... developers -- depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
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... developers -- depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
Quick apply
... developers -- depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
... developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
... developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
... developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
... developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
Montreal, QC · On-site
AI Engineer WE ARE KLEVER Take a bold step in your career by joining the team at Klever ... programmatic audio, DOOH, native, mobile...). Programmatic advertising is a complex and fast ...
Montreal, QC · On-site
AI Engineer WE ARE KLEVER Take a bold step in your career by joining the team at Klever ... programmatic audio, DOOH, native, mobile...). Programmatic advertising is a complex and fast ...
Partner closely with design, engineering, animation, and audio to further the goals of the project. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress ...
Partner closely with design, engineering, animation, and audio to further the goals of the project. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress ...
A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform ...
Quick apply
A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform ...
Montreal, QC · On-site
Partner closely with design, engineering, animation, and audio to further the goals of the project. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress ...
Montreal, QC · On-site
Partner closely with design, engineering, animation, and audio to further the goals of the project. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress ...
Be scrappy to find new sources of audio data and bring it into our ingestion pipeline * Operate and extend the cloud infrastructure for our ingestion pipeline, currently running on GCP and managed ...
Be scrappy to find new sources of audio data and bring it into our ingestion pipeline * Operate and extend the cloud infrastructure for our ingestion pipeline, currently running on GCP and managed ...
Data Engineer WE ARE KLEVER Take a bold step in your career by joining the team at Klever ... programmatic audio, DOOH, native, mobile...). Programmatic advertising is a complex and fast ...
Data Engineer WE ARE KLEVER Take a bold step in your career by joining the team at Klever ... programmatic audio, DOOH, native, mobile...). Programmatic advertising is a complex and fast ...
A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform ...
Quick apply
A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform ...
ORA Graphene Audio is a Montreal based startup, which engineers advanced Graphene-based nanomaterials for high performance loudspeakers and headphones. Graphene speaker membranes allow for smaller ...
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ORA Graphene Audio is a Montreal based startup, which engineers advanced Graphene-based nanomaterials for high performance loudspeakers and headphones. Graphene speaker membranes allow for smaller ...
Montreal, QC · On-site
Collaborate with audio designers and developers to verify fixes, re-test resolved issues, execute full audio regression passes, and maintain test cases and checklists. What are we looking for:
New
Montreal, QC · On-site
Collaborate with audio designers and developers to verify fixes, re-test resolved issues, execute full audio regression passes, and maintain test cases and checklists. What are we looking for:
New
$80 - $100/hr
What streaming services have done for audio entertainment, we're doing for audio information. And ... Overview We're looking for a Senior Software Engineer to join our Core Experiences Team. This team ...
$80 - $100/hr
What streaming services have done for audio entertainment, we're doing for audio information. And ... Overview We're looking for a Senior Software Engineer to join our Core Experiences Team. This team ...
What streaming services have done for audio entertainment, we're doing for audio information. And ... Overview We're looking for a Senior Software Engineer to join our Core Experiences Team. This team ...
What streaming services have done for audio entertainment, we're doing for audio information. And ... Overview We're looking for a Senior Software Engineer to join our Core Experiences Team. This team ...
... into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...
... into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...
... into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...
... into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Quick apply
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Quick apply
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Audio training and/or degree in audio production. * Experience with scripting or programming languages. * Post production mix experience. Gearbox Entertainment is committed to ensuring that all team ...
Audio training and/or degree in audio production. * Experience with scripting or programming languages. * Post production mix experience. Gearbox Entertainment is committed to ensuring that all team ...
Montreal, QC · On-site
They collaborate closely with design, animation, narrative, and engineering teams to ensure seamless and meaningful audio integration throughout the game. In this role you will: * Design and deliver ...
Montreal, QC · On-site
They collaborate closely with design, animation, narrative, and engineering teams to ensure seamless and meaningful audio integration throughout the game. In this role you will: * Design and deliver ...
| Aspect | Audio Engineer | Sound Technician |
|---|---|---|
| Credentials | Audio engineering degree or certification, technical training | Technical training, sometimes on-the-job experience |
| Work Environment | Recording studios, live events, post-production | Live events, concerts, theater productions |
| Industry Usage | Music, film, broadcasting, live sound | Concerts, theater, events, live sound reinforcement |
While both roles involve working with sound, Audio Engineers focus on recording, mixing, and mastering audio in studios or post-production, whereas Sound Technicians primarily handle live sound setup and operation during events. The roles often overlap but differ mainly in their work environment and specific responsibilities.
An Audio Engineer is involved in the recording and production of audio, sound, and music. Some Audio Engineers help record vocal or musical performances in a recording studio. Others manage sound output during live concerts. As an Audio Engineer, you might mix and edit tracks for studio albums, radio and television shows, movies, or video games. During recordings and performances, you may be responsible for setting up audio equipment, such as microphones, speakers, headphones, and mixers, and checking them to make sure they work correctly.

Full-time
Retirement
Posted 14 days ago
We're looking for a Business Development Manager to drive growth for our Game Audio division and broader co-development services in North America. This role focuses on expanding partnerships and revenue primarily across our full suite of game production services including voice-over, dialogue recording, and Foley production.
However you will also touch on expanding partnerships for services such as Game Development, Art Production, Quality Assurance, Localization, Localization QA, Player Support, Datasets, and IT services, serving console, PC, and mobile game developers — depending on end client needs.
You'll be the face of our Montreal-based studio, building relationships, creating proposals, and developing new business opportunities with both domestic and international clients across the full game production lifecycle.
This position is ideal for someone who combines commercial acumen with a deep understanding of game audio production and the wider co-development landscape.
Sales & Account Growth Lead business development for voice-over, Foley, and full-service game audio recording, alongside our co-development capabilities spanning Game Development, QA, Art Production, Localization, Localization QA, Player Support, Datasets, and IT. Build and maintain relationships with producers, audio directors, localization managers, and development leads across major and indie studios — identifying opportunities to expand engagement beyond audio into broader production partnerships.
Market Development Identify new opportunities by tracking emerging trends in game audio, co-development, localization, and production pipelines. Expand our client base across North America and into key global markets, positioning our studio as a full-service partner for game developers at every stage of production.
Client Consultation Conduct detailed discovery sessions to understand project needs, scope recording and post-production requirements, and develop tailored proposals. Where relevant, surface opportunities to support clients with complementary co-development services — from QA and art production to player support and localization — ensuring they understand the full value of our capabilities.
Collaboration Partner with our audio production, localization, co-development, and global BD teams to deliver cohesive, integrated client solutions that draw on the breadth of our service offering.
Strategic Planning Develop go-to-market strategies for new services and technologies across both audio and co-development verticals. Provide feedback to internal teams to enhance offerings and competitiveness in the North American and global markets.
Performance Management Own your revenue targets across all service lines, manage forecasting, and maintain an active CRM pipeline reflecting opportunities in audio, co-development, QA, localization, and beyond.
Requirements
Benefits
Who we are
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.
Founded in Japan in 1994, Side has grown to become a global force in the video games industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.
Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player supportcommunity management, and datasets. For more information, visit www.side.inc