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Contract Remote Unity 3D Jobs (NOW HIRING)

Technical Artist III- UI/UX (REMOTE)

OR · Remote

$89K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... 3D software like Maya and engines like Unreal and Unity. 6. Collaborate with other artists and ...

Senior Mechanical Design Engineer

Bellevue, WA · Remote

$92K - $126K/yr

Contract - Remote Schedule: 40 hours/week System One is seeking a highly motivated Senior ... Experience developing mechanical designs using 3D CAD , preferably SolidWorks . * Experience ...

Contract Spatial Designer

Chicago, IL · On-site +1

$55 - $85/hr

This position is based in Chicago and will involve a combination of remote and in-office work. This ... Rhinoceros 3D amp; V-Ray - Preferred * SketchUp, 3d Max * Twinmotion * AutoCAD * Adobe Creative ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Staff Game Specialist (Houdini)

Manhattan, NY · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... This position has been designated as fully remote, meaning that the position is expected to ...

Staff Game Specialist (Houdini)

Manhattan, NY · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... This position has been designated as fully remote, meaning that the position is expected to ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Staff Game Specialist (Houdini)

Manhattan, NY · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ... This position has been designated as fully remote, meaning that the position is expected to ...

Manager, Software Engineering

$172K - $258K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... time 3D experiences in a variety of settings * Expertise leading remote teams using Agile ... Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed ...

Sr. Software Engineer- C++ (REMOTE)

OR · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Requisition ID : 66243 Title : Sr. Software Engineer- C++ (REMOTE) Salary Range: Salary Minimum ... like Unity and Unreal using languages such as C#, C++, Python Experience working with 3D Math ...

Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality. For more information ...

New

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Remote Mechanical Piping Designer

Lenexa, KS · Remote

$35 - $60/hr

  • Medical

  • Dental

  • Vision

  • PTO

Contract to hire Compensation : $35 - $60/hr (Based on Experience) Benefits : As a contract ... SmartPlant 3D experience Overview: * Draft sketches, piping and instrument diagrams, or model 3D ...

New

Senior iOS Developer

Spokane, WA · Remote

$60.75 - $78.50/hr

... Unity platform. This position will be responsible for the development and maintenance of ... Working with 3D assets and 3D scenes Qualifications * BS degree in Computer Science, Engineering ...

Showing results 21-40

Contract Remote Unity 3D information

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$30

$48

$99

How much do contract remote unity 3d jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for contract remote unity 3d in the United States is $48.93, according to ZipRecruiter salary data. Most workers in this role earn between $41.11 and $50.72 per hour, depending on experience, location, and employer.

What is a contract remote Unity 3D developer?

A Contract Remote Unity 3D developer is a professional who is hired on a temporary or project-based contract to work remotely on Unity 3D projects. Unity 3D is a widely used game development platform for creating interactive 2D, 3D, VR, and AR experiences. These developers may work for gaming studios, tech companies, or as freelancers, collaborating with teams online to design, code, and optimize games or simulations. The remote aspect allows them to work from any location, providing flexibility for both the developer and the hiring organization.

What are the key skills and qualifications needed to thrive as a contract remote Unity 3D developer?

To thrive as a Contract Remote Unity 3D Developer, you need strong proficiency in Unity 3D, C# programming, and a solid understanding of game development principles, often backed by a relevant degree or portfolio. Expertise with version control systems (like Git), Unity Asset Store tools, and familiarity with platforms such as Android, iOS, or VR/AR devices are typically required. Excellent communication, time management, and self-motivation are essential soft skills for remote collaboration and meeting project deadlines. These skills ensure you can independently deliver high-quality, optimized interactive experiences while effectively working with distributed teams.

What are some typical challenges faced by remote Unity 3D contractors, and how can they be effectively managed?

Remote Unity 3D contractors often encounter challenges such as coordinating across different time zones, maintaining clear communication with distributed teams, and ensuring project assets are synchronized. To manage these, it's important to establish regular check-ins, use collaboration tools like Slack or Trello, and follow best practices for version control in Unity (such as using Git or Plastic SCM). Proactively clarifying project requirements and maintaining thorough documentation can also help prevent misunderstandings and keep the development process smooth.
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Cities with the most Contract Remote Unity 3D job openings:

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The most popular types of Remote Unity 3D jobs are:

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States with the most job openings for Contract Remote Unity 3D jobs include:

Infographic showing various Contract Remote Unity 3D job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $101,781 per year, or $48.9 per hour.

3D Visualization & Experiential Technology Specialist

M.Hudson Design, Inc.

West Palm Beach, FL • Remote

$40 - $60/hr

Contractor

Re-posted 29 days ago


Job description

Location: West Palm Beach / Palm Beach County preferred; remote considered for the right candidate
Job Type: Contract (90 days), with option to convert to full-time
Work Setting: Hybrid preferred / remote possible
Compensation: Competitive contract compensation based on experience, portfolio quality, and availability

About Us

We are building a high-end experiential design studio for luxury residential projects. Our mission is to create a world-class design presentation experience that integrates architecture, landscape architecture, and interior design into one seamless visual story.

We are hiring a 3D Visualization & Experiential Technology Specialist to help us build and continuously improve the visual products, presentation systems, and workflows that power that experience.

This role is for someone who can take:

  • site inventory data

  • drone and LiDAR inputs

  • photos and point clouds

  • design information from multiple trades

  • conceptual direction from leadership

and turn those inputs into compelling, polished visual outputs such as:

  • AI concept imagery

  • 3D models

  • flythrough videos

  • photorealistic renderings

  • cinematic presentation sequences

  • integrated design presentations

This is not a narrow production role. We want a collaborative partner who can help shape the workflow as well as execute the work.

What You’ll Be Responsible For
  • Collaborate directly with Matt Hudson to develop and refine immersive design presentation workflows

  • Translate site inventory data and design inputs from architecture, landscape architecture, and interior design into strong visual outputs

  • Produce a range of deliverables such as:

    • AI-generated concept images

    • rendered stills

    • animation and flythroughs

    • integrated 3D models

    • presentation boards and sequences

    • cinematic final design presentations

  • Help establish the visual standard for the studio

  • Recommend tools, workflows, and process improvements that increase both speed and quality

  • Support the development of an integrated pipeline from:

    • site capture

    • concept generation

    • 3D modeling

    • presentation output

  • Stay current with visualization, rendering, AI, animation, and presentation technology

  • Help us create presentation content that feels elevated, emotionally compelling, and clear to clients

What Success Looks Like

In this role, success means:

  • your work helps clients quickly understand and emotionally connect with the full design vision

  • you improve both quality and efficiency across the visualization workflow

  • you can work across architecture, landscape, and interiors without losing design cohesion

  • you become a trusted collaborator in developing new presentation methods and visual products

  • your work helps keep the studio on the forefront of design presentation technology

Required Qualifications
  • Strong portfolio showing high-end 3D visualization work

  • Experience in several of the following:

    • architectural visualization

    • landscape visualization

    • interior visualization

    • animation / cinematic presentation

    • real-time rendering

    • AI-assisted concept generation

  • Ability to work from mixed and imperfect source material, including:

    • photos

    • drone imagery

    • LiDAR / point clouds

    • CAD files

    • sketches

    • concept references

  • Strong visual judgment in composition, lighting, materiality, and storytelling

  • Strong communication skills and willingness to collaborate in an iterative process

  • Ability to move quickly while maintaining high quality

Preferred Qualifications
  • Experience with tools such as:

    • Unreal Engine

    • Twinmotion

    • Lumion

    • D5 Render

    • Enscape

    • Blender

    • 3ds Max

    • Rhino

    • SketchUp

    • Revit

    • Adobe Creative Suite

    • Premiere Pro, After Effects, or DaVinci Resolve

  • Experience with AI image-generation workflows

  • Experience with Gaussian splatting, RealityCapture, Postshot, or related tools

  • Experience integrating architecture, interiors, and landscape into one unified presentation

  • Experience with luxury residential or hospitality visualization

  • Local availability in the West Palm Beach area for occasional in-person collaboration

Contract Structure
  • Initial 90-day contract role

  • Opportunity to convert to full-time after 90 days if both parties agree it is the right fit

  • Flexible structure initially, with the potential to become an ongoing major role

What To Include When You Apply

Please submit:

  • your resume

  • a short introduction

  • portfolio or relevant work samples

  • your location

  • your availability

  • the software you use most often

  • a short note describing your experience with:

    • animation

    • AI workflows

    • immersive presentation work

  • your preferred hourly, weekly, or monthly contract rate

Optional but Strongly Encouraged

Please include a short video introduction covering:

  • your background in visualization

  • the kinds of projects you’ve worked on

  • your preferred software and workflow

  • how you approach combining speed, design quality, and presentation impact