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Contract Technical Game Designer Jobs in Wisconsin

Technical Artist

Oregon, WI · On-site

$70 - $110/hr

As a Technical Artist, you will work closely with the Art Lead and Product Owner to create visually ... implementing game assets and animations, creating prototypes and mock-ups, designing user ...

Guides students through designing game mechanics documents, building levels in game engines ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Guides students through designing game mechanics documents, building levels in game engines ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... Audacity) Game design and development (Not required, but useful), (Unity, Unreal, Godot ... Technical Skills: Proficiency with a computer and using design software to create digital media ...

If so, you would be an awesome Game Room Technician ! This position is known internally as ... Benefits & Perks: CEC offers a competitive benefits package designed to support employees ...

If so, you would be an awesome Game Room Technician ! This position is known internally as ... Benefits & Perks: CEC offers a competitive benefits package designed to support employees ...

WI · On-site

$75 - $95/hr

From low-voltage to high-voltage installations: our projects require technical depth, precision and ... Contract of indefinite duration * Attractive gross salary with extra‑legal benefits (MCs, car ...

Designer

Hudson, WI

$25 - $30/hr

Interpret and work from blueprints, engineering drawings, and technical documentation to develop or ... Job Type & Location This is a Contract to Hire position based out of Hudson, WI. Pay and Benefits ...

Project Designer NAGEL Architects + Engineers has an opportunity for a Project Designer to join our ... The Project Architect also works with the design team to ensure technical assembly of the contract ...

They are known to respect a traditional work week and often extend contracts for added job security ... Ability to read and interpret engineering drawings and technical documentation. Knowledge of ...

Presents technical information during design meetings or reviews. * Creates and updates 2D prints ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

We are seeking a Project Coordinator for a 6+ months contract assignment to manage utility ... Desired skills are a basic understanding of engineering and technical concepts, capable to ...

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Contract Technical Game Designer information

What is a contract technical game designer?

A Contract Technical Game Designer is a professional who works on a temporary basis to design and implement gameplay systems, mechanics, and features using technical skills such as scripting or programming. They collaborate closely with artists, programmers, and other designers to ensure the game functions as intended and is fun to play. Their tasks often include prototyping, balancing gameplay, creating tools, and troubleshooting technical issues. As contract workers, they are typically hired for specific projects or periods rather than as permanent staff.

What are the key skills and qualifications needed to thrive as a contract technical game designer?

To thrive as a Contract Technical Game Designer, you need a strong grasp of game design principles, scripting languages (such as C# or Blueprint), and experience with game engines like Unity or Unreal, often supported by a relevant degree or portfolio. Proficiency with version control systems, visual scripting tools, and sometimes certifications in game development platforms is beneficial. Creative problem-solving, adaptability, and effective communication help you collaborate across teams and rapidly iterate on game features. These skills ensure you can efficiently implement engaging gameplay mechanics and meet project goals within tight deadlines.

How does a contract technical game designer typically collaborate with other departments during a project?

As a Contract Technical Game Designer, you will often collaborate closely with artists, programmers, and producers to ensure that gameplay systems function as intended and integrate smoothly with other game elements. Communication is key, as you’ll need to translate design concepts into technical specifications and often help troubleshoot issues that arise during development. You may also participate in regular sprint meetings, provide feedback on prototypes, and work with QA teams to address bugs related to your systems. This cross-disciplinary teamwork helps ensure a cohesive and engaging player experience.

What is the difference between Contract Technical Game Designer vs Contract Gameplay Programmer?

AspectContract Technical Game DesignerContract Gameplay Programmer
Required SkillsGame design, scripting, technical prototypingProgramming, coding, software development
Work EnvironmentDesign teams, collaborative, creativeDevelopment teams, technical, coding-focused
Industry UsageGame studios, freelance projects, contract rolesGame studios, freelance, contract roles

Contract Technical Game Designers and Contract Gameplay Programmers often collaborate but focus on different aspects. Designers shape gameplay mechanics and user experience, while programmers implement these features through coding. Both roles require technical skills, but designers emphasize creativity and design tools, whereas programmers focus on software development. Understanding these differences helps employers and candidates align expectations for contract roles in game development.

