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Audio Software Developer Jobs in Quebec (NOW HIRING)

... audio de notre softphone, ainsi que l'integration des fonctionnalites de telephonie et de ... Your Day to Day As a Senior Software Developer, you would be working on the Full Stack development ...

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Our industry-leading services include codev, art production, localization, audio production ... with other software and tools throughout the organization. * Refine and optimize AI systems ...

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What streaming services have done for audio entertainment, we're doing for audio information. And ... Overview We're looking for a Senior Software Engineer to join our Core Experiences Team. This team ...

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Audio Software Developer information

What is an Audio Software Developer job?

An Audio Software Developer designs, develops, and maintains software related to audio processing, recording, editing, synthesis, and playback. They work with programming languages like C++, Python, or Swift and use audio frameworks such as JUCE, Core Audio, or FMOD. Their responsibilities may include creating digital audio workstations (DAWs), plugins, virtual instruments, or real-time processing algorithms. They often collaborate with sound designers, musicians, and other engineers to ensure high-quality audio experiences.

What are the typical daily responsibilities of an Audio Software Developer?

As an Audio Software Developer, your daily responsibilities often include designing, coding, and optimizing audio processing algorithms, building user interfaces for audio applications, and troubleshooting software bugs. You may collaborate closely with audio engineers, product designers, and QA testers to ensure the software meets both functional and creative requirements. Regular tasks can also involve participating in code reviews, documenting technical processes, and staying updated on the latest audio technology trends. This collaborative environment offers continuous opportunities to learn and innovate within the field.

What are the key skills and qualifications needed to thrive in the Audio Software Developer position, and why are they important?

To thrive as an Audio Software Developer, you need a strong background in computer science, digital signal processing, and audio engineering, typically supported by a relevant degree or proven industry experience. Familiarity with programming languages such as C++, Python, or Java, and experience using audio frameworks like JUCE or VST SDK, are highly valuable, and certifications in audio technology can further enhance your qualifications. Creative problem-solving, teamwork, and effective communication are important soft skills that help you succeed in collaborative and fast-evolving environments. These skills are crucial for developing robust, innovative audio software solutions while working closely with multidisciplinary teams.

What are popular job titles related to Audio Software Developer jobs in Quebec? For Audio Software Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Audio Software Developer jobs in Quebec look for? The top searched job categories for Audio Software Developer jobs in Quebec are:
Infographic showing various Audio Software Developer job openings in Quebec as of July 2026, with employment types broken down into 33% Internship, 34% Full Time, and 33% Part Time. Highlights an 67% In-person, and 33% Remote job distribution.

Intern, Software Development, Wwise Integrations (Autumn 2026)

Audiokinetic

Montreal, QC • On-site, Remote

Internship

Posted 28 days ago


Job description

Join our team and experience Audiokinetic!

The Integrations team serves as the crucial software bridge that fosters harmonious coexistence among game studios, game engines, audio designers, and the Wwise Sound Engine. We provide a cohesive, high-performance middleware. Challenges galore, the future holds hundreds of awesome features to develop, and as leaders in our industry, we plan for the next big thing without sitting still. You want to hone your skills in Unreal and Unity, do serious work used and celebrated by thousands of developers worldwide, while having fun? This is what we strive to offer.

What will you do?

Among the multiple tasks we have to offer, a good example is creating a Unity version of the Wwise Browser and Reconciliation helper, while keeping Unity's UX paradigms in mind. There are many more possibilities, and we might go with something more challenging or through other platforms.

The work involves, but is not limited to, the following:

  • Develop a major feature for a future version of Wwise Integrations, for Unreal, Unity, or both.

  • Help resolve issues as reported by QA and customers across the entire product.

  • Write a design document for a feature (e.g., a new debugging information view within a game engine).

  • Utilize C# and C++ skills to develop the feature.

  • Implement code using BDD paradigms, with proper unit, functional, and UI testing.

  • Provide continuous feedback on work progress.

What do you bring to the team?

  • Programming-level knowledge of Unity or Unreal.

  • Strong proficiency in C++17, C++20, and C++23 (asset).

  • Knowledge of C#.

  • Experience working in a team environment to develop a product (ex. FOSS, game jam, school project as a programmer).

  • Your unique perspective as a developer with ideas and dreams.

  • Your talent for pre-production, where you will take a big feature and plan how to develop it.

  • Your development skills, prototyping the feature and, hopefully, bringing it to a finished product.

  • Your passion for music, game audio, audio hardware, or music production.

  • Knowledge of DAWs (asset).

  • Knowledge of Git, JIRA, and Visual Studio (asset).

Audiokinetic has adopted a flexible and hybrid work style to meet the needs of the team, while allowing for in-person collaborative moments determined by the teams.

Why join the Audiokinetic team?

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company's middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™.

Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, and has subsidiaries in Tokyo, Japan, Shanghai, China, and Hilversum, the Netherlands.

We seek people passionate about interactive audio in games, virtual reality, and interactive experiences. We celebrate creativity, curiosity, attention to detail, collaboration, autonomy, and initiative. Our inclusive work environment empowers everyone to share their unique perspectives, fostering a culture where the best ideas shine—no matter the role.

If you're interested in helping us shape the future of audio production, click the "Apply for this job" button to submit your application. We know that applying to a new role takes a lot of work and effort and we sincerely value your time.

#LI-Hybrid