... programming language. * Experience with a game engine such as Unreal, Unity or Godot. * Visual ... An interest in audio and/or video games. The following are considered assets: * GUI experience with ...
Quick apply
... programming language. * Experience with a game engine such as Unreal, Unity or Godot. * Visual ... An interest in audio and/or video games. The following are considered assets: * GUI experience with ...
Quick apply
... programming language. * Experience with a game engine such as Unreal, Unity or Godot. * Visual ... An interest in audio and/or video games. The following are considered assets: * GUI experience with ...
Knowledge of Git, JIRA, and Visual Studio (asset). Audiokinetic has adopted a flexible and hybrid ... developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio ...
Quick apply
Knowledge of Git, JIRA, and Visual Studio (asset). Audiokinetic has adopted a flexible and hybrid ... developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio ...
About the Internship We are seeking a Graphic Designer Intern to work closely with our CEO and ... Coordinate production aspects for print, audio-visual, or electronic materials. * Adhere to brand ...
About the Internship We are seeking a Graphic Designer Intern to work closely with our CEO and ... Coordinate production aspects for print, audio-visual, or electronic materials. * Adhere to brand ...
Our department is responsible for display solutions, visual content and rendering, sound effects ... For all interns hired, we will reimburse the internship costs for up to $250 per intern upon ...
Our department is responsible for display solutions, visual content and rendering, sound effects ... For all interns hired, we will reimburse the internship costs for up to $250 per intern upon ...
Montreal, QC · On-site +1
Experience with C, C++, C#.NET programming languages ... Experience with Windows, Linux, Microsoft Visual Studio 2003, 2005 and 2010 environments, or PC ...
Montreal, QC · On-site +1
Experience with C, C++, C#.NET programming languages ... Experience with Windows, Linux, Microsoft Visual Studio 2003, 2005 and 2010 environments, or PC ...
Montreal, QC · On-site
Essential Duties and Responsibilities Perform installation tasks for audio visual projects ... Minor programming capability (AMX/Creston) - changes and troubleshooting Education and/or ...
Montreal, QC · On-site
Essential Duties and Responsibilities Perform installation tasks for audio visual projects ... Minor programming capability (AMX/Creston) - changes and troubleshooting Education and/or ...
Montreal, QC · On-site
They collaborate closely with design, animation, narrative, and engineering teams to ensure ... Experience withaddingsound to a visual medium. * Excellent knowledge of standard audio and game ...
Montreal, QC · On-site
They collaborate closely with design, animation, narrative, and engineering teams to ensure ... Experience withaddingsound to a visual medium. * Excellent knowledge of standard audio and game ...
Montreal, QC · On-site
Essential Duties and Responsibilities Perform installation tasks for audio visual projects ... Minor programming capability (AMX/Creston) - changes and troubleshooting Education and/or ...
Montreal, QC · On-site
Essential Duties and Responsibilities Perform installation tasks for audio visual projects ... Minor programming capability (AMX/Creston) - changes and troubleshooting Education and/or ...
Montreal, QC · On-site
Job Summary • Generate sales for Audio Visual systems through developing and maintaining client ... sales engineering personnel. • Actively use internal databases to complete client contact ...
Montreal, QC · On-site
Job Summary • Generate sales for Audio Visual systems through developing and maintaining client ... sales engineering personnel. • Actively use internal databases to complete client contact ...
Montreal, QC · On-site
Job Summary • Generate sales for Audio Visual systems through developing and maintaining client ... sales engineering personnel. • Actively use internal databases to complete client contact ...
Montreal, QC · On-site
Job Summary • Generate sales for Audio Visual systems through developing and maintaining client ... sales engineering personnel. • Actively use internal databases to complete client contact ...
Job Summary • Generate sales for Audio Visual systems through developing and maintaining client ... sales engineering personnel. • Actively use internal databases to complete client contact ...
Job Summary • Generate sales for Audio Visual systems through developing and maintaining client ... sales engineering personnel. • Actively use internal databases to complete client contact ...
Job Summary • Generate sales for Audio Visual systems through developing and maintaining client ... sales engineering personnel. • Actively use internal databases to complete client contact ...
Job Summary • Generate sales for Audio Visual systems through developing and maintaining client ... sales engineering personnel. • Actively use internal databases to complete client contact ...
