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Audio Programmer Jobs in Quebec (NOW HIRING)

We're looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real--together. What you'll do * Gather and understand the project's audio vision ...

Proposer des améliorations au pipeline audio en identifiant des besoins au niveau du projet, en ... Programmer de façon claire et structurée tout en étant conscient.e des requis de performance, de ...

Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and Responsibilities • Read and interpret AV systems drawings • Gather programming requirements • ...

Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and Responsibilities • Read and interpret AV systems drawings • Gather programming requirements • ...

We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...

We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...

We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...

We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...

Experience with music notation, MIDI, and/or audio programming. * Familiarity with Agile development methodologies. What to look forward to? * Join a global team and experience a dynamic ...

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Audio Programmer information

See Quebec salary details

$12

$30

$55

How much do audio programmer jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for audio programmer in Quebec is $30.44, according to ZipRecruiter salary data. Most workers in this role earn between $22.36 and $38.46 per hour, depending on experience, location, and employer.

What does an Audio Programmer do?

An Audio Programmer is responsible for developing and integrating audio systems in software, such as video games, virtual reality applications, and multimedia tools. They work with audio engines, optimize sound performance, and write code to implement music, sound effects, and voice processing. Typically, they collaborate with sound designers and developers to ensure seamless audio experiences. Audio Programmers use languages like C++, C#, or Python and may work with middleware such as FMOD or Wwise. Their role bridges the gap between sound design and software engineering.

What are the key skills and qualifications needed to thrive in the Audio Programmer position, and why are they important?

To thrive as an Audio Programmer, you need solid programming skills (C++, C#, or similar), a background in digital signal processing or computer science, and often a degree in a relevant field. Familiarity with audio middleware systems (such as FMOD or Wwise), DAWs, and game engines (like Unity or Unreal) is typically expected, along with experience using version control tools. Strong problem-solving abilities, creativity, and effective cross-disciplinary communication skills help you stand out in this role. These proficiencies are essential for building innovative audio features, collaborating efficiently with teams, and meeting the complex technical requirements of modern audio applications.

What are the typical daily responsibilities of an Audio Programmer?

Audio Programmers typically spend their days designing, implementing, and optimizing audio systems for interactive applications like video games or virtual reality environments. They work closely with audio designers, game developers, and QA teams to ensure that sound assets are seamlessly integrated and perform well on various platforms. Responsibilities may include building tools for sound implementation, debugging audio issues, and creating real-time audio effects or adaptive soundscapes. Throughout the development process, Audio Programmers often participate in team meetings and collaborate cross-functionally to achieve the desired audio experience.

What are popular job titles related to Audio Programmer jobs in Quebec? For Audio Programmer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Audio Programmer jobs in Quebec look for? The top searched job categories for Audio Programmer jobs in Quebec are:
Infographic showing various Audio Programmer job openings in Quebec as of July 2026, with employment types broken down into 4% Internship, 92% Full Time, and 4% Part Time. Highlights an 96% In-person, and 4% Remote job distribution, with an average salary of $63,322 per year, or $30.4 per hour.

Senior Audio Programmer

Ubisoft

Montreal, QC

Full-time

Posted 13 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real—together.

What you’ll do

  • Gather and understand the project's audio vision and requirements, and identify the necessary development needs.
  • Analyze existing audio engine features and determine whether they align with the project's creative and technical goals.
  • Propose improvements to the audio pipeline by identifying project-specific needs and designing and implementing new systems when required.
  • Manage and challenge memory and CPU resource budgets for audio systems.
  • Work closely with the Audio Design team to help achieve design objectives while staying within the allocated performance budget.
  • Write clear, structured, and maintainable code while considering performance, scalability, and compatibility requirements.
  • Validate and test newly developed systems to ensure they meet project objectives and integrate seamlessly with existing codebases.
  • Investigate, diagnose, and resolve audio-related bugs reported by other disciplines and the Quality Assurance (QA) team.
  • Document work thoroughly to facilitate knowledge sharing and help end users (other development teams) understand and effectively use new audio systems and features.
  • Perform any other related duties as required.
Qualifications

What You Bring 

  • Minimum of 5 years of experience in audio programming or other relevant experience.
  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent discipline.
  • Strong analytical and critical-thinking skills.
  • Excellent problem-solving abilities.
  • Self-sufficient, resourceful, and able to work independently.
  • Strong interpersonal and communication skills.
  • Flexibility in planning and organizing work.
  • Ability to collaborate effectively within a team environment.
  • Adaptability to changing priorities and project requirements.
  • Results-driven mindset with a focus on delivering quality outcomes.
  • Knowledge of audio terminology, compression formats, and audio middleware solutions.
  • Understanding of the various disciplines involved in game production and development.