What are popular job titles related to Contract Technical Game Designer jobs in Wisconsin?

For Contract Technical Game Designer jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Contract Technical Game Designer jobs in Wisconsin look for?

The top searched job categories for Contract Technical Game Designer jobs in Wisconsin are:

What cities in Wisconsin are hiring for Contract Technical Game Designer jobs?

Cities in Wisconsin with the most Contract Technical Game Designer job openings:

Technical Artist

Oregon, WI • On-site

$70 - $110/hr

Other

Posted 9 days ago


Job description

About the role

At Booming Games we are seeking a skilled and motivated Technical Artist to join our team. As a Technical Artist, you will work closely with the Art Lead and Product Owner to create visually stunning games. Your responsibilities will include preparing, exporting, optimizing, and implementing game assets and animations, creating prototypes and mock-ups, designing user interfaces and layouts, and maintaining the organization of creative assets. Additionally, you will be responsible for documenting technical specifications and guidelines for asset creation and pipeline processes. If you are a tech-oriented individual with a passion for game development and possess excellent communication skills, attention to detail, and project management abilities, we would love to hear from you.

Responsibilities
  • Create games in collaboration with the Product team and the Design team.
  • Prepare prototypes and mock-ups for game and feature behaviours.
  • Conceptualize visuals and develop design concepts, graphics, layouts and UI assets based on requirements.
  • Prepare documentation with technical specifications and guidelines for Game Artists and Animators.
  • Present ideas and solutions to stakeholders and incorporate their feedback.
  • Prepare and export game assets from multiple sources and tools.
  • Interface between Design and Development Teams, ensuring an optimal implementation of game assets.
Requirements
  • At least 2 years of experience as a Graphic Designer
  • Advanced knowledge of graphic design tools, including Adobe Photoshop and Illustrator
  • Tech-oriented mindset
  • Knowledge of layouts, graphic fundamentals, visual design, typography, motion, graphics and user interface designs
  • Understanding of how static and animated assets are integrated into a game
  • Strong teamwork, time management, and project management skills
  • Fast learner, problem solving, attention to detail, and the ability to work on multiple projects
  • Willingness to take responsibility in a fast changing environment
  • Excellent communication skills to clearly align with all stakeholders
  • Familiar with JIRA, Confluence and Slack
  • Fluent in English, written and spoken
Nice to have
  • Experience within the online gaming industry especially slot machines
  • Knowledge of Spine 2D animation
  • Knowledge of particle systems (Pixi)
  • Familiarity with HTML and CSS
Good to know
  • We kindly ask for your understanding that we can only consider applicants within the CET +/- 2 hrs
  • This full-time position can be a permanent employment in Malta or on a freelance basis for contractors in the other countries
Why Work for Booming Games

Founder led. Impact driven. Employee centric.
We come to the table with a compelling game offering for our clients. We are currently releasing an exciting game every 3 weeks, with aggressive plans to increase this to release a new game every 2 weeks. Using our cutting-edge technical expertise, we aim to shape this offering to have off-the-shelf games from which to take our pick from. We strive to establish a “one team” mentality with our internal clients, all working towards a common goal. We’re a multi-cultural and diverse team whose passions and strengths bring much joy into the work we do.

Our perks
  • We’re a 100% remote‑first company, offering a best‑in‑class remote experience
  • Competitive package
  • Dog‑friendly offices in Berlin and Malta
  • Family‑friendly policies
  • Career growth opportunities
  • Zestful working environment
  • Knowledge sharing opportunities
  • Dynamic culture surrounded by industry experts
  • Company social events for team bonding
Contact

HR Team

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