1

Audio Engineer Jobs in Quebec (NOW HIRING)

You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and ... Worked in an AI for video games programming role. * Used Unreal Engine in a professional capacity ...

Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and Responsibilities • Read and interpret AV systems drawings • Gather programming requirements • ...

You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and ... Worked in an AI for video games programming role. * Used Unreal Engine in a professional capacity ...

Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and Responsibilities • Read and interpret AV systems drawings • Gather programming requirements • ...

... audio corpora, develop evaluation protocols, and produce error analyses. * Define linguistic criteria for TTS corpus selection and design prompts for data collection. * Collaborate with TTS engineers ...

We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...

We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and ...

next page

Showing results 1-20

Audio Engineer information

What is the difference between Audio Engineer vs Sound Technician?

AspectAudio EngineerSound Technician
CredentialsAudio engineering degree or certification, technical trainingTechnical training, sometimes on-the-job experience
Work EnvironmentRecording studios, live events, post-productionLive events, concerts, theater productions
Industry UsageMusic, film, broadcasting, live soundConcerts, theater, events, live sound reinforcement

While both roles involve working with sound, Audio Engineers focus on recording, mixing, and mastering audio in studios or post-production, whereas Sound Technicians primarily handle live sound setup and operation during events. The roles often overlap but differ mainly in their work environment and specific responsibilities.

What jobs can a sound engineer do?

A sound engineer can work in various roles such as recording engineer, live sound technician, mixing engineer, broadcast engineer, or post-production engineer. They operate audio equipment, set up sound systems, and ensure high-quality sound for music, film, television, concerts, and events, often requiring knowledge of digital audio workstations and certifications in audio technology.

What engineers make $500,000?

Senior audio engineers working in high-profile industries such as film, television, or live event production can earn salaries approaching or exceeding $500,000 annually, especially with extensive experience, specialized skills, and leadership roles. Achieving this level often requires advanced certifications, a strong professional reputation, and working in large markets or for major companies.

What Is an Audio Engineer?

An Audio Engineer is involved in the recording and production of audio, sound, and music. Some Audio Engineers help record vocal or musical performances in a recording studio. Others manage sound output during live concerts. As an Audio Engineer, you might mix and edit tracks for studio albums, radio and television shows, movies, or video games. During recordings and performances, you may be responsible for setting up audio equipment, such as microphones, speakers, headphones, and mixers, and checking them to make sure they work correctly.

What do you do as an audio engineer?

An audio engineer is responsible for recording, mixing, and editing sound for music, film, television, or live events. They operate audio equipment, use digital audio workstations, and ensure sound quality meets production standards. The role often requires technical skills, attention to detail, and knowledge of acoustics and audio software.

What does an Audio Engineer do?

An Audio Engineer is responsible for recording, mixing, and mastering sound for various media, including music, film, television, and live events. They operate and maintain audio equipment, ensure high-quality sound production, and often collaborate with producers, musicians, and other technical staff. Their work can involve setting up microphones, adjusting sound levels, editing audio tracks, and troubleshooting technical issues. Audio Engineers play a crucial role in achieving the desired sound for a project.

How does an audio engineer typically collaborate with producers and artists during a recording session?

Audio engineers work closely with producers and artists to ensure the vision for each project is realized. During recording sessions, they set up and operate audio equipment, offer technical advice, and make real-time adjustments based on feedback. Communication is key, as engineers often interpret creative ideas into technical solutions, ensuring clarity and quality in every take. This collaborative environment requires flexibility, quick problem-solving, and a strong understanding of both the artistic and technical aspects of sound production.

What are the key skills and qualifications needed to thrive as an Audio Engineer, and why are they important?

To thrive as an Audio Engineer, you need strong knowledge of sound theory, audio mixing, and recording techniques, often supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) such as Pro Tools or Logic Pro, audio interfaces, and studio equipment is crucial. Excellent attention to detail, problem-solving abilities, and effective communication skills set top professionals apart. These capabilities ensure high-quality sound production, smooth collaboration, and the ability to address technical challenges in dynamic audio environments.

Is audio engineering in high demand?

Audio engineering is a specialized field with steady demand in industries such as music production, film, television, and live events. Job opportunities often require technical skills, familiarity with digital audio workstations, and certifications, with demand influenced by the growth of media and entertainment sectors.
What are the most commonly searched types of Audio Engineer jobs in Quebec? The most popular types of Audio Engineer jobs in Quebec are:
What are popular job titles related to Audio Engineer jobs in Quebec? For Audio Engineer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Audio Engineer jobs in Quebec look for? The top searched job categories for Audio Engineer jobs in Quebec are:
Infographic showing various Audio Engineer job openings in Quebec as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Senior AI Engineer

Cloud Chamber

Montreal, QC • Hybrid

Other

Posted 28 days ago


Job description

Cloud Chamber is seeking a Senior AI Engineer to join our talented development team to further push the development of the AI Systems and AI Archetype for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to crystallize that ambition, helping to support several AI systems, and bring several AI Archetypes to life. 

In this role, you'll collaborate with an engaged team to push the state of the art and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are bold, brave, and believe in an iterative, experimental approach to game development, moving comfortably between design and engineering, collaborating and communicating ambition and limitations.

What You'll Do:
  • Collaborate with the team to:
    • Iterate and polish existing AI Systems and Archetypes.
    • Bring new Archetypes into existence.
  • Take confident ownership over the architecture and implementation within the systems of your domain.
  • Work on implementation and maintenance of AI behavior tree and associated systems.
  • Focus and help plan for ensuring all of our AI Systems and Archetypes operate performantly and within memory budgets.
  • Improve design-facing tools for authoring and scripting combat encounters.
  • Create and maintain technical documentations.
  • Review the work of other engineers and share expertise in your area of knowledge.
What We'll Do Together:

You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and finalize the implementations for core AI systems: Combat Management, Perception, Steaming/Memory/Performance, etc. You will also help bring new AI Archetypes into realization and work to flush out and finalize existing ones. You will share ownership of those systems and archetypes and collaborate with current engineering leadership to shepherd them to ship. You will be encouraged to push our conception of what is possible in this arena, doing as much to advance the ambition as you will attempt to build it, ultimately bringing our richly imagined world to life.

What You've Done:
  • 5+ years industry or related experience.
  • Worked in an AI for video games programming role.
  • Used Unreal Engine in a professional capacity for scripting Basic AI Systems.
  • Used UE5 AI Debugging Tools and Rewind Debugger.
  • Strong math skills.
  • Strong C++ experience.
  • Developed for current gen AAA consoles.
Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

#LI-Hybrid