... developers -- depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
Quick apply
... developers -- depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
Quick apply
... developers -- depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
... developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
... developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
... developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
... developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Build and maintain relationships with producers, audio directors, localization managers, and ...
Montreal, QC · On-site
Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and Responsibilities • Read and interpret AV systems drawings • Gather programming requirements • ...
Montreal, QC · On-site
Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and Responsibilities • Read and interpret AV systems drawings • Gather programming requirements • ...
Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and Responsibilities • Read and interpret AV systems drawings • Gather programming requirements • ...
Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and Responsibilities • Read and interpret AV systems drawings • Gather programming requirements • ...
We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...
We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...
We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...
We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...
We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...
We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...
We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...
We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...
A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform ...
Quick apply
A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform ...
ORA Graphene Audio is a Montreal based startup, which engineers advanced Graphene-based nanomaterials for high performance loudspeakers and headphones. Graphene speaker membranes allow for smaller ...
Quick apply
ORA Graphene Audio is a Montreal based startup, which engineers advanced Graphene-based nanomaterials for high performance loudspeakers and headphones. Graphene speaker membranes allow for smaller ...
... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ... Our industry-leading services include game development, art production, audio production, quality ...
... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ... Our industry-leading services include game development, art production, audio production, quality ...
Collaborate with audio designers and developers to verify fixes, re-test resolved issues, execute full audio regression passes, and maintain test cases and checklists. What are we looking for:
New
Collaborate with audio designers and developers to verify fixes, re-test resolved issues, execute full audio regression passes, and maintain test cases and checklists. What are we looking for:
New
A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform ...
Quick apply
A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform ...
Be scrappy to find new sources of audio data and bring it into our ingestion pipeline * Operate and extend the cloud infrastructure for our ingestion pipeline, currently running on GCP and managed ...
Be scrappy to find new sources of audio data and bring it into our ingestion pipeline * Operate and extend the cloud infrastructure for our ingestion pipeline, currently running on GCP and managed ...
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Quick apply
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Montreal, QC · On-site
AI Engineer WE ARE KLEVER Take a bold step in your career by joining the team at Klever ... programmatic audio, DOOH, native, mobile...). Programmatic advertising is a complex and fast ...
Montreal, QC · On-site
AI Engineer WE ARE KLEVER Take a bold step in your career by joining the team at Klever ... programmatic audio, DOOH, native, mobile...). Programmatic advertising is a complex and fast ...
Drummondville, QC · On-site
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Quick apply
Drummondville, QC · On-site
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Audio training and/or degree in audio production. * Experience with scripting or programming languages. * Post production mix experience. Gearbox Entertainment is committed to ensuring that all team ...
Audio training and/or degree in audio production. * Experience with scripting or programming languages. * Post production mix experience. Gearbox Entertainment is committed to ensuring that all team ...
Partner closely with design, engineering, animation, and audio to further the goals of the project. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress ...
Partner closely with design, engineering, animation, and audio to further the goals of the project. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress ...
$12.74 - $16.59
15% of jobs
$16.59 - $20.43
7% of jobs
$21.12 is the 25th percentile. Wages below this are outliers.
$20.43 - $24.28
15% of jobs
The median wage is $26.59 / hr.
$24.28 - $28.13
21% of jobs
$28.13 - $31.97
12% of jobs
$31.97 - $35.82
4% of jobs
$36.09 is the 75th percentile. Wages above this are outliers.
$35.82 - $39.66
7% of jobs
$39.66 - $43.51
6% of jobs
$43.51 - $47.36
5% of jobs
$47.36 - $51.20
5% of jobs
$51.20 - $55.05
1% of jobs
$12
$30
$55
An Audio Programmer is responsible for developing and integrating audio systems in software, such as video games, virtual reality applications, and multimedia tools. They work with audio engines, optimize sound performance, and write code to implement music, sound effects, and voice processing. Typically, they collaborate with sound designers and developers to ensure seamless audio experiences. Audio Programmers use languages like C++, C#, or Python and may work with middleware such as FMOD or Wwise. Their role bridges the gap between sound design and software engineering.
To thrive as an Audio Programmer, you need solid programming skills (C++, C#, or similar), a background in digital signal processing or computer science, and often a degree in a relevant field. Familiarity with audio middleware systems (such as FMOD or Wwise), DAWs, and game engines (like Unity or Unreal) is typically expected, along with experience using version control tools. Strong problem-solving abilities, creativity, and effective cross-disciplinary communication skills help you stand out in this role. These proficiencies are essential for building innovative audio features, collaborating efficiently with teams, and meeting the complex technical requirements of modern audio applications.
Audio Programmers typically spend their days designing, implementing, and optimizing audio systems for interactive applications like video games or virtual reality environments. They work closely with audio designers, game developers, and QA teams to ensure that sound assets are seamlessly integrated and perform well on various platforms. Responsibilities may include building tools for sound implementation, debugging audio issues, and creating real-time audio effects or adaptive soundscapes. Throughout the development process, Audio Programmers often participate in team meetings and collaborate cross-functionally to achieve the desired audio experience.

Full-time
Retirement
Posted 14 days ago
We're looking for a Business Development Manager to drive growth for our Game Audio division and broader co-development services in North America. This role focuses on expanding partnerships and revenue primarily across our full suite of game production services including voice-over, dialogue recording, and Foley production.
However you will also touch on expanding partnerships for services such as Game Development, Art Production, Quality Assurance, Localization, Localization QA, Player Support, Datasets, and IT services, serving console, PC, and mobile game developers — depending on end client needs.
You'll be the face of our Montreal-based studio, building relationships, creating proposals, and developing new business opportunities with both domestic and international clients across the full game production lifecycle.
This position is ideal for someone who combines commercial acumen with a deep understanding of game audio production and the wider co-development landscape.
Sales & Account Growth Lead business development for voice-over, Foley, and full-service game audio recording, alongside our co-development capabilities spanning Game Development, QA, Art Production, Localization, Localization QA, Player Support, Datasets, and IT. Build and maintain relationships with producers, audio directors, localization managers, and development leads across major and indie studios — identifying opportunities to expand engagement beyond audio into broader production partnerships.
Market Development Identify new opportunities by tracking emerging trends in game audio, co-development, localization, and production pipelines. Expand our client base across North America and into key global markets, positioning our studio as a full-service partner for game developers at every stage of production.
Client Consultation Conduct detailed discovery sessions to understand project needs, scope recording and post-production requirements, and develop tailored proposals. Where relevant, surface opportunities to support clients with complementary co-development services — from QA and art production to player support and localization — ensuring they understand the full value of our capabilities.
Collaboration Partner with our audio production, localization, co-development, and global BD teams to deliver cohesive, integrated client solutions that draw on the breadth of our service offering.
Strategic Planning Develop go-to-market strategies for new services and technologies across both audio and co-development verticals. Provide feedback to internal teams to enhance offerings and competitiveness in the North American and global markets.
Performance Management Own your revenue targets across all service lines, manage forecasting, and maintain an active CRM pipeline reflecting opportunities in audio, co-development, QA, localization, and beyond.
Requirements
Benefits
Who we are
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.
Founded in Japan in 1994, Side has grown to become a global force in the video games industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.
Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player supportcommunity management, and datasets. For more information, visit www.side.inc