... visual, audio, and interface feedback that helps players understand gameplay effects, abilities ... Collaborate closely with multidisciplinary teams including design, audio, art, and programming
Quick apply
... visual, audio, and interface feedback that helps players understand gameplay effects, abilities ... Collaborate closely with multidisciplinary teams including design, audio, art, and programming
Quick apply
... visual, audio, and interface feedback that helps players understand gameplay effects, abilities ... Collaborate closely with multidisciplinary teams including design, audio, art, and programming
Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Quick apply
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Drummondville, QC · On-site
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Quick apply
Drummondville, QC · On-site
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Montreal, QC · On-site
Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Montreal, QC · On-site
Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Drummondville, QC · On-site
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Quick apply
Drummondville, QC · On-site
Our team is a powerhouse of talent that brings together skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality ...
Montreal, QC · On-site
Collaborate closely with the Art Director and other leads, to understand and uphold the visual ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
Collaborate closely with the Art Director and other leads, to understand and uphold the visual ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Collaborate closely with the Art Director and other leads, to understand and uphold the visual ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Collaborate closely with the Art Director and other leads, to understand and uphold the visual ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... visual targets is a plus. * An interest in relevant adjacent disciplines such as architecture ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... visual targets is a plus. * An interest in relevant adjacent disciplines such as architecture ...
Montreal, QC · On-site
We will work closely and constructively across design, art, engineering, animation, and audio teams ... visual targets is a plus. * An interest in relevant adjacent disciplines such as architecture ...
Montreal, QC · On-site
We will work closely and constructively across design, art, engineering, animation, and audio teams ... visual targets is a plus. * An interest in relevant adjacent disciplines such as architecture ...
Montreal, QC · On-site
... visual excellence and output of our Art Department, defining and evangelizing the realization ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
... visual excellence and output of our Art Department, defining and evangelizing the realization ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
... visual excellence and output of our Art Department, defining and evangelizing the realization ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
... visual excellence and output of our Art Department, defining and evangelizing the realization ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · Remote
... visual quality bar and guidelines for character development on the project. In this role, you'll ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · Remote
... visual quality bar and guidelines for character development on the project. In this role, you'll ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Our team is a powerhouse of talent, uniting skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance.
Quick apply
Our team is a powerhouse of talent, uniting skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance.
Our team is a powerhouse of talent, uniting skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance.
Quick apply
Our team is a powerhouse of talent, uniting skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance.
Montreal, QC · On-site
... visual quality bar and guidelines for character development on the project. In this role, you'll ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
... visual quality bar and guidelines for character development on the project. In this role, you'll ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ... Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ... Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ... Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ... Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
We will work closely and constructively across design, art, engineering, animation, and audio teams ... Expert knowledge of Unreal Engine and visual scripting tools. Who You Are: * A reliable, positive ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... Expert knowledge of Unreal Engine and visual scripting tools. Who You Are: * A reliable, positive ...
Ability to adapt to and create a range of visual styles, from realistic to stylized. Collaboration ... Our industry-leading services include game development, art production, audio production, quality ...
Ability to adapt to and create a range of visual styles, from realistic to stylized. Collaboration ... Our industry-leading services include game development, art production, audio production, quality ...
| Aspect | Audio Visual Engineer Intern | Audio Visual Technician |
|---|---|---|
| Required Credentials | Typically pursuing or recent graduate in AV, engineering, or related field | High school diploma or equivalent; technical certifications preferred |
| Work Environment | Internship setting, assisting with design and planning of AV systems | On-site installation, maintenance, and operation of AV equipment |
| Employer & Industry Usage | Used in companies, event production, and AV service providers for training roles | Common in live events, corporate, and hospitality sectors for hands-on work |
The main difference is that an Audio Visual Engineer Intern is typically a student or recent graduate gaining experience in AV system design and planning, while an Audio Visual Technician focuses on installing, operating, and maintaining AV equipment in various settings.
For Audio Visual Engineer Intern jobs in Quebec, the most frequently searched job titles are:
The top searched job categories for Audio Visual Engineer Intern jobs in Quebec are:
Cities in Quebec with the most Audio Visual Engineer Intern job openings:

Montreal, QC • On-site
Full-time
Posted 5 days ago
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job DescriptionAs a UX Designer at Ubisoft Montréal, you will help shape the player experience for new Operators, gadgets, and gameplay interactions in Rainbow Six Siege. Working closely with gameplay designers, game designers, and multidisciplinary teams, you will define and refine the visual, audio, and interface feedback that helps players understand gameplay effects, abilities, and interactions in both first-person and third-person perspectives.
You’ll contribute to a live game environment where iteration, collaboration, and player feedback are central to development. You will also help maintain consistency across a large roster of Operators and gameplay systems while supporting future seasonal content.
What you’ll do
What you bring to the team
What to send our way