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Audio Description Writer Jobs in Quebec (NOW HIRING)

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Write clear, structured, and maintainable code while considering performance, scalability, and ...

Audio Description Writer information

See Quebec salary details

$9

$22

$46

How much do audio description writer jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for audio description writer in Quebec is $22.53, according to ZipRecruiter salary data. Most workers in this role earn between $14.90 and $25.96 per hour, depending on experience, location, and employer.

What does an Audio Description Writer do?

An Audio Description Writer creates concise, vivid descriptions of visual elements in movies, TV shows, theater performances, and other media for blind or visually impaired audiences. They carefully script narration that conveys essential visual details, such as actions, settings, facial expressions, and scene changes, without interfering with dialogue or important sounds. Their goal is to make visual content more accessible and immersive for those who cannot see it.

What are the common challenges Audio Description Writers face on the job?

Audio Description Writers often face the challenge of delivering concise yet vivid descriptions within tight time constraints, as descriptions need to fit into natural pauses in dialogue. Balancing the need for accuracy with the goal of maintaining audience engagement can be demanding, especially when working with fast-paced or visually complex content. Additionally, close collaboration with producers, editors, and voice talent is often necessary to ensure the final product is both accessible and true to the original material. Staying updated on evolving accessibility standards and best practices is also important to maintain high-quality work in this field.

What are the key skills and qualifications needed to thrive in the Audio Description Writer position, and why are they important?

To thrive as an Audio Description Writer, you need strong writing skills, a solid grasp of visual literacy, and an understanding of accessibility standards, often supported by a background in media, English, or communications. Familiarity with broadcast scripting software, audio editing tools, and guidelines such as the American Council of the Blind (ACB) standards is typically required. Attention to detail, the ability to convey information concisely, and effective collaboration are key soft skills for this role. These skills are crucial to ensure accurate, engaging, and accessible descriptions that enhance the experience for visually impaired audiences.

What are popular job titles related to Audio Description Writer jobs in Quebec? For Audio Description Writer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Audio Description Writer jobs in Quebec look for? The top searched job categories for Audio Description Writer jobs in Quebec are:
Infographic showing various Audio Description Writer job openings in Quebec as of July 2026, with employment types broken down into 76% Full Time, 15% Part Time, and 9% Temporary. Highlights an 92% In-person, and 8% Remote job distribution, with an average salary of $46,854 per year, or $22.5 per hour.

Senior Audio Programmer

Ubisoft

Montreal, QC • On-site

Full-time

Posted 13 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real—together.

What you’ll do

  • Gather and understand the project's audio vision and requirements, and identify the necessary development needs.
  • Analyze existing audio engine features and determine whether they align with the project's creative and technical goals.
  • Propose improvements to the audio pipeline by identifying project-specific needs and designing and implementing new systems when required.
  • Manage and challenge memory and CPU resource budgets for audio systems.
  • Work closely with the Audio Design team to help achieve design objectives while staying within the allocated performance budget.
  • Write clear, structured, and maintainable code while considering performance, scalability, and compatibility requirements.
  • Validate and test newly developed systems to ensure they meet project objectives and integrate seamlessly with existing codebases.
  • Investigate, diagnose, and resolve audio-related bugs reported by other disciplines and the Quality Assurance (QA) team.
  • Document work thoroughly to facilitate knowledge sharing and help end users (other development teams) understand and effectively use new audio systems and features.
  • Perform any other related duties as required.
Qualifications

What You Bring 

  • Minimum of 5 years of experience in audio programming or other relevant experience.
  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent discipline.
  • Strong analytical and critical-thinking skills.
  • Excellent problem-solving abilities.
  • Self-sufficient, resourceful, and able to work independently.
  • Strong interpersonal and communication skills.
  • Flexibility in planning and organizing work.
  • Ability to collaborate effectively within a team environment.
  • Adaptability to changing priorities and project requirements.
  • Results-driven mindset with a focus on delivering quality outcomes.
  • Knowledge of audio terminology, compression formats, and audio middleware solutions.
  • Understanding of the various disciplines involved in game production and development.