yr

... contract that we are hiring for ends. Responsibilities * Collaborate with artists, software engineers, and other game designers to implement gameplay features and training content for serious games.

next page

Showing results 1-20

Contract Technical Game Designer information

See salary details

$35.5K

$80.3K

$126K

How much do contract technical game designer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for contract technical game designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is the difference between Contract Technical Game Designer vs Contract Gameplay Programmer?

AspectContract Technical Game DesignerContract Gameplay Programmer
Required SkillsGame design, scripting, technical prototypingProgramming, coding, software development
Work EnvironmentDesign teams, collaborative, creativeDevelopment teams, technical, coding-focused
Industry UsageGame studios, freelance projects, contract rolesGame studios, freelance, contract roles

Contract Technical Game Designers and Contract Gameplay Programmers often collaborate but focus on different aspects. Designers shape gameplay mechanics and user experience, while programmers implement these features through coding. Both roles require technical skills, but designers emphasize creativity and design tools, whereas programmers focus on software development. Understanding these differences helps employers and candidates align expectations for contract roles in game development.

What is a Contract Technical Game Designer?

A Contract Technical Game Designer is a professional who works on a temporary basis to design and implement gameplay systems, mechanics, and features using technical skills such as scripting or programming. They collaborate closely with artists, programmers, and other designers to ensure the game functions as intended and is fun to play. Their tasks often include prototyping, balancing gameplay, creating tools, and troubleshooting technical issues. As contract workers, they are typically hired for specific projects or periods rather than as permanent staff.

How does a Contract Technical Game Designer typically collaborate with other departments during a project?

As a Contract Technical Game Designer, you will often collaborate closely with artists, programmers, and producers to ensure that gameplay systems function as intended and integrate smoothly with other game elements. Communication is key, as you’ll need to translate design concepts into technical specifications and often help troubleshoot issues that arise during development. You may also participate in regular sprint meetings, provide feedback on prototypes, and work with QA teams to address bugs related to your systems. This cross-disciplinary teamwork helps ensure a cohesive and engaging player experience.

What are the key skills and qualifications needed to thrive as a Contract Technical Game Designer, and why are they important?

To thrive as a Contract Technical Game Designer, you need a strong grasp of game design principles, scripting languages (such as C# or Blueprint), and experience with game engines like Unity or Unreal, often supported by a relevant degree or portfolio. Proficiency with version control systems, visual scripting tools, and sometimes certifications in game development platforms is beneficial. Creative problem-solving, adaptability, and effective communication help you collaborate across teams and rapidly iterate on game features. These skills ensure you can efficiently implement engaging gameplay mechanics and meet project goals within tight deadlines.
What cities are hiring for Contract Technical Game Designer jobs? Cities with the most Contract Technical Game Designer job openings:
What are the most commonly searched types of Technical Game Designer jobs? The most popular types of Technical Game Designer jobs are:
What states have the most Contract Technical Game Designer jobs? States with the most job openings for Contract Technical Game Designer jobs include:
Game Designer, Mathematician

$154K/yr

Other

Posted 14 days ago


Job description

The Game Designer, Mathematician is a senior individual contributor responsible for designing the functional mechanics and mathematical models of original online casino games developed by RSI's in-house game studio. The Game Designer defines features, bonus structures, paytable economics, and underlying math models that determine how games play, perform, and engage players, while also contributing to the design and optimization of site-wide promotional and gamification mechanics that reflect the RSI brand.

The Game Designer owns the full functional design-to-model lifecycle for each game, from initial concept and feature design through mathematical modeling, PAR sheet creation, simulation validation, and iterative tuning, in close collaboration with engineering, product, and creative teams. The position requires deep expertise in casino game mathematics and mechanics design, as well as the ability to develop compliant games within a fast-paced, regulated environment while delivering engaging, commercially viable player experiences aligned with the RSI brand.

What You'll Do:

  • Design and define the functional mechanics for original online casino games, including base game structures, bonus round triggers and flows, progressive jackpot systems, gamble features, cascading/grid-style mechanics, and meta-game experiences
  • Build the complete mathematical models for each game, including RTP targets, volatility profiles, hit frequency, standard deviations, prize distribution, and payout structures
  • Create and maintain PAR sheets, combination sheets, and all regulatory math documentation required for internal review, testing laboratory certification and regulatory approvals
  • Define symbol hierarchies, paytable structures, reel layouts (including non-traditional formats such as grid slots and cluster-pay), win-line configurations, and feature trigger conditions
  • Build and run simulation code (Python, C++, C#, Javascript, or equivalent) to validate math models, verify behavior across gameplay scenarios, and test edge cases
  • Write demo and prototype code to rapidly test mechanic concepts before full production commitment
  • Evaluate existing casino concepts for adaptation into RSI's online real money gaming environment
  • Create comprehensive Game Design Documents (GDDs) and functional specifications for engineering, art, audio, and production teams
  • Ensure all math models meet regulatory requirements across RSI's operating jurisdictions, adapting designs for market-specific RTP ranges, win caps, odds requirements, and fairness standards
  • Play-test and iterate on in-development games, providing feedback on math balance, mechanic feel, feature pacing, and edge case behavior
  • Analyze post-launch game performance data and recommend math and mechanic adjustments to live games
  • Maintain and contribute to RSI's internal game design standards and style guides
  • Collaborate with creative leads by providing functional specifications and mechanic requirements that inform visual and thematic direction
  • Work with software engineers to verify math implementation in code and review game software during development
  • Partner with designers and product managers to brainstorm concepts, refine games in progress, and share best practices

What You'll Bring:

  • Bachelor's degree in mathematics, statistics, applied mathematics, computer science, physics, engineering, or a closely related quantitative field required. Master's degree or higher in a quantitative discipline preferred.
  • 8+ years of direct, hands-on experience in slot game design and/or slot game mathematics within a land-based or online casino game studio environment. This is a non-negotiable requirement - candidates without direct slot game experience will not be considered.
  • Expert-level knowledge of casino game mathematics: RTP calculation, volatility modeling, hit frequency analysis, standard deviation, prize distribution, combinatorics, and probability theory
  • Proven ability to design engaging slot game mechanics across different gambling concepts and styles, including innovative feature structures, bonus flows, progressive/jackpot systems, and paytable economics
  • Proficiency in building and running game math simulations and verification scripts using Python, C++, C#, Javascript or equivalent programming languages
  • Advanced Excel skills for probability modeling, paytable prototyping, and large-dataset analysis
  • Deep familiarity with PAR sheet creation and regulatory documentation standards for online and/or land-based slot games
  • Strong understanding of player psychology, behavioral engagement patterns, and what makes slot games commercially successful
  • Excellent communication skills with the ability to translate complex mathematical concepts into clear documentation for both technical and non-technical audiences #LI-REMOTE #LI-PROMOTE