Montreal, QC · Hybrid
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Quick apply
Montreal, QC · Hybrid
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Primary areas of responsibility of Design Technician include lighting, passenger audio / visual ... Support the development and improvement of engineering tools and process to support cost saving ...
Primary areas of responsibility of Design Technician include lighting, passenger audio / visual ... Support the development and improvement of engineering tools and process to support cost saving ...
Primary areas of responsibility of Design Technician include lighting, passenger audio / visual ... Support the development and improvement of engineering tools and process to support cost saving ...
Primary areas of responsibility of Design Technician include lighting, passenger audio / visual ... Support the development and improvement of engineering tools and process to support cost saving ...
Preparing engineering documents such as Design Requirements, Design Descriptions, Work Activity ... and audio/visual platforms such as Word Publisher and Microsoft PowerPoint. * Demonstrated ...
Preparing engineering documents such as Design Requirements, Design Descriptions, Work Activity ... and audio/visual platforms such as Word Publisher and Microsoft PowerPoint. * Demonstrated ...
Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Aptitudes en déverminage avec Visual Studio. * Autonomie au travail. * Bonne communication écrite et orale. * Intérêt pour l'audio et/ou les jeux vidéo. Sont considérées comme des atouts les ...
Quick apply
Aptitudes en déverminage avec Visual Studio. * Autonomie au travail. * Bonne communication écrite et orale. * Intérêt pour l'audio et/ou les jeux vidéo. Sont considérées comme des atouts les ...
Votre passion pour la musique, l'audio des jeux, le matériel audio, la production musicale. * Connaissance des DAW (atout). * Connaissance de Git, JIRA et Visual Studio (atout). Audiokinetic a ...
Quick apply
Votre passion pour la musique, l'audio des jeux, le matériel audio, la production musicale. * Connaissance des DAW (atout). * Connaissance de Git, JIRA et Visual Studio (atout). Audiokinetic a ...
Montreal, QC · On-site
Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Montreal, QC · On-site
Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
| Aspect | Audio Visual Engineer Intern | Audio Visual Technician |
|---|---|---|
| Required Credentials | Typically pursuing or recent graduate in AV, engineering, or related field | High school diploma or equivalent; technical certifications preferred |
| Work Environment | Internship setting, assisting with design and planning of AV systems | On-site installation, maintenance, and operation of AV equipment |
| Employer & Industry Usage | Used in companies, event production, and AV service providers for training roles | Common in live events, corporate, and hospitality sectors for hands-on work |
The main difference is that an Audio Visual Engineer Intern is typically a student or recent graduate gaining experience in AV system design and planning, while an Audio Visual Technician focuses on installing, operating, and maintaining AV equipment in various settings.
Montreal, QC • On-site, Remote
Full-time, Internship
Posted 5 days ago
Join our team and experience Audiokinetic!
We are looking for a full-time intern for Autumn 2026 to join our Wwise Acoustics team. This person will help create and improve the sound propagation tools offered by the Wwise middleware.
What will you do?
Sound propagation must be credible to facilitate immersion in a virtual environment. That's why our Wwise Acoustics team is dedicated to providing versatile yet easy-to-use tools for sound designers. By joining our team, you will have the opportunity to participate in the design of these tools and improve their robustness and accessibility.
Your duties will typically include, but are not limited to, the following:
Creating tools for sound propagation.
Adding tests and documentation.
Improving the graphical interface.
What do you bring to the team?
You are a person who has:
Knowledge of the C++ programming language.
Experience with a game engine such as Unreal, Unity or Godot.
Visual Studio debugging skills.
Autonomy at work.
Good written and verbal communication skills.
An interest in audio and/or video games.
The following are considered assets:
GUI experience with Qt, GTK or MFC.
Proficiency in scripting languages (ex. Python, Lua, etc).
Experience with version management software (ex. Git).
Audiokinetic has adopted a flexible and hybrid work style to meet the needs of the team, while allowing for in-person collaborative moments determined by the teams.
Why join the Audiokinetic team?
Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company's middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™.
Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, and has subsidiaries in Tokyo, Japan, Shanghai, China, and Hilversum, the Netherlands.
We are looking for people passionate about interactive audio in games, virtual reality, and interactive experiences. We value creativity, curiosity, attention to detail, collaboration, autonomy and initiative.
If you're interested in helping us shape the future of audio production, click the "Apply for this job" button to submit your application. We know that applying to a new role takes a lot of work and effort and we sincerely value your time.
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