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User Interface Artist Jobs in Wisconsin (NOW HIRING)

Technical Artist

Oregon, WI · On-site

$70 - $110/hr

Conceptualize visuals and develop design concepts, graphics, layouts and UI assets based on requirements. * Prepare documentation with technical specifications and guidelines for Game Artists and ...

... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Web Development Specialist

Madison, WI · Remote

$94K - $95K/yr

Strategic smarts + technical expertise + artistic magic. Here, that's our not-so-secret sauce for ... Translating UX/UI recommendations from Figma into accurate, high-quality builds in close ...

New

User Interface Artist information

See Wisconsin salary details

$42.4K

$112.8K

$147.9K

How much do user interface artist jobs pay per year?

As of Aug 28, 2026, the average yearly pay for user interface artist in Wisconsin is $112,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,900.00 and $141,300.00 per year, depending on experience, location, and employer.

What is a user interface artist?

A User Interface (UI) Artist is a professional who designs and creates the visual elements of digital interfaces, such as menus, icons, buttons, and layouts, for software applications, games, or websites. They blend artistic skills with an understanding of user experience to ensure the interface is visually appealing, intuitive, and user-friendly. UI Artists often collaborate with UX designers, developers, and other artists to maintain consistency and functionality across the product. Their work helps users interact seamlessly with digital products and enhances overall user satisfaction.

What does a user interface artist do?

A user interface (UI) artist works primarily in the video game industry. As a UI artist, your responsibilities entail the implementation and optimization of user-friendly graphics, icons, and buttons to help players understand complex games or game features. Other duties of this role may include designing graphics, optimizing animations, designing typography to match the theme of the game, and adding to the usability of the game overall. In this position, you work directly with game designers to understand how players need to utilize the interface throughout the game. You create a design based on this information and work under the art director to implement it.

What are the key skills and qualifications needed to thrive as a user interface artist, and why are they important?

To thrive as a User Interface Artist, you need strong visual design skills, a solid understanding of user experience principles, and proficiency in graphic design, often supported by a degree in art, design, or a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Figma, Sketch, and UI prototyping software is typically expected. Creativity, attention to detail, and strong collaboration skills help set outstanding UI artists apart. These capabilities are essential for creating visually appealing, user-friendly interfaces that enhance overall product usability and engagement.

How does a user interface artist typically collaborate with UX designers and developers during a game or app project?

A User Interface Artist works closely with UX designers to ensure that the visual elements they create align with the intended user flows and experience. Collaboration often involves reviewing wireframes, providing feedback on usability, and iterating on designs based on testing and team input. Additionally, UI Artists partner with developers to implement assets efficiently, ensuring visuals look and function correctly across devices and screen sizes. This teamwork is crucial for delivering polished, user-friendly interfaces that enhance the overall product.

What is the difference between User Interface Artist vs User Experience Designer?

AspectUser Interface ArtistUser Experience Designer
Primary FocusVisual design and aesthetics of interfacesOverall user experience and usability
SkillsGraphic design, color theory, visual storytellingUser research, wireframing, usability testing
ToolsAdobe Photoshop, Illustrator, SketchFigma, Axure, InVision
Work EnvironmentDesign teams, digital agencies, tech companiesProduct teams, UX agencies, tech firms

While both roles contribute to digital product development, a User Interface Artist primarily focuses on creating visually appealing interfaces, whereas a User Experience Designer emphasizes the overall usability and user journey. Both roles often collaborate closely but serve distinct functions in the design process.

What are popular job titles related to User Interface Artist jobs in WI?

For User Interface Artist jobs in WI, the most frequently searched job titles are:

Infographic showing various User Interface Artist job openings in Wisconsin as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 71% Physical, 4% Hybrid, and 25% Remote job distribution, with an average salary of $112,799 per year, or $54.2 per hour.

Technical Artist

Booming Games

Oregon, WI • On-site

$70 - $110/hr

Other

Posted 10 days ago


Job description

About the role

At Booming Games we are seeking a skilled and motivated Technical Artist to join our team. As a Technical Artist, you will work closely with the Art Lead and Product Owner to create visually stunning games. Your responsibilities will include preparing, exporting, optimizing, and implementing game assets and animations, creating prototypes and mock-ups, designing user interfaces and layouts, and maintaining the organization of creative assets. Additionally, you will be responsible for documenting technical specifications and guidelines for asset creation and pipeline processes. If you are a tech-oriented individual with a passion for game development and possess excellent communication skills, attention to detail, and project management abilities, we would love to hear from you.

Responsibilities
  • Create games in collaboration with the Product team and the Design team.
  • Prepare prototypes and mock-ups for game and feature behaviours.
  • Conceptualize visuals and develop design concepts, graphics, layouts and UI assets based on requirements.
  • Prepare documentation with technical specifications and guidelines for Game Artists and Animators.
  • Present ideas and solutions to stakeholders and incorporate their feedback.
  • Prepare and export game assets from multiple sources and tools.
  • Interface between Design and Development Teams, ensuring an optimal implementation of game assets.
Requirements
  • At least 2 years of experience as a Graphic Designer
  • Advanced knowledge of graphic design tools, including Adobe Photoshop and Illustrator
  • Tech-oriented mindset
  • Knowledge of layouts, graphic fundamentals, visual design, typography, motion, graphics and user interface designs
  • Understanding of how static and animated assets are integrated into a game
  • Strong teamwork, time management, and project management skills
  • Fast learner, problem solving, attention to detail, and the ability to work on multiple projects
  • Willingness to take responsibility in a fast changing environment
  • Excellent communication skills to clearly align with all stakeholders
  • Familiar with JIRA, Confluence and Slack
  • Fluent in English, written and spoken
Nice to have
  • Experience within the online gaming industry especially slot machines
  • Knowledge of Spine 2D animation
  • Knowledge of particle systems (Pixi)
  • Familiarity with HTML and CSS
Good to know
  • We kindly ask for your understanding that we can only consider applicants within the CET +/- 2 hrs
  • This full-time position can be a permanent employment in Malta or on a freelance basis for contractors in the other countries
Why Work for Booming Games

Founder led. Impact driven. Employee centric.
We come to the table with a compelling game offering for our clients. We are currently releasing an exciting game every 3 weeks, with aggressive plans to increase this to release a new game every 2 weeks. Using our cutting-edge technical expertise, we aim to shape this offering to have off-the-shelf games from which to take our pick from. We strive to establish a “one team” mentality with our internal clients, all working towards a common goal. We’re a multi-cultural and diverse team whose passions and strengths bring much joy into the work we do.

Our perks
  • We’re a 100% remote‑first company, offering a best‑in‑class remote experience
  • Competitive package
  • Dog‑friendly offices in Berlin and Malta
  • Family‑friendly policies
  • Career growth opportunities
  • Zestful working environment
  • Knowledge sharing opportunities
  • Dynamic culture surrounded by industry experts
  • Company social events for team bonding
Contact

HR Team

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