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Background Designer Jobs (NOW HIRING)

Background designing content management systems, asset management platforms, or foundational platform products * Familiarity designing developer tools, APIs, SDKs, or other highly technical product ...

Background designing for analytical or professional user bases such as financial analysts, researchers, lawyers, or clinicians, where precision and trust matter more than simplicity alone * A track ...

Product Designer

Mountain View, CA · On-site

$160K - $220K/yr

Background designing for analytical or professional user bases such as financial analysts, researchers, lawyers, or clinicians, where precision and trust matter more than simplicity alone * A track ...

Graphic Designer

Northridge, CA · On-site

$24 - $32/hr

Figma is a plus. ● Experience designing for paid media and social, with an understanding of how creative supports performance and audience engagement. ● Background designing within the fashion ...

$120 - $160/hr

Background designing for technically sophisticated or security-conscious user bases Working Style & Culture Fit This role is for someone who leads with craft, thrives with autonomy, and earns trust ...

New

Background designing content management systems, asset management platforms, or foundational platform products * Familiarity designing developer tools, APIs, SDKs, or other highly technical product ...

Background designing content management systems, asset management platforms, or foundational platform products * Familiarity designing developer tools, APIs, SDKs, or other highly technical product ...

Product Designer, CMS

Manhattan, NY · On-site

$169 - $303/hr

Background designing content management systems, asset management platforms, or foundational platform products * Familiarity designing developer tools, APIs, SDKs, or other highly technical product ...

Background designing for technically sophisticated or security-conscious user bases Working Style & Culture Fit This role is for someone who leads with craft, thrives with autonomy, and earns trust ...

$120 - $180/hr

Background designing for technically sophisticated or security-conscious user bases Working Style & Culture Fit This role is for someone who leads with craft, thrives with autonomy, and earns trust ...

Senior Product Designer

$130K - $165K/yr

Background designing for security, compliance, or other data-dense technical domains where the learning curve is steep * Experience designing for AI/ML-powered features where outputs are ...

Qualified candidates would have experience with 2D or 3D designing with plastic molds and dies, AutoCAD, and a background within manufacturing. Job Responsibilities: - Complete the design following ...

Background designing for multi-sided marketplace platforms - balancing the needs of consumers, shoppers, and other stakeholders simultaneously. * Experience in larger corporate or agency environments ...

Designer

Brodhead, WI · On-site

$65 - $90/hr

Designer- The Designer is responsible for the design, development, and detailed documentation of ... A farming background with knowledge of hay tools, spreaders and mixers is also desired. #J-18808 ...

Designer

Orlando, FL · On-site

$62 - $83/hr

Job Title: SrProduct Designer Location: Orlando, FL - onsite 4 days a week The Company ... A background check is required to protect our company/client and its stakeholders by ensuring that ...

Lead Product Designer

Santa Monica, CA · On-site +1

$211K/yr

Background designing consumer apps, consumer software, or marketplace products * Strong design tool fluency -- you can move from sketch to high-fidelity quickly * Comfort with design tools for ...

Showing results 21-40

Background Designer information

See salary details

$35.5K

$83.1K

$110K

How much do background designer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for background designer in the United States is $83,148.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What is a background designer?

Background designers are artists responsible for creating the visual environments and settings in animation, film, video games, and other media productions. They design and illustrate the scenery, such as landscapes, interiors, and exteriors, that characters interact with. Their work helps establish the mood, style, and atmosphere of a scene, supporting the storytelling by providing context and depth. Background designers often collaborate closely with art directors, layout artists, and other team members to ensure their backgrounds fit seamlessly into the overall visual style of the project.

How does a background designer typically collaborate with animators and other artists during a production?

Background Designers work closely with animators, layout artists, and art directors to ensure that environments support the story and visual style of a project. Communication is key, as designers must adapt their work based on feedback and evolving animation needs. It’s common to participate in regular team meetings, share progress, and make revisions, ensuring backgrounds integrate seamlessly with character animation and overall scene composition. This collaborative environment helps maintain consistency and enhances the visual storytelling of the production.

What are the key skills and qualifications needed to thrive as a background designer, and why are they important?

To thrive as a Background Designer, you need strong drawing skills, a solid understanding of perspective and composition, and often a degree in art, illustration, or animation. Familiarity with digital painting software such as Adobe Photoshop, Illustrator, and sometimes 3D modeling tools is typically required. Creativity, attention to detail, and the ability to collaborate effectively with other artists and directors are crucial soft skills. These abilities ensure that visual environments enhance storytelling and meet the artistic vision of animation or gaming projects.

What is the difference between Background Designer vs Environment Artist?

AspectBackground DesignerEnvironment Artist
Required SkillsConcept art, 2D/3D design, illustration3D modeling, texturing, scene creation
Work EnvironmentFilm, animation, video gamesVideo game development, film, VR
Common CertificationsArt or design degrees, portfolio3D modeling certifications, portfolio

Background Designers focus on creating visual backgrounds and environments primarily for animation, film, and 2D projects, emphasizing illustration and concept art. Environment Artists typically work in 3D space, building detailed, immersive environments for video games and films. While both roles require strong artistic skills, Background Designers lean more toward 2D art and concept design, whereas Environment Artists specialize in 3D modeling and scene construction.

How do you become a background designer?

To become a background designer, individuals typically need a strong foundation in art and design, often gained through a bachelor's degree in fine arts, illustration, or related fields. Building a portfolio that showcases environment and background work, gaining experience with digital tools like Photoshop or Blender, and understanding perspective and color theory are essential steps in entering the profession.

What are the most commonly searched types of Background Designer jobs?

The most popular types of Background Designer jobs are:

What states have the most Background Designer jobs?

States with the most job openings for Background Designer jobs include:

Infographic showing various Background Designer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 68% Full Time, 27% Part Time, 3% Contract, and 1% Nights. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $83,148 per year, or $40 per hour.

Product Designer, CMS

Figma

San Francisco, CA • On-site, Remote

Full-time

Re-posted 8 days ago


Job description

We're looking for product designers who are excited to shape how teams build together. At Figma, design isn't just how something looks-it's how it works, how it feels, and how it scales. Our designers are systems thinkers, prototypers, storytellers, and craftspeople who care deeply about quality and collaboration. In this role, you'll turn ambiguity into clarity, push the product forward with engineers, PMs, and researchers, and help us invent new ways for people to design and build products together.

With an eye for simplicity and craft, curiosity for complex systems, and an appetite for technical challenges, you can help define the future of how software is made.

This is a unique opportunity for a designer who loves both craft and technical depth. You'll prototype, build, and ship alongside engineers while helping define foundational experiences that support millions of creators across Figma.

This is a full time role that can be held from one of our US hubs or remotely in the United States.

What you'll do at Figma:
  • Design and ship end-to-end experiences that help organize, manage, and deliver content across Figma's products, as part of the Content Management Systems team
  • Partner closely with engineering to shape platform capabilities and technical infrastructure that support CMS and open-source initiatives
  • Translate technically complex systems into intuitive, elegant user experiences
  • Prototype early and often to explore ideas, validate concepts, and communicate nuanced interaction and technical decisions
  • Contribute to product strategy and long-term vision by bringing together customer insights, product thinking, and technical understanding
  • Collaborate closely with product managers, engineers, researchers, and designers throughout the product development process
  • Help raise the quality bar across the organization through thoughtful feedback, design critiques, and mentorship
We'd love to hear from you if you have:
  • 4+ years of experience designing UX and UI for a software product of similar scale and complexity
  • Exceptional product design craft with strong visual and interaction skills, especially in complex software where systems thinking matters as much as any individual screen - with a proven ability to simplify technically complex systems into intuitive, thoughtful user experiences
  • Code is part of your design process, not something you wait to hand off. You build working prototypes to explore interaction ideas, understand technical possibilities, and communicate a direction
  • Demonstrated ability to move fast, forming a point of view, testing it, and adjusting course without waiting for complete information
  • Ability to define a clear product and design vision in ambiguous spaces, using customer insights, qualitative research, and product data to guide decisions
  • Track record of independently driving design from discovery through launch, balancing user needs, technical constraints, and business goals
  • Naturally curious about how software is built, with strong cross-functional partnerships across design, engineering, product management, and research - raising the quality of work through thoughtful collaboration, feedback, and a deep care for the workflows of designers, developers, and other creative makers
While it's not required, it's an added plus if you also have:
  • Experience building and shipping software through coding, AI-assisted development, or other technical approaches
  • Background designing content management systems, asset management platforms, or foundational platform products
  • Familiarity designing developer tools, APIs, SDKs, or other highly technical product experiences
  • Contributions to or designing for open-source software

At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you're excited about this role but your past experience doesn't align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.