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Board Game Jobs in Wisconsin (NOW HIRING)

WI ยท On-site

$65 - $90/hr

Professional experience in board game development, game design, product development, toy development, or a closely related creative field. * Demonstrated ability to develop a game from an early-stage ...

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Board Game information

What is a board game?

Board games are tabletop games that typically use pieces or tokens moved or placed on a pre-marked surface or board, according to a set of rules. They are designed for two or more players and can involve elements of strategy, chance, or both. Board games can range from classic titles like chess and Monopoly to modern games like Settlers of Catan and Ticket to Ride. They are popular for entertainment, social interaction, and sometimes educational purposes.

What is a board game job?

A Board Game job typically involves designing, developing, testing, marketing, or selling board games. Professionals in this field may work as game designers, developers, illustrators, or publishers. Their responsibilities can include creating game mechanics, playtesting, refining rules, and ensuring an engaging player experience. Some roles focus on producing and distributing games, while others emphasize community engagement and event organization. Careers in this industry require creativity, problem-solving skills, and a passion for games.

What are some common challenges faced by board game designers during the development process?

Board game designers often encounter challenges such as balancing game mechanics to ensure fair and enjoyable play, creating engaging themes that resonate with a target audience, and playtesting extensively to identify and fix potential issues. Collaboration with illustrators, playtesters, and publishers is crucial, as feedback can lead to significant design changes. Additionally, understanding trends in the board game industry and adapting to shifting player preferences can be essential for a game's success.

What are the key skills and qualifications needed to thrive as a board game designer, and why are they important?

To thrive as a Board Game Designer, you need creativity, strong understanding of game mechanics, and familiarity with playtesting, often supported by a background in design or a related field. Proficiency with prototyping tools, graphic design software, and knowledge of tabletop simulator platforms is highly valuable. Excellent communication, iterative problem-solving, and the ability to accept feedback make someone stand out in this position. These skills ensure engaging, balanced, and marketable games that appeal to diverse audiences and succeed in a competitive industry.

What is the difference between Board Game vs Game Designer?

AspectBoard GameGame Designer
Required CredentialsKnowledge of game rules, mechanics, and design principlesBackground in game design, creativity, and often formal education in game development
Work EnvironmentBoard game publishers, design studios, or independent projectsGame studios, freelance, or self-employed
Industry UsageUsed to describe physical tabletop gamesRefers to the role of creating and developing games, including digital and physical formats

While a Board Game refers to the physical product played by users, a Game Designer is the professional responsible for creating and developing those games. The designer's role involves conceptualizing mechanics, themes, and rules, whereas a Board Game is the end result of their work.

What are the most commonly searched types of Board Game jobs in Wisconsin?

The most popular types of Board Game jobs in Wisconsin are:

What are popular job titles related to Board Game jobs in Wisconsin?

For Board Game jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Board Game jobs in Wisconsin look for?

The top searched job categories for Board Game jobs in Wisconsin are:

What cities in Wisconsin are hiring for Board Game jobs?

Cities in Wisconsin with the most Board Game job openings:

Infographic showing various Board Game job openings in Wisconsin as of August 2026, with employment types broken down into 1% Locum Tenens, 2% As Needed, 79% Full Time, 16% Part Time, and 2% Contract. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution.

Tabletop Game Designer

Goliath

WI โ€ข On-site

$65 - $90/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago

New


Job description

Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.

Position Summary

We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative developmentโ€”creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative partners.

The ideal candidate combines imaginative thinking with disciplined execution. They can take a loose idea and transform it into a compelling game experience with minimal supervision, while working quickly, managing multiple projects, and responding to changing priorities and stakeholder feedback.

Key Responsibilities
  • Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.
  • Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.
  • Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.
  • Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.
  • Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.
  • Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.
  • Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.
  • Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.
  • Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.
  • Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.
  • Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.
Professional experience in board game development, game design, product development, toy development, or a closely related creative field.
  • Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.
  • Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.
  • Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.
  • Experience planning, conducting, and documenting structured playtests.
  • Ability to turn qualitative consumer observations into specific, actionable improvements.
  • Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.
  • Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.
  • Comfortable giving, receiving, evaluating, and incorporating constructive feedback.
  • A portfolio of published games, prototypes, instructions, or other relevant game-development work.
  • 401(k) with company matching
  • Health, dental, and vision insurance to keep you covered
  • Life insurance
  • Flexible spending and health savings accounts to manage your healthcare costs
  • Paid time off to recharge when you need it
  • Join a fun, dynamic and creative industryโ€”working with toys and games brings its own rewards